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Jorietha Hugo; Ronel Callaghan; Johannes Cronje – Electronic Journal of e-Learning, 2024
Emerging technologies are transforming educational practices, but successful integration requires improving the quality and efficiency of learning. New technology emerges in hype cycles but adoption and performance lag over time. A strategy development framework is needed for decision-makers to understand the complex interaction of all the factors…
Descriptors: Strategic Planning, Educational Technology, Research Design, Technology Uses in Education
Garcez, Ana; Silva, Ricardo; Franco, Mário – Education and Information Technologies, 2022
Digital technology always accelerates change, altering organisations culturally, socially and technically. These modifications are known as "digital transformation" (DT). On a much greater scale than DT, the world was changed in 2020 by the COVID-19 pandemic, which re-organised society in the way of thinking, acting, producing, consuming…
Descriptors: Entrepreneurship, Educational Technology, COVID-19, Pandemics
Jiyou Jia; Tianrui Wang; Yuyue Zhang; Guangdi Wang – Asia Pacific Journal of Education, 2024
In designing an intelligent tutoring system, a core area of the application of AI in education, tips from the system or virtual tutors are crucial in helping students solve difficult questions in disciplines like mathematics. Traditionally, the manual design of general tips by teachers is time-consuming and error-prone. Generative AI, like…
Descriptors: Problem Solving, Artificial Intelligence, Learning Processes, Prompting
Raffaele Di Fuccio; Joanna Kic-Drgas; Joanna Wozniak – Smart Learning Environments, 2024
This paper addresses the limited exploration of the impact of virtual and augmented reality on the learning process, particularly within the context of foreign language learning among young learners. Motivated by this research gap, the EULALIA, conducted from 2019 to 2023 (2019-1-IT02-KA203-063228), sought to evaluate the efficacy of integrating…
Descriptors: Computer Simulation, Computer Oriented Programs, Second Language Learning, Cultural Awareness
George Veletsianos; Shandell Houlden – Learning, Media and Technology, 2024
The educational technology industry includes numerous learning providers and platforms offering cohort-based courses. In this paper, we examine, analyze, and critique one such platform called Maven. We focus our analysis on Maven because this specific platform describes itself as building 'the university of the future' and has recently received…
Descriptors: Educational Technology, Learning Management Systems, Role Theory, Risk
Okan Yeti?sensoy; Hidir Karaduman – Education and Information Technologies, 2024
The aim of this research is to investigate the educational potential of AI-powered chatbots in Social Studies learning-teaching processes. The study was conducted using embedded design, evaluated within the framework of mixed methods research. The study group consists of 78 6th-grade students studying in three different classes, along with one…
Descriptors: Artificial Intelligence, Grade 6, Social Studies, Middle School Students
Kershnee Sevnarayan – Journal of Pedagogical Research, 2024
This study explores the dynamics of ChatGPT on perceptions and challenges encountered by students and lecturers in a South African open distance e-learning [ODeL] university. It investigates whether ChatGPT disrupts traditional perceptions of online distance education held by students and lecturers and identifies specific functions and features of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Open Education
Pando, Victor F. – Journal of Educational Psychology - Propositos y Representaciones, 2018
Based on the theoretical context of discussions about teaching trends in virtual education, particularly for higher education, this research develops an interpretation of some of these trends, resizing what was registered about it by other authors. To that end, a documentary study with an interpretative-analytical approach was carried out. The…
Descriptors: Educational Trends, Educational Technology, Higher Education, Trend Analysis
Lafuente, Marc – Interactive Learning Environments, 2017
Through profiling and matching processes, technology provides individuals with information that becomes redundant to their previous beliefs, attitudes and preferences. The emergence of informational redundancies encouraged by some technologies is likely to influence the way knowledge is constructed by individuals in these settings. In this paper,…
Descriptors: Learning Processes, Influence of Technology, Technology Uses in Education, Barriers
Blau, Ina; Grinberg, Ronen; Shamir-Inbal, Tamar – Computers in the Schools, 2018
This study examines the meaning attributed to the contribution of technology to pedagogical practices from the perspective of school ICT leaders. While previous studies use metaphors for bottom-up exploration, this study employs an innovative combination of bottom-up and top-down metaphor analysis based on two frameworks: (a) metaphors of general…
Descriptors: Figurative Language, Influence of Technology, Semi Structured Interviews, Coordinators
Torres Kompen, Ricardo; Monguet, Josep Ma.; Brigos, Miguel – Quarterly Review of Distance Education, 2015
There are several definitions for the term "personal learning environment" (PLE); in this article, PLE refers to a group of web technologies, with various degrees of integration and interaction, that helps users and learners manage the flow of information that relates to the learning process, the creation of knowledge, and the…
Descriptors: Educational Environment, Educational Technology, Online Systems, Electronic Learning
Office of Educational Technology, US Department of Education, 2014
Student access to technology is no longer a privilege: it is a prerequisite for full participation in high-quality education opportunities. While this fundamental right to technology access for learning is nonnegotiable, it is also just the first step to equitable learning opportunities. Society must continue to ask questions about the…
Descriptors: Educational Technology, Influence of Technology, Program Effectiveness, Academic Achievement
Parsons, Les – Stenhouse Publishers, 2012
Based on the most up-to-date research, "Back to Learning" presents straightforward analysis and practical guidance on confronting bullying, taming the digital universe, and changing the troublesome trend in students' entitled attitudes toward learning and grades. "Back to Learning" gives teachers the background they need to: (1) understand how the…
Descriptors: Educational Research, Bullying, Educational Technology, Student Attitudes
James, Nalita; Busher, Hugh – Ethnography and Education, 2013
This paper discusses the complexities of investigating the experiences of participants in hybrid (online/offline) learning communities through educational ethnography. In these communities, people construct small cultures in the liminal spaces or "border crossings" between the virtually real and "actually" real, using computer-mediated and…
Descriptors: Ethnography, Blended Learning, Educational Research, Educational Researchers
Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education