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Showing 1 to 15 of 35 results Save | Export
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Fatih Kalemkus; Müzeyyen Bulut-Özek – Interactive Learning Environments, 2024
The purpose of this research is to examine the effects of online project-based learning on students' metacognitive awareness. The participants of the research were 53 students attending 6th grade. The research was carried out using the mixed method approach and it was conducted with the action research model. Pre-test and post-test quantitative…
Descriptors: Student Projects, Grade 6, Middle School Students, Metacognition
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Gerald K. LeTendre; Raisa Gray – Journal of Computer Assisted Learning, 2024
Background: Although human-robotic interaction is a rapidly burgeoning area of study within education, and social robots are being widely tested for use in schools, few studies have focused on early adolescent interactions with robots under actual classroom conditions. Objectives: We introduced an autonomous, social robot ('Pepper') into a…
Descriptors: Robotics, Student Projects, Early Adolescents, Active Learning
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Awad, Nayif – Research in Science & Technological Education, 2023
Background: Although sound is an everyday phenomenon that we hear about constantly, numerous studies have reported that students often exhibit learning difficulties in understanding this subject. Only a few studies have proposed programs involving practical learning experiments to provide students with solid conceptual knowledge. Moreover, little…
Descriptors: STEM Education, Interdisciplinary Approach, Educational Technology, Middle School Students
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Zhong, Cheng; Lyu, Keyi – SAGE Open, 2022
During the COVID-19 pandemic, online learning has experienced increasing utilization and poses new challenges for schoolteachers to engage students. Project-based Learning (PBL) is widely acknowledged as an effective pedagogy for motivating and involving students. However, few studies have examined scaffolds that facilitate student engagement in…
Descriptors: Foreign Countries, Scaffolding (Teaching Technique), Middle School Students, Learner Engagement
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Furgione, Brian; Waring, Scott M.; Hartshorne, Richard – Research Issues in Contemporary Education, 2021
Developing middle grades students' abilities to be civically engaged and approach their world through a lens of civic-mindedness is an essential component of democratic citizens taking informed action. Leveraging an agency-centered, technology enabled approach, the authors of this article explore the influence authentic civic engagement projects…
Descriptors: Middle School Students, Citizenship Education, Citizen Participation, Civics
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Rugh, Michael S.; Beyette, Donald J.; Capraro, Mary Margaret; Capraro, Robert M. – Interactive Technology and Smart Education, 2021
Purpose: The purpose of this study is to examine a week-long science, technology, engineering and mathematics (STEM) project-based learning (PBL) activity that integrates a new educational technology and the engineering design process to teach middle and high school students the concepts involved in rotational physics. The technology and teaching…
Descriptors: Physics, Student Projects, Active Learning, STEM Education
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Matuk, Camillia; Linn, Marcia C. – International Journal of Computer-Supported Collaborative Learning, 2018
Science is increasingly characterized by participation in knowledge communities. To meaningfully engage in science inquiry, students must be able to evaluate diverse sources of information, articulate informed ideas, and share ideas with peers. This study explores how technology can support idea exchanges in ways that value individuals' prior…
Descriptors: Middle School Students, Grade 7, Inquiry, Science Instruction
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Worthington, Tracy Anne – Social Studies, 2018
The purpose of this article is to synthesize research on the benefits and use of games, role-plays, and simulations, whilst providing examples practicing teachers may wish to use in their classroom. Therefore, the article presents a discussion of key previous research on the use of games, role-plays, and simulations in secondary history…
Descriptors: Middle School Students, Student Centered Learning, Educational Games, Role Playing
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Garneli, Varvara; Chorianopoulos, Konstantinos – Interactive Learning Environments, 2018
Various aspects of computational thinking (CT) could be supported by educational contexts such as simulations and video-games construction. In this field study, potential differences in student motivation and learning were empirically examined through students' code. For this purpose, we performed a teaching intervention that took place over five…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Technology Uses in Education
Association for Career and Technical Education (ACTE), 2017
Middle school is a natural time for students to learn about careers and develop skills such as problem solving, critical thinking and teamwork through career exploration activities. This report from the Association for Career and Technical Education (ACTE) examines different approaches to supporting career exploration in middle school and…
Descriptors: Middle School Students, Career Exploration, Vocational Education, Career Planning
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Veety, Elena N.; Sur, Jesse S.; Elliot, Hannah K.; Lamberth, James E., III. – Journal of Pre-College Engineering Education Research, 2018
The Wearable Device Challenge was developed at the Nanosystems Engineering Research Center for Advanced Self-Powered Systems of Integrated Sensors and Technologies (ASSIST). The Challenge is rooted in the research and innovation ecosystem of the Center and its vision: to have a transformational impact on the way doctors and patients manage…
Descriptors: Engineering Education, Design, Active Learning, Student Projects
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van Breukelen, Dave H. J.; de Vries, Marc J.; Schure, Frank A. – International Journal of Technology and Design Education, 2017
This paper presents a mixed methods study in which 77 students and 3 teachers took part, that investigated the practice of Learning by Design (LBD). The study is part of a series of studies, funded by the Netherlands Organisation for Scientific Research, that aims to improve student learning, teaching skills and teacher training. LBD uses the…
Descriptors: Foreign Countries, Pretests Posttests, Science Instruction, Scientific Concepts
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Ladeji-Osias, Jumoke O.; Partlow, LaDawn E.; Dillon, Edward C. – IEEE Transactions on Education, 2018
Contribution: This paper shows that participating in a year-round program for African-American male middle school students (ages 10-14) can positively impact their attitudes toward STEM, their confidence in problem solving and team work, and their interest in STEM careers, but may not impact the interest in taking STEM classes to the same extent.…
Descriptors: African American Students, Males, Middle School Students, Student Attitudes
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Ramírez-Montoya, María-Soledad, Ed. – IGI Global, 2017
Educational strategies have evolved over the years, due to research breakthroughs and the application of technology. By using the latest learning innovations, curriculum and instructional design can be enhanced and strengthened. The "Handbook of Research on Driving STEM Learning with Educational Technologies" is an authoritative…
Descriptors: Guides, STEM Education, Educational Technology, Foreign Countries
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Yeh, Yi-Fen; Hsu, Ying-Shao; Chuang, Fu-Tai; Hwang, Fu-Kwun – Australasian Journal of Educational Technology, 2014
With the near-overload of online information, it is necessary to equip our students with the skills necessary to deal with Information Problem Solving (IPS). This study also intended to help students develop major IPS strategies with the assistance of an instructor's scaffolding in a designed IPS course as well as on an Online Information…
Descriptors: Middle School Students, Educational Technology, Information Literacy, Computer Literacy
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