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Showing 1 to 15 of 116 results Save | Export
Dillenbourg, Pierre; Kim, Kevin Gonyop; Nasir, Jauwairia; Yeo, Shuqing Teresa; Olsen, Jennifer K. – Research and Practice in Technology Enhanced Learning, 2019
In this paper, we present a response to the Interest-Driven Creator (IDC) theory from a European perspective. Specifically, we raise six questions intended to start a dialog with respect to IDC theory's placement in existing learning theories, its adoption in educational systems, and how it can be influenced by emerging learning technologies and…
Descriptors: Foreign Countries, Learning Theories, Adoption (Ideas), Educational Technology
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Tan, Seng-Chee – Australasian Journal of Educational Technology, 2019
Using computers as cognitive tools or mindtools has created impact in education since their introduction in the 1990s. One main characteristic is the notion of learning with computers as intellectual partners: engaging learners in higher level thinking while taking away the lower level cognitive load such as computing and digital storage. In…
Descriptors: Computer Assisted Instruction, Learning Theories, Computer Uses in Education, Educational Technology
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Zou, Di; Xie, Haoran; Wang, Fu Lee – Knowledge Management & E-Learning, 2018
With recent advancements in information technologies and language learning models, rapid innovations of technology-enhanced language learning have been widely witnessed by research communities and educational institutions globally. Powerful new technologies, such as social media and networks, mobile applications, wearable computing, cloud…
Descriptors: Second Language Learning, Educational Trends, Educational Research, Computer Uses in Education
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Aparicio, Manuela; Bacao, Fernando; Oliveira, Tiago – Educational Technology & Society, 2016
E-learning systems have witnessed a usage and research increase in the past decade. This article presents the e-learning concepts ecosystem. It summarizes the various scopes on e-learning studies. Here we propose an e-learning theoretical framework. This theory framework is based upon three principal dimensions: users, technology, and services…
Descriptors: Electronic Learning, Ecology, Computer Uses in Education, Educational Trends
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Caruana, Albert; La Rocca, Antonella; Snehota, Ivan – Journal of Marketing Education, 2016
Simulation games have become widespread in business courses, yet the understanding of their learning effects remains limited. The effectiveness of using simulation in marketing classes is not uniform, and not all students welcome it to the same extent. Drawing on a survey among 173 students engaged in a simulation game as part of a course in a…
Descriptors: Marketing, Business Administration Education, Educational Games, Student Satisfaction
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Ozturk, Hayriye Tugba – International Review of Research in Open and Distributed Learning, 2015
Massive Open Online Courses (MOOCs) came to prominence with Open Educational Resources Movement (OERM). It was based upon the idea of libre in removal of some permission barriers and gratis in removing the price barrier (Suber, 2008) in learning resources. In line with the theoretical underpinnings of OERM, MOOCs embody primary characteristics of…
Descriptors: Shared Resources and Services, Educational Technology, Computer Uses in Education, Resource Units
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Huang, Angus F. M.; Yang, Stephen J. H.; Liaw, Shu-Sheng – British Journal of Educational Technology, 2012
Situational awareness and mashups are two key factors influencing the success of situational language teaching. However, traditional situational language teaching cannot smoothly conduct relevant learning activities in changing learning context. This study developed a situational mashups system for detecting users' context and proposed a research…
Descriptors: Learning Theories, Second Languages, Teaching Methods, Models
Smith, Mark S. – ProQuest LLC, 2013
The purpose of this study was to determine the impact of interactive whiteboard technology on ninth grade English End of Course scores in two high schools in the Upstate of South Carolina in the school year 2011-2012. This study also sought to determine what impact interactive whiteboard technology had on the factors of gender, socio-economic…
Descriptors: Grade 9, Rural Schools, High Schools, Visual Aids
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Terry, Laura; Mishra, Punya; Henriksen, Danah; Wolf, Leigh Graves; Kereluik, Kristen – TechTrends: Linking Research and Practice to Improve Learning, 2013
This article describes the design and implementation of the year 2 curriculum and student learning experiences in the Michigan State University Master of Arts in Educational Technology program. We discuss the ways that this second set of courses builds on the first year of the program that students encounter, and also describe the theoretical…
Descriptors: Prior Learning, Teaching Methods, Curriculum Design, Masters Degrees
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Bozkurt, Aras; Ataizi, Murat – Contemporary Educational Technology, 2015
English is one of the most spoken languages in the world and widely accepted as a foreign language in many parts of the world. However, though there has been a high demand for English as a foreign language in the 21st century, it has still been taught or learned through traditional methods and conventional pedagogical approaches. In the digital…
Descriptors: English (Second Language), Second Language Learning, Conventional Instruction, Web 2.0 Technologies
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Wu, Wen-Hsiung; Chiou, Wen-Bin; Kao, Hao-Yun; Hu, Chung-Hsing Alex; Huang, Sih-Han – Computers & Education, 2012
Previous literature reviews or meta-analysis based studies on game-assisted learning have provided important results, but few studies have considered the importance of learning theory, and coverage of papers after 2007 is scant. This study presents a systematic review of the literature using a meta-analysis approach to provide a more comprehensive…
Descriptors: Literature Reviews, Behaviorism, Research Methodology, Constructivism (Learning)
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Trukhacheva, N.; Tchernysheva, S.; Krjaklina, T. – E-Learning and Digital Media, 2011
New educational technologies prove to be capable of solving many problems in medical training. Students do not see e-learning as replacing traditional instructor-led training but as a complement to it, forming part of a blended-learning strategy. Innovations in e-learning technologies point toward a revolution in education, allowing learning to be…
Descriptors: Electronic Learning, Learning Theories, Medical Education, Learning Strategies
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Moradmand, Nasrin; Datta, Amitava; Oakley, Grace – Australian Educational Computing, 2012
With the world moving rapidly into digital media and information, the ways in which learning activities in mathematics can be created and delivered are changing. However, to get the best results from the integration of ICTs in education, any application's design and development needs to be based on pedagogically appropriate principles, in terms of…
Descriptors: Foreign Countries, Teaching Methods, Learning Theories, Taxonomy
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Rao, Pramila – Multicultural Education & Technology Journal, 2011
Purpose: The primary purpose of this research paper is to understand the role of national cultural dimensions on e-learning practices in India. India is considered a major player in the world economy today. US multinationals are significantly increasing their presence in India and understanding cultural preferences will help global companies…
Descriptors: Electronic Learning, Foreign Countries, Cultural Influences, Computer Uses in Education
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Shaikh, Zaffar Ahmed; Khoja, Shakeel Ahmed – Digital Education Review, 2012
This paper aims to discuss the changing roles and competencies of a teacher in context of prevailing developments accomplished by the vast availability of social software, which have made easy the development of Personal Learning Environments (PLEs). This has been accomplished by an in-depth review of the literature on teacher's socially situated…
Descriptors: Constructivism (Learning), Teacher Competencies, Teacher Role, Educational Research
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