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Showing 1 to 15 of 18 results Save | Export
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Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
This study aimed to explore whether integrating augmented reality (AR) techniques could support a software editing course and to examine the different learning effects for students using online-based and AR-based blended learning strategies. The researcher adopted a comparative research approach with a total of 103 college students participating…
Descriptors: College Students, Computer Software, Computer System Design, Blended Learning
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Nemirovsky, Ricardo; Kelton, Molly L.; Rhodehamel, Bohdan – Journal for Research in Mathematics Education, 2013
Research in experimental and developmental psychology, cognitive science, and neuroscience suggests that tool fluency depends on the merging of perceptual and motor aspects of its use, an achievement the authors call "perceptuomotor integration." Just as expertise in playing a piano relies on the interanimation of finger movements and…
Descriptors: Mathematics Instruction, Mathematics Skills, Perceptual Motor Coordination, Informal Education
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Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
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Mayer, Richard E. – Learning and Instruction, 2010
The author examines the empirical, methodological, theoretical, and practical contributions of the six studies in this special issue on eye tracking as a tool to study and enhance multimedia learning. The design of learning environments involving graphics should be consistent with a research-based theory of how people learn and evidence-based…
Descriptors: Human Body, Multimedia Instruction, Computer Graphics, Educational Technology
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Rebetez, Cyril; Betrancourt, Mireille; Sangin, Mirweis; Dillenbourg, Pierre – Instructional Science: An International Journal of the Learning Sciences, 2010
Animated graphics are extensively used in multimedia instructions explaining how natural or artificial dynamic systems work. As animation directly depicts spatial changes over time, it is legitimate to believe that animated graphics will improve comprehension over static graphics. However, the research failed to find clear evidence in favour of…
Descriptors: Animation, Computer Graphics, Short Term Memory, Multimedia Instruction
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Rueda, U.; Arruarte, A.; Elorriaga, J. A.; Herran, E. – Computers & Education, 2009
This paper presents a study carried out at the University of the Basque Country UPV/EHU with the aim of evaluating the CM-ED (concept map editor) with social education students. Concept mapping is a widely accepted technique that promotes meaningful learning. Graphically representing concepts of the learning domain and relationships between them…
Descriptors: Concept Mapping, Cognitive Structures, Foreign Countries, Education Courses
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Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology
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Larson, Ronald B. – Computers & Education, 2009
Many educators distribute either complete or incomplete handouts so students can follow along with their lectures. This research examines a teaching system that combines computer-generated graphics presentations and detailed outline handouts with blanks added. An experiment found that this system produced significantly higher short-term recall of…
Descriptors: Visual Aids, Teaching Methods, Recall (Psychology), Notetaking
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Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes
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Psycharis, Giorgos; Latsi, Maria; Kynigos, Chronis – International Journal for Technology in Mathematics Education, 2009
This paper reports on a case-study design experiment in the domain of fraction as number-measure. We designed and implemented a set of exploratory tasks concerning comparison and ordering of fractions as well as operations with fractions. Two groups of 12-year-old students worked collaboratively using paper and pencil as well as a specially…
Descriptors: Elementary School Mathematics, Mathematics Instruction, Mathematical Concepts, Mathematics Activities
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Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
Hay, Kenneth – Educational Media and Technology Yearbook, 2000
Provides a profile of the career of John Belland and his work in instructional technology. Highlights include his educational background, teaching experience in higher education, work in learning with 3D computer-generated animation, alternative paradigms of instructional design, and ideas of postmodernism. (LRW)
Descriptors: Computer Graphics, Educational Background, Educational Technology, Higher Education
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Schielack, Jane F. – Arithmetic Teacher, 1990
The use of a computer software package called "Exploring Measurement, Time and Money--Level 1" to help children explore many different arrangements of data and the effects of changing that data is presented. Activities which may be used to prepare students for this instruction are described. (CW)
Descriptors: Computer Graphics, Computer Software, Educational Technology, Elementary School Mathematics
Ki, W.; And Others – 1994
A current project is underway to develop a multimedia system that would support the teaching and learning of Chinese characters, as well as provide a platform for conducting research into the cognitive aspects of Chinese language acquisition. Although the number of commonly used Chinese characters amounts to thousands, there are many structural…
Descriptors: Chinese, Computer Graphics, Computer System Design, Courseware
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Nachmias, Rafi; Arcavi, Abraham – Journal of Computers in Mathematics and Science Teaching, 1990
A nonconventional graphical way to represent functions (the Parallel Axes Representation) is discussed. A computerized environment designed to support the exploration of the representation of linear functions is described. The didactical potential of this representation is illustrated. (CW)
Descriptors: College Mathematics, Computer Graphics, Computer Uses in Education, Educational Technology
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