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Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Educational Technology Research and Development, 2024
The emergence of immersive digital technologies, such as shared augmented reality (shAR), virtual reality (VR) and motion capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
Robert A. Ellis; Feifei Han; David Kember; Si Fan – Review of Education, 2025
There has been ongoing research into qualitative differentiation of university student learning outcomes but limited attempts to explain the extent to which material elements such as learning technologies contribute to these differences. A theory of materiality for the university student experience is essential if teachers are to design and teach…
Descriptors: Universities, College Administration, Instructional Leadership, Educational Technology
Yanqing Wang; Shaoying Gong; Ning Jia; Ying Liu – Journal of Computer Assisted Learning, 2025
Background: Online learning is becoming increasingly popular among learners. To enhance the effectiveness of online learning, researchers have embedded an affective pedagogical agent (PA) on the computer screen to help regulate learners' emotions and support their learning. However, previous research has paid little attention to the effects of…
Descriptors: Metacognition, Prompting, Electronic Learning, Computer Uses in Education
David R. Squires – Journal of Educational Technology, 2023
Educational research has witnessed profound changes in recent decades as society becomes increasingly digital and interconnected. This paper delves into the intersections between AI, design-based research, and the learning sciences. As classrooms, whether physical or virtual, have evolved into hubs of diverse interactions, there is a pressing need…
Descriptors: Artificial Intelligence, Research Design, Technology Integration, Sciences
Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Grantee Submission, 2023
The emergence of immersive digital technologies, such as shared Augmented Reality (shAR), Virtual Reality (VR) and Motion Capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
Peng Tan; Xiangshi Ren; Zixue Cheng; Yi Ji – Education and Information Technologies, 2024
In the Digital Heritage Education (DHE) classroom, students use digital tools to assist in understanding intangible cultural heritage (ICH), which comprises intricate knowledge. However, students may still encounter obstacles when trying to produce creative designs. To address this issue, we propose a framework that adopts a human-engaged…
Descriptors: Electronic Learning, Cultural Background, Heritage Education, Educational Technology
Ramirez, Arlene; LaPrairie, Kimberly N.; Hebert, Waneta – TechTrends: Linking Research and Practice to Improve Learning, 2023
A name for the field of instructional technology has long been debated. Terms such as learning design, educational technology, instructional systems design and learning systems have been used to describe the field over the past 100 years. With an exploration of the history of the field, this article rebrands the field as Knowledge Systems Design…
Descriptors: Knowledge Management, Design, Educational Technology, Professional Development
Liu, Chunhong; Zhang, Haoyang; Zhang, Jieyu; Zhang, Zhengling; Yuan, Peiyan – International Journal of Information and Communication Technology Education, 2023
Current learning platforms generally have problems such as fragmented knowledge, redundant information, and chaotic learning routes, which cannot meet learners' autonomous learning requirements. This paper designs a learning path recommendation system based on knowledge graphs by using the characteristics of knowledge graphs to structurally…
Descriptors: Educational Technology, Artificial Intelligence, Electronic Learning, Concept Mapping
Jorietha Hugo; Ronel Callaghan; Johannes Cronje – Electronic Journal of e-Learning, 2024
Emerging technologies are transforming educational practices, but successful integration requires improving the quality and efficiency of learning. New technology emerges in hype cycles but adoption and performance lag over time. A strategy development framework is needed for decision-makers to understand the complex interaction of all the factors…
Descriptors: Strategic Planning, Educational Technology, Research Design, Technology Uses in Education
Yousef, Ahmed Mohamed Fahmy; Khatiry, Ahmed Ramadan – Interactive Learning Environments, 2023
Several governments across the world have temporarily closed educational institutions due to the COVID-19 pandemic. In response, numerous universities have seen a growing trend towards online learning scenarios. Thus, learning takes place not just within a person, but within and across the networks. However, the current implementations of open…
Descriptors: Learning Analytics, Individualized Instruction, Reflection, Learning Processes
Pozzi, Francesca; Asensio-Perez, Juan I.; Ceregini, Andrea; Dagnino, Francesca Maria; Dimitriadis, Yannis; Earp, Jeffrey – Technology, Pedagogy and Education, 2020
The research field of Learning Design (LD) has been active for some time now, but several questions remain open for the scientific community. In particular, the article tackles issues that have been core concerns in LD over the years: (1) how to support the different phases of the LD process; (2) what representations should be used in the various…
Descriptors: Educational Technology, Technology Uses in Education, Planning, Learning Activities
Jan Elen; Fien Depaepe – Educational Technology Research and Development, 2025
The relationship between technology and educational processes is a complex one. At this moment, increased digitization as well as efforts to limit the use of digital tools can be observed. In view of (a) deepening our understanding of the relationship between technology and educational processes and (b) strengthening the productive educational use…
Descriptors: Students, Teachers, Educational Technology, Learning Processes
Goodyear, Peter; Carvalho, Lucila; Yeoman, Pippa – Educational Technology Research and Development, 2021
This paper provides a summary account of Activity-Centred Analysis and Design (ACAD). ACAD offers a practical approach to analysing complex learning situations, in a way that can generate knowledge that is reusable in subsequent (re)design work. ACAD has been developed over the last two decades. It has been tested and refined through collaborative…
Descriptors: Learning Analytics, Instructional Design, Learning Processes, Definitions
Guo, Lin – Journal of Computer Assisted Learning, 2022
Background: It has been assumed that prompting students to plan, monitor and evaluate their learning process could stimulate strategy use and thereby improve learning outcomes. Objectives: This study aimed to examine the effects of metacognitive prompts on students' self-regulated learning (SRL) and learning outcomes in the context of…
Descriptors: Metacognition, Independent Study, Learning Processes, Outcomes of Education
Jiyou Jia; Tianrui Wang; Yuyue Zhang; Guangdi Wang – Asia Pacific Journal of Education, 2024
In designing an intelligent tutoring system, a core area of the application of AI in education, tips from the system or virtual tutors are crucial in helping students solve difficult questions in disciplines like mathematics. Traditionally, the manual design of general tips by teachers is time-consuming and error-prone. Generative AI, like…
Descriptors: Problem Solving, Artificial Intelligence, Learning Processes, Prompting

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