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Gary A. Olson; Heather Lynn Johnson; Rebecca Robinson; Robert Knurek; Kristin A. Whitmore – PRIMUS, 2024
Inverse and injective functions are topics in most college algebra courses. Yet, current materials and course structures may not afford students' conceptual understanding of these important ideas. We describe how students' work with digital activities, "techtivities," linking two different looking graphs that represent relationships…
Descriptors: College Mathematics, Algebra, Mathematics Instruction, Mathematical Concepts
Lauren Harter – ProQuest LLC, 2024
This study explores the development and implementation of a five-day curriculum designed to enhance students' understanding of algebraic concepts through the integration of educational robotics and growth mindset principles. The study is structured around three research questions that investigate influences on decision-making in curriculum design,…
Descriptors: Mathematics Curriculum, Curriculum Design, Educational Technology, Robotics
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Dana C. Ernst; Jeffrey Slye – PRIMUS, 2024
The algebraic group Spin[subscript 3 × 3] arises from spinning collections of the numbers 1-9 on a 3×3 game board. The authors have been using this group, as well as a corresponding online application, to introduce undergraduate students to core concepts in group theory. We discuss the benefits of using this deceptively simple, toy-like puzzle in…
Descriptors: Algebra, Numbers, Computer Oriented Programs, Undergraduate Students
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Olson, Gary A.; Johnson, Heather Lynn – PRIMUS, 2022
Students enrolled in introductory math courses, such as college algebra, deserve to do more than find answers and fix mistakes. We present one interactive digital activity, the Cannon Man "Techtivity," which we developed to provide opportunities for students to develop an understanding of function, beyond just applying a rule, such as…
Descriptors: Mathematics Instruction, College Mathematics, Introductory Courses, Algebra
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Philip Slobodsky; Mariana Durcheva; Leonid Kugel – International Journal for Technology in Mathematics Education, 2024
This paper highlights the new enhancements of the Halomda platform designed to improve students' learning and exam preparation. The new features include a Graph Plotter, Algebraic Calculator and Context ChatGPT Recommended Key Guidelines. The use of these features is demonstrated though a working example of solving a double integral, illustrating…
Descriptors: Test Preparation, Mathematics Tests, Student Improvement, Graphs
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Zengin, Yilmaz – Education and Information Technologies, 2022
The study focused on how university students constructed proof of the Fundamental Theorem of Calculus (FTC) starting from their argumentations with dynamic mathematics software in collaborative technology-enhanced learning environment. The participants of the study were 36 university students. The data consisted of participants' written…
Descriptors: Mathematics Instruction, Mathematical Logic, Validity, College Students
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Rachel Hammer Billman; Kelley Regan; Anna Evmenova; Rajiv Satsangi – International Journal for Research in Learning Disabilities, 2023
Proportional reasoning and knowledge of fractions are critical skills for completing algebra successfully, yet many students with mathematics learning disabilities (MLD) enter algebra classes without adequate prior knowledge of these skills. This study used a single-subject/case research, combined multiple-baseline and alternating-treatment design…
Descriptors: Word Problems (Mathematics), Mathematical Concepts, Manipulative Materials, Mathematics Instruction
Matthew C. Mauntel – ProQuest LLC, 2022
Games have shown to be great tools for learning a variety of topics, but few games have been developed mathematics topics at the undergraduate level. One possible avenue is to pursue digital game-based learning. The game "Vector Unknown" was designed from a task from the Inquiry-Oriented Linear Algebra (IOLA) curriculum to connect…
Descriptors: Game Based Learning, Video Games, Undergraduate Students, College Mathematics
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Katrina Palmer; William Bauldry; Michael J. Bossé; Jaehee Post – PRIMUS, 2022
Most any students can explain the meaning of "a[superscript b]", for "a" [element-of] [set of real numbers] and for "b" [element-of] [set of integers]. And some students may be able to explain the meaning of "(a + bi)[superscript c]," for "a, b" [element-of] [set of real numbers] and for…
Descriptors: Mathematics Instruction, Mathematical Concepts, Secondary School Mathematics, College Mathematics
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Shockey, Tod; Czerniak, Charlene; Ponnaiyan, Thehazhnan; Javaid, Ahmad; Oluoch, Jared – Journal of Computers in Mathematics and Science Teaching, 2022
We present a case of one teacher's engagement in project-based learning for algebra I students. This teacher was a member of a cohort of mathematics teachers and career technical educators who participated in a two-week intensive summer institute investigating autonomous vehicles. During the academic year, the follow up support for these educators…
Descriptors: Mathematics Teachers, Algebra, Mathematics Instruction, Student Projects
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Alves, Francisco Regis Vieira; Barros, Francisco Evamar – Acta Didactica Napocensia, 2019
The study and interest of figurate numbers can be observed even in ancient Greece. On the other hand, it becomes very important the historical understanding about an evolutionary process and the particular generalization of such 2D, 3D and m-D figurate numbers and they remain the interest of current scientific investigations. On the other hand, in…
Descriptors: Mathematics Instruction, Visualization, Educational Technology, Computer Software
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Teruni Lamberg, Editor; Diana Moss, Editor – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
The Forty Fifth Annual meeting of the North American chapter of the International Group for the Psychology of Mathematics Education was held PME-NA 45 in Reno, Nevada, October 1-4, 2023. The conference theme is "Engaging All Learners." Math learning should be a joyful experience for all students. When students are engaged and inspired,…
Descriptors: Mathematics Education, Learner Engagement, Student Motivation, Student Interests
Sawrey, Katharine; Chan, Jenny Yun-Chen; Ottmar, Erin – Grantee Submission, 2020
The concept of equivalence can be elusive to students and can be confounded with unproductive understandings of the equals sign. Using the game-based digital algebraic notation system, From Here to There! (FH2T), students explore ideas of equivalence by dynamically transforming expressions or equations among mathematically equivalent states. In…
Descriptors: Mathematical Concepts, Symbols (Mathematics), Game Based Learning, Algebra
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Celen, Yeliz – Turkish Online Journal of Educational Technology - TOJET, 2020
Mathematics as a discipline requires abstract operations under many sub-learning areas is considered hard by students to learn. In this respect, it has become indispensable to make mathematics teaching processes fun and to structure teaching procedures by using different teaching methods, techniques or materials. In this context, the purpose of…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Student Attitudes
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OShaughnessy, J. – PRIMUS, 2019
This paper investigates the advantages of using a two-step homework system. First, technology is used to collect and grade traditional homework. Then, students are expected to present and explain problems from their assignments in class. Several versions of implementation are discussed for different course levels and sizes. Through these methods,…
Descriptors: Mathematics Instruction, College Mathematics, Homework, Educational Technology
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