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Hong, Yi-Chun; Clinton, Gregory; Rieber, Lloyd P. – Educational Technology, 2014
Profitable creative ideas can emerge from within virtually any phase of the instructional design and development process. However, the design of user interactions is perhaps where learners can most directly experience the benefits of such ideas. In this article, the authors discuss principles of learner interaction as found in the instructional…
Descriptors: Instructional Design, Instructional Development, Creative Development, Creative Thinking
Sugar, William – TechTrends: Linking Research and Practice to Improve Learning, 2014
This study describes the development of three case studies that included a combination of multimedia production and instructional design skills within a particular setting. These case studies incorporated real-life incidents from 47 professional instructional designers. These instructional designers described a total of 146 activities involving…
Descriptors: Formative Evaluation, Program Development, Multimedia Materials, Multimedia Instruction
Germany, Lisa – Campus-Wide Information Systems, 2011
Purpose: The aim of this paper is to demonstrate that, with a bit of creative thinking, elements of certain university-wide projects (in this case study, establishing an iTunes U site) can be incorporated into student studies and assessment as real-world learning opportunities. Design/methodology/approach: Describes three different approaches…
Descriptors: Program Effectiveness, Educational Technology, Creative Thinking, Learning Experience
Santally, Mohammad Issack; Rajabalee, Yousra; Cooshna-Naik, Dorothy – European Journal of Open, Distance and E-Learning, 2012
This paper discusses how modern technologies are changing the teacher-student-content relationships from the conception to the delivery of so-called "distance" education courses. The concept of Distance Education has greatly evolved in the digital era of 21st Century. With the widespread use and access to the Internet, exponential growth…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Internet
Brown, Abbie; Green, Timothy D. – Journal of Educational Technology Systems, 2008
An examination of the current state of the art of podcasting, with a focus on video podcasting. Included are a review of the history and technical aspects of podcasting and an overview of current educational applications of podcasting. A detailed description of an experiment conducted in creating and distributing video podcast episodes is…
Descriptors: Information Technology, Technology Uses in Education, Technology Integration, Hypermedia
Fadde, Peter J. – TechTrends: Linking Research and Practice to Improve Learning, 2007
A video mock-up is a "design story", described by Patrick Parrish in a recent "TechTrends" article as "imagining the journey of a learner's experience in engaging with a finished design". A design story allows designers to show their design vision to others and to observe features and benefits of the program as a learner would experience it. The…
Descriptors: Instructional Effectiveness, Formative Evaluation, Multimedia Materials, Hypermedia
Kalantzis, Mary; Cope, Bill – E-Learning and Digital Media, 2010
This article outlines a learning intervention which the authors call Learning by Design. The goal of this intervention is classroom and curriculum transformation, and the professional learning of teachers. The experiment involves the practical application of the learning theory to everyday classroom practice. Its ideas are grounded in pedagogical…
Descriptors: Foreign Countries, Educational Resources, Learning Theories, Research and Development

Baker, Richard L.; Blue, Michael C. – T.H.E. Journal, 1999
Examines one university's efforts to develop a reliable and cost-effective multimedia classroom. Discusses why and how the process was undertaken, as well as the cost implications for the department. Reviews advantages and disadvantages of the actual system implemented. (AEF)
Descriptors: Cost Effectiveness, Costs, Educational Technology, Higher Education
Hancock, Vicki E. – School Library Media Activities Monthly, 1995
Presents 12 principles for "brain-based" learning that can serve as guidelines for defining and selecting instructional programs and methodologies. Discussion includes implications for education, suggestions for teaching information literacy skills, individual differences in the learning process, and the use of multimedia technologies. (AEF)
Descriptors: Educational Technology, Guidelines, Individual Differences, Information Literacy
Evans, Ruby; Champion, Iris – Community College Enterprise, 2007
Guidance and verbal directions, usually received in a face-to-face (F2F) classroom, are often conspicuously absent from online courses. Like their peers in traditional classroom settings, students in online classes need clear, concise instructions (Cramer, Collins, Snider, & Fawcett, 2006). Screen capture and recording technologies, such as…
Descriptors: Instructional Development, Online Courses, Synchronous Communication, Self Contained Classrooms
Liu, Min; Gibby, Scott; Quiros, Ondrea; Demps, Elaine – 2002
The rapid changes in the field of technology are redefining the process of developing technology-enhanced educational materials as well as the roles of developers involved in the process.The purpose of this study was to learn from practitioners the roles and responsibilities of an instructional designer in developing new media enhanced…
Descriptors: Design Preferences, Designers, Educational Media, Educational Technology
Ivers, Karen S.; Barron, Ann E. – 2002
This handbook provides educators with strategies and ideas for incorporating multimedia projects into the curriculum for grades 4-12. With a focus on student learning, the authors show how to plan and implement multimedia activities and engage students in expressing themselves through a variety of media. Using the DDD-E model (Decide, Design,…
Descriptors: Educational Technology, Instructional Design, Instructional Development, Intermediate Grades
Buckley, Donald; Coleman, William; Cohen, Martin; Stewart, Richard – 1999
This paper reports on research that used the development of interactive multimedia learning environments as a device to allow faculty to explore principles of the Learning Paradigm. The following pedagogical feature set of this technology that resonated with faculty and that can foster transition to the Learning Paradigm is presented: (1)…
Descriptors: Educational Change, Educational Environment, Educational Technology, Higher Education
Gobbo, E.; Torrebruno, A.; Paolini, P. – 2002
The Discetech project, which was started in 1996 in Northern Italy, aims at experimenting the introduction of new technologies within the teaching-learning activities of high school classrooms. Since 1998, a similar project, Bimbotech, has been developed for elementary classrooms (for children ages four- to seven-years old). Several hundreds of…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Educational Technology, Elementary Education
Michalski, Greg V. – 2000
The purpose of this paper is to suggest an alternative approach to perform relevant and useful evaluations of Web-based learning and instruction (WBLI) that will accommodate performance and keep pace with the growing capabilities of the Internet. Discussion includes the advantages of WBLI, multimedia and streaming use in WBLI, building the…
Descriptors: Business, Computer Assisted Instruction, Educational Technology, Evaluation Methods