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Suzuki, Yuichi; Nakata, Tatsuya; Dekeyser, Robert – Modern Language Journal, 2020
In the coda chapter of the special issue on second language (L2) practice and cognitive psychology, we proposed a theoretical framework for optimizing and researching L2 practice (Suzuki, Nakata, & DeKeyser, 2019). Rogers and Leow's commentary (2020) raised three potential issues regarding this framework, and the present response article aims…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Psychology, Learning Processes
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Syafril; Rahmi, Ulfia; Azrul – Pegem Journal of Education and Instruction, 2022
Teaching materials and content on UNP e-learning are already available and can be accessed by students, but case study-based teaching materials with digital content are not available. Teaching materials in the digital form need to be further developed, especially case study-based ebooks. This study was aimed to develop digital teaching materials…
Descriptors: Case Studies, Instructional Materials, Preservice Teachers, Teaching Methods
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Wallace-Spurgin, Mekca – International Society for Technology, Education, and Science, 2019
A small rural high school committed to becoming a high-tech school. However, data collected using the IPI-T process suggested teachers were typically the users of the technology, students were often disengaged, and teachers were asking students to participate in lower-order surface activities. Missing from the process was the implementation of the…
Descriptors: Rural Schools, High School Teachers, Teacher Collaboration, Scoring Rubrics
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Goncalves, Rafael Queiroz; von Wangenheim, Christiane A. Gresse; Hauck, Jean C. R.; Zanella, Andreia – IEEE Transactions on Education, 2018
Contribution: An approach is presented to provide contextualized feedback for students using a project management (PM) tool. This approach covers the ten PM knowledge areas, guiding students through the planning of software projects. Background: Because software PM is unfeasible without the support of a PM tool there is a growing demand that these…
Descriptors: Feedback (Response), Teaching Methods, Program Administration, Instructional Innovation
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Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education
Garcia Laborda, Jesus – Online Submission, 2011
Teaching materials in languages for specific purposes have evolved in the last few years dramatically. The Internet currently plays a significant role in such development and has permitted both a wider range of resources and its free availability almost anywhere in the World. This paper presents a selection of different types of recent materials…
Descriptors: Internet, English for Special Purposes, Instructional Materials, Second Language Learning
Tezci, Erdogan; Karaca, Denizhan; Sezginsoy, Burcu – Online Submission, 2008
Creativity is an important ability in teaching-learning process because of its contribution to the struggle to cope with complex problems, to ensuring satisfaction in life and to the improvement in professional development. Especially, creativity is one of the essential abilities that teachers need in teaching-learning processes in their…
Descriptors: Creativity, Measures (Individuals), Factor Analysis, Learning Processes
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Tezci, Erdogan; Karaca, Denizhan; Sezginsoy, Burcu – Turkish Online Journal of Educational Technology - TOJET, 2008
Creativity is an important ability in the teaching-learning process because of its contribution to the struggle to cope with complex problems, to ensuring satisfaction in life and to the improvement in professional development. Especially, creativity is one of the essential abilities that teachers need in teaching-learning processes in their…
Descriptors: Creativity, Measures (Individuals), Factor Analysis, Learning Processes
Gulbahar, Yasemin – Online Submission, 2008
Rapid developments in invented technologies lead educational institutions to effectively integrate these technologies into the teaching-learning processes. However, both institutions and individuals face different obstacles because of these integration processes. By taking various precautions maybe overcome. Thus, this study was designed to…
Descriptors: Computer Attitudes, Technology Integration, Measures (Individuals), Learning Processes
Boettcher, Judith – Syllabus, 2000
Examines the concept of meaningful learning in light of new information technology. Highlights include learning processes; types of learning; the computational theory of mind; the value of animations and simulations; and the importance of well-designed and well-written instructional materials. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Technology, Information Technology
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Gülbahar, Yasemin – Turkish Online Journal of Educational Technology - TOJET, 2008
Rapid developments in invented technologies lead educational institutions to effectively integrate these technologies into the teaching-learning processes. However, both institutions and individuals face different obstacles because of these integration processes. By taking various precautions maybe overcome. Thus, this study was designed to…
Descriptors: Foreign Countries, Computer Attitudes, Technology Integration, Measures (Individuals)
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Burgess, Gerald W. – Journal of Interactive Instruction Development, 1996
Considers the design of instructional materials to help adult learners use higher-order thinking skills, especially for future multimedia instruction. Topics include learning processes, self-directed learning for adults, effective and efficient learning, funding for adult education, and instructional technology. (LRW)
Descriptors: Adult Learning, Educational Finance, Educational Technology, Futures (of Society)
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Boda, Edit; Tompa, Klara – Educational Media International, 1992
Discussion of the spread of educational technology and its influence on students focuses on experiences in Hungary. Topics discussed include the design of instructional materials, including software; curriculum development and the use of media; the teaching-learning process; goals of media use; examples from elementary and secondary education; and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Curriculum Development, Educational Technology
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Brown, Alan – Computers and Education, 1994
Considers issues that were raised as a result of the Information Technology Teacher Training Development Programme in Great Britain. Highlights include teacher involvement and the change process; teachers' professional development; instructional materials development; reflective practice; support for institutional development; impact of…
Descriptors: Case Studies, Educational Change, Educational Technology, Elementary Secondary Education
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Stoney, Sue; Oliver, Ron – Journal of Interactive Learning Research, 1998
Discusses the eight learner attributes of immersion, reflection, play and flow, collaboration, learner control, curiosity, fantasy, and challenge, which were identified as being important in bringing about motivation and engagement in adult learners. Describes the interactive multimedia learning environment, "Principles of Financial Investment,"…
Descriptors: Adult Education, Adult Learning, Computer Software Development, Cooperative Learning
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