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Guo, Lin – Journal of Computer Assisted Learning, 2022
Background: It has been assumed that prompting students to plan, monitor and evaluate their learning process could stimulate strategy use and thereby improve learning outcomes. Objectives: This study aimed to examine the effects of metacognitive prompts on students' self-regulated learning (SRL) and learning outcomes in the context of…
Descriptors: Metacognition, Independent Study, Learning Processes, Outcomes of Education
Evrim Baran; Dana AlZoubi – Journal of Research on Technology in Education, 2024
Design thinking has received considerable global attention in the education community given its focus on creative problem solving, human-centered design, and empathetic understanding. In response to the need for exemplary practices for teacher educators, we designed and implemented a design thinking module in a college-level learning technologies…
Descriptors: Preservice Teachers, Thinking Skills, Design, Preservice Teacher Education
Saarinen, Auli; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – Design and Technology Education, 2021
This paper analyses the longitudinal use of electronic portfolios (hereafter ePortfolios) in craft studies across six years (2013-18). Eight comprehensive school students participated in the study, tracing their craft process activities via photos, narratives, and tapings from the third to the ninth grade. The data involved self-assessment by the…
Descriptors: Foreign Countries, Elementary School Students, Portfolios (Background Materials), Educational Technology
Darvishi, Ali; Khosravi, Hassan; Sadiq, Shazia; Weber, Barbara – International Journal of Artificial Intelligence in Education, 2022
The use of neurophysiological measurements to advance the design, development, use, acceptance, influence and adaptivity of information systems is receiving increasing attention. Within the field of education, neurophysiological measurements have commonly been used to capture a learner's psychological constructs such as cognitive load, attention…
Descriptors: Neurology, Physiology, Measurement, Information Systems
Ortega-Ruipérez, Beatriz; Castellanos-Sánchez, Almudena – South African Journal of Education, 2023
Self-regulated learning strategies are essential for learning, and to teach learners to use them, teachers must master them. The objective of this study was to identify training priorities for including these strategies in online courses for teachers, and to determine whether opinion influences the use of strategies. The design was…
Descriptors: Guidelines, Faculty Development, Metacognition, Instructional Design
Sadaf, Ayesha; Kim, Stella Yun; Koehler, Adrie – International Association for Development of the Information Society, 2023
This study investigated student perceived shared-metacognition--self-regulation and co-regulation--as explained by three teaching presence sub-elements--"Instructional Design, Direct Instruction, and Facilitation"--in an online case-based course. 113 online graduate students enrolled in an advanced instructional design course…
Descriptors: Student Attitudes, Metacognition, Teaching Methods, Educational Quality
Carnevale, Stefania; Di Napoli, Immacolata; Esposito, Francesca; Arcidiacono, Caterina – Educational Technology Research and Development, 2021
Drawingvoice 2.0 is an instructional method of collaborative pencil and paper drawing to use in the school classroom, followed by Facebook interaction on the drawing produced in class. It is based on a participatory and meta reflective approach, explicitly aimed at deconstructing, negotiating, and reconstructing the meaning that students attribute…
Descriptors: Educational Technology, Design, Social Media, Web 2.0 Technologies
Raza, Ali; Hasib, Maheen – IEEE Transactions on Education, 2023
Contribution: This article provides a teaching methodology which combines project-based learning, self-regulated learning (SRL), and design projects (DPs) to improve the preparedness of students for computing science-related internships. The methodology is supported by the implementation of the educational technology that transforms the way…
Descriptors: Educational Change, Distance Education, Equal Education, Internship Programs
Neal, Tia, Ed. – IGI Global, 2023
Within the discipline of special education is academically gifted education, and this distinct area is not typically required as a topic of focus in traditional teacher preparation programs for regular education teachers. Therefore, it is essential that current research is conducted and published that provides educators, both general and special,…
Descriptors: Academically Gifted, Educational Strategies, Educational Technology, Instructional Design
Carter, Richard Allen, Jr. – ProQuest LLC, 2017
This dissertation consists of five chapters. The first chapter serves to introduce the Modern Learning Environment (MLE) by discussing the challenges of designing and measuring student performance in these novel environments. Chapter two of the dissertation reviews the current research base of studying self-regulated learning in the modern…
Descriptors: Educational Environment, Academic Achievement, Educational Technology, Independent Study
Gleason, Benjamin; Jaramillo Cherrez, Nadia – TechTrends: Linking Research and Practice to Improve Learning, 2021
This study discusses a design-thinking approach for a virtual exchange intended to introduce pre-service teachers to global collaboration and empowered learning through the use of educational technology. Principles of design-thinking (i.e., empathy, ideation, and testing) were aligned with broader educational goals of culturally responsive…
Descriptors: Design, Exchange Programs, Computer Simulation, Preservice Teachers
Chen, Cheng-Huan; Chiu, Chiung-Hui – International Journal of Science and Mathematics Education, 2016
This study designed a set of computerized collaboration scripts for multi-touch supported collaborative design-based learning and evaluated its effects on multiple aspects of metacognitive self-regulation in terms of planning and controlling and mathematical literacy achievement at higher and lower levels. The computerized scripts provided a…
Descriptors: Metacognition, Design, Self Control, Planning
Alexiou, Andreas; Schippers, Michaéla C. – Education and Information Technologies, 2018
The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation and engagement and consequently learning. Additionally, it tries to highlight the moderating role of player personality traits on learning outcomes and acceptance and suggest ways to incorporate…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Motivation
Park, Yun Claire – Journal of Educational Technology Systems, 2022
The discrepancy between students' understanding of domain knowledge and their actual competencies to use tacit knowledge for a given task has been an issue to consider when instruction is designed, implemented, and revised. In this study, the researcher examines teaching and learning processes in which a Problem-Based Learning (PBL) design model…
Descriptors: Learning Experience, Problem Based Learning, Teaching Methods, Instructional Design
Villatoro Moral, Sofía; De-Benito Crosseti, Barbara – Journal of Interactive Media in Education, 2022
The way we learn is changing, and this requires seeking learner-centred pedagogical strategies. Based on this idea, this paper is about the process of construction and validation of a pedagogical model approach based on the perspectives of co-design, learning pathways and self-regulated learning. Through a process of Design Based Research,…
Descriptors: Metacognition, Instructional Design, Student Centered Learning, Teaching Methods