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Kingsley, Tara; Grabner-Hagen, Melissa M. – College Teaching, 2023
Meaningful gamification is the use of game elements and play to build engagement and help learners find personal connections in real-world settings. This study examined the impact of meaningful gamification design on preservice teachers' perceptions, performance, and motivation levels within a gamified lesson planning unit. Participants were…
Descriptors: Gamification, Preservice Teachers, Student Attitudes, Performance
Ghanizadeh, Afsaneh; Mousavinejad, Tahereh – Interchange: A Quarterly Review of Education, 2023
The present study aimed at investigating the effect of Teacher Technology Enhanced Scaffolding (TTES) on English as a Foreign Language (EFL) learners' grammar achievement, Directed Motivational Currents (DMCs), and mastery goal. This investigation was conducted among 50 participants in two classes, with a population of 25 EFL students for each…
Descriptors: English (Second Language), Second Language Instruction, Grammar, Educational Technology
Facey-Shaw, Lisa; Specht, Marcus; van Rosmalen, Peter; Borner, Dirk; Bartley-Bryan, Jeanette – IEEE Transactions on Learning Technologies, 2018
In today's technological era, emerging educational technologies, such as digital badges, have shown the potential for fostering student learning. To examine the major considerations undergirding the design of digital badges used in an educational context, a conceptual literature review of multidisciplinary electronic databases oriented towards…
Descriptors: Recognition (Achievement), Educational Technology, Instructional Design, Mastery Learning
Yen, Emily Lau Yen; Mohamad, Maslawati – Journal of Education and e-Learning Research, 2021
Spelling mastery is an important prerequisite of proficiency in the English language. The conventional language teaching strategy needs to be revolutionized for the 21st century by utilizing Information and Communication Technology (ICT) to enable English as a Second Language (ESL) students to master spelling. As such, online teaching and learning…
Descriptors: Spelling Instruction, Instructional Effectiveness, English (Second Language), Second Language Learning
Talavera-Franco, Ramon – ProQuest LLC, 2018
Diverse learners' self-efficacy learning experience in Massive Open Online Courses (MOOCs) is an area of research that needs further analysis. This interpretative phenomenological analysis (IPA) study aimed to respond to that need and concentrates on the experience of adult Hispanic learners. Self-efficacy theory provided the lens to explore the…
Descriptors: Hispanic American Students, Self Efficacy, Online Courses, Large Group Instruction
Altemueller, Lisa; Lindquist, Cynthia – British Journal of Special Education, 2017
The flipped classroom is a teaching methodology that has gained recognition in primary, secondary and higher education settings. The flipped classroom inverts traditional teaching methods, delivering lecture instruction outside class, and devoting class time to problem solving, with the teacher's role becoming that of a learning coach and…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, Homework
Lee, Lay Wah; Mohamed, Abdul Rashid; Altamimi, Ahmed. A. – Asia-Pacific Education Researcher, 2015
This paper reports on the design, development, and evaluation of an online e-learning tutorial system to instruct pre-service special educators in Malay braille code. The technological pedagogical content knowledge framework (TPACK) was employed to integrate expertise in content, pedagogy, and technology to design and develop this system. A…
Descriptors: Foreign Countries, Indonesian Languages, Blindness, Braille
Gurvitch, Rachel; Lund, Jackie – Journal of Physical Education, Recreation & Dance, 2014
The teaching and learning processes have undergone a variety of changes and modifications in recent years. The overall academic goal is to produce engaged, lifelong learners who are capable of solving complex problems in diverse settings. These desired skills cannot be achieved via the traditional teaching and learning model that requires students…
Descriptors: Animation, Video Technology, Technology Uses in Education, Teaching Methods
Singh, Soon Singh Bikar; Rathakrishnan, Balan; Sharif, Sabariah; Talin, Rosy; Eboy, Oliver Valentine – Turkish Online Journal of Educational Technology - TOJET, 2016
Recent studies indicate that the number of students electing to study Geography in Malaysian upper secondary schools, and their level of achievement in the subject, has declined. The main factor appears to be a lack of motivation. Yet there has been little research into the impact of instructional methods on Geography students' motivation and…
Descriptors: Geographic Information Systems, Underachievement, Mastery Learning, Academic Achievement
Bernacki, Matthew L.; Byrnes, James P.; Cromley, Jennifer G. – Contemporary Educational Psychology, 2012
Studies examining students' achievement goals, cognitive engagement strategies and performance have found that achievement goals tend to predict classes of cognitive strategy use which predict performance on measures of learning. These studies have led to deeper theoretical understanding, but their reliance on self-report data limit the…
Descriptors: Reading Comprehension, Notetaking, Student Motivation, Academic Achievement
Hoyert, Mark Sudlow; O'Dell, Cynthia D. – Journal of Scholarship of Teaching and Learning, 2006
This study examines two interventions for altering achievement goals in an effort to enhance academic success in struggling Introductory Psychology students. The procedures involved an in-class lecture and an interactive computerized tutorial. Both procedures were successful in altering motivation. This led to changes in study activities and…
Descriptors: Intervention, Academic Achievement, College Students, Psychology
Pape, Liz – School Administrator, 2006
In recent years, thanks to the evolution of the Internet, wide availability of classroom computers and increased broadband access, blended learning is emerging as a new tool in the K-12 educational toolkit. Defined as learning that combines online and face-to-face approaches, blended learning is accomplished through the combined use of virtual and…
Descriptors: Online Courses, High Schools, Computer Mediated Communication, Conventional Instruction