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Denise M. Sweeney – Research in Learning Technology, 2024
The ability to design effective technology-enhanced learning (TEL) experiences is a critical skill for university teachers. However, challenges endure on how best to develop university teachers in research-intensive universities to design TEL experiences that meet student, professional, and employer expectations. Having a greater insight of the…
Descriptors: Educational Technology, Technology Uses in Education, Case Studies, Social Environment
Agee, Rebecca G. – ProQuest LLC, 2018
The leading characteristics of persons with autism spectrum disorder include challenging communication practices and asocial reactions which are the outcome of uncommon human sensory processes. As a result, adverse learning practices, outcomes, and greater dropout rates often outline the community college experience for students with ASD. The…
Descriptors: Case Studies, Self Efficacy, Learning Strategies, Student Experience
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Nelson, Kent Peter; Hourigan, Ryan M. – Update: Applications of Research in Music Education, 2016
Many of the characteristics of dyslexia--such as difficulties with decoding written symbols, phonemic awareness, physical coordination, and readable handwriting--may adversely affect music learning. Despite challenges, individuals with dyslexia can succeed in music. The purpose of this study was to examine the perceptions of five professional…
Descriptors: Comparative Analysis, Case Studies, Dyslexia, Learning Strategies
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Su, Yu-Sheng; Huang, Chester S. J. – EURASIA Journal of Mathematics, Science & Technology Education, 2016
MOOCs social media has appealed to most instructors and learners like strong magnets by using ubiquitous handheld devices to share and discuss films, pictures, and messages. Through the social platform, users can share, track, and search for the information of their specific interests. Thus, they can make interactive discussions as well as social…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
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Moran, Clarice M. – Middle Grades Review, 2018
This mixed methods study aimed to assess student engagement during the flipped model of instruction in two seventh-grade English language arts (ELA) classrooms. Implementation of the flipped model required students (n = 183) and teachers (n = 2) to use digital technology via a website and teacher-made videos. It compared student perceptions during…
Descriptors: Educational Technology, Technology Uses in Education, Grade 7, Homework
Freihofner, Ulla; Smala, Simone; Campbell, Chris – International Association for Development of the Information Society, 2016
The increase in the use of educational technologies in Australian high schools has sparked this investigation into how Year 9 (13 to 14 years of age) students experience and negotiate a new technology enhanced learning environment in a bilingual classroom setting. The paper is about examining the students' language practices in German and English…
Descriptors: Foreign Countries, Grade 9, High School Students, Educational Technology
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Pardo, Abelardo; Han, Feifei; Ellis, Robert A. – IEEE Transactions on Learning Technologies, 2017
Self-regulated learning theories are used to understand the reasons for different levels of university student academic performance. Similarly, learning analytics research proposes the combination of detailed data traces derived from technology-mediated tasks with a variety of algorithms to predict student academic performance. The former approach…
Descriptors: Student Centered Learning, Learning Theories, College Students, Academic Achievement
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Hunt, Anne-Marie – Journal of Open, Flexible and Distance Learning, 2015
Online and blended learning bring opportunities and challenges, including more opportunities for authentic activities (Gikandi, Morrow, & Davis, 2011). Blended online environments are now a common mode for pre-service teacher education, providing interesting opportunities to develop and showcase alternative approaches that blend with practice…
Descriptors: Blended Learning, Inquiry, Preservice Teacher Education, Preservice Teachers
Belcher, Kermit E. – ProQuest LLC, 2014
Teachers at Mason County High School are changing from predominantly teacher led instruction to increased student engagement by providing blended learning opportunities through technology integration. Every student and teacher at Mason County High School was provided an iPad as a resource to enhance instruction. The purpose of this case study is…
Descriptors: Technology Uses in Education, Educational Technology, Handheld Devices, Telecommunications
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Virtanen, Pasi; Myllarniemi, Jussi; Wallander, Heini – Campus-Wide Information Systems, 2013
Purpose: This paper aims to demonstrate how higher education in Finland can benefit from using methods such as Web 2.0 technologies. Design/methodology/approach: The paper describes how different types of learners (auditory, visual, kinaesthetic) benefit from being exposed to new methods and tools in the tuition process (traditional teaching…
Descriptors: Higher Education, Pilot Projects, Teaching Methods, Foreign Countries
Bollash, Mary C. – ProQuest LLC, 2013
The purpose of this research was to expand on previous research surrounding remedial education at the college level. This research was conducted in four phases and identified common traits for a population of remedial learners and then determined how these common elements, when implemented, positively impacted the academic success for learners in…
Descriptors: Community Colleges, Remedial Instruction, Two Year College Students, Academic Achievement
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Ibáñez, Maria-Blanca; Di-Serio, Ángela; Delgado-Kloos, Carlos – IEEE Transactions on Learning Technologies, 2014
Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve students' engagement which could have a positive impact on learning. This study evaluated the learning effectiveness and engagement appeal of a gamified learning…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Computer Science Education
Patenaude, Raymond E. – ProQuest LLC, 2013
The Common Core State Standards for Mathematics (CCSSM) are founded on a long history of mathematics education research emphasizing the importance of teaching mathematics for understanding. The CCSSM along with the National Council of Teachers of Mathematics (NCTM) recommend the use of technology in the teaching of mathematics. New mobile…
Descriptors: Secondary School Mathematics, High School Students, Mathematics Education, Computer Software
Gemin, Butch; Smith, Barbara; Vashaw, Lauren; Watson, John; Harrington, Chris; LeBlanc, Elizabeth S. – Evergreen Education Group, 2018
Many reports on rural education give little attention to digital learning. At most, they tend to note either infrastructure needs or the potential of remote course access, with little focus on instruction, outcomes, or exemplars. This report intends to begin correcting that imbalance by connecting the dots between rural regions, rural education,…
Descriptors: Electronic Learning, Learning Strategies, Rural Areas, Rural Schools
DeSchryver, Michael – ProQuest LLC, 2012
This dissertation utilized a multiple case study design to explore how advanced learners synthesize information about ill-structured topics when reading-to-learn and reading-to-do on the Web. Eight graduate students provided data in the form of think-alouds, interviews, screen video, digital trails, and task artifacts. Data analysis was based on…
Descriptors: Educational Technology, Case Studies, Internet, Graduate Students
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