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Dana Opre; Camelia ?erban; Andreea Ve?can; Romi?a Iucu – Active Learning in Higher Education, 2024
In recent years, the use of information technology to promote active learning in higher education has raised great interest. Teachers are continuously challenged to identify new research-informed approaches and educational practices for supporting students to actively learn and apply their knowledge. The present study tests the effects on…
Descriptors: Active Learning, Computer Assisted Instruction, Educational Technology, Outcomes of Education
Kuuku Nyameye Wilson; Benjamin Ghansah; Patricia Ananga; Stephen Opoku Oppong; Winston Kwamina Essibu; Einstein Kow Essibu – Education and Information Technologies, 2025
This systematic literature review examines the use of computer games as instructional aids in the teaching and learning of programming. With the ubiquitous nature of technology permeating various aspects of modern life, the integration of gaming devices into educational settings has garnered increased attention. This paper investigates whether…
Descriptors: Literature Reviews, Computer Games, Technology Uses in Education, Educational Technology
Xiu-Yi Wu – Education and Information Technologies, 2024
The impact of digital technology on learning outcomes, specifically deep learning, has been a subject of considerable debate and scrutiny in educational settings. This study aims to provide clarity by conducting a meta-analysis of empirical publications that examine students' deep learning outcomes in relation to digital technology. A…
Descriptors: Learning, Technology Uses in Education, Outcomes of Education, Educational Technology
Trudi Lord; Hee-Sun Lee; Paul Horwitz; Sarah Pryputniewicz; Amy Pallant – Journal of Science Teacher Education, 2024
When integrated into online curriculum modules for students, educative curriculum materials (ECMs) can enhance teachers' enactment of these modules. This study investigated (1) the use of digitally enhanced ECMs built into an online plate tectonics curriculum module by teachers with different backgrounds and teaching experience, (2) the…
Descriptors: Teaching Methods, Academic Education, Electronic Learning, Educational Technology
Drea Aguirre; Luke Mund; Britney Hermosillo – Learning Professional, 2024
With the ever-expanding role of technology in schools, many teachers have participated in one-time, stand-alone workshops to learn how to use a new program, app, or other tool. While that may provide a helpful introduction to the basics and highlight inspirational examples of what the tool can do, it doesn't often translate into teachers applying…
Descriptors: Public Schools, Faculty Development, Educational Technology, Courses
Ying Sai – Interactive Learning Environments, 2024
In the era of multimedia digital education, virtual reality (VR) technologies have become extremely popular teaching tools. The research compares the learning outcomes of the VR students group using the VR4EDU virtual reality application with the learning outcomes of the control students group taking the traditional online music lessons. The…
Descriptors: Electronic Learning, Music Education, Multimedia Materials, Educational Technology
George Essien; Steven S. Parbanath – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper explores the trends in robot storytelling, its conceptual models, and educational implications. Background: Digital storytelling is the use of digital media elements such as text, images, audio, and video to create and tell a story. A form of digital storytelling using a social robot to do the story presentation is called…
Descriptors: Robotics, Educational Technology, Story Telling, Educational Trends
Vassoyan, Jean; Vie, Jill-Jênn – International Educational Data Mining Society, 2023
Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization: it aims at designing systems that recommend sequences of educational activities to maximize students' learning…
Descriptors: Reinforcement, Networks, Simulation, Educational Technology
Dk Nurul Najiah Pg Abu Bakar; Masitah Shahrill; Yusuf F. Zakariya – SAGE Open, 2023
Educational stakeholders in Brunei are not exempted from the search for innovative instructional approaches as a tool to stem the tide of poor performance of students in mathematics. This study was designed to contribute to this national project by examining the impact of a digital escape game intervention on students' mathematics performance and…
Descriptors: Game Based Learning, Outcomes of Education, Mathematics Education, Foreign Countries
Amoudi, Ghada; Tbaishat, Dina – Education and Information Technologies, 2023
Social network analysis involves delicate and sophisticated mathematical concepts which are abstract and challenging to acquire by traditional methods. Many studies show that female students perform poorly in computer science-related courses compared to male students. To address these issues, this research investigates the impact of employing a…
Descriptors: Computer Science, Graduate Students, Outcomes of Education, Educational Technology
Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
Yadav, Arti; Gupta, Kriti Priya – International Journal of Learning and Change, 2023
Augmented reality has become an important educational technology in teaching-learning. Technology embedded learning provides an enhanced perception of the existing material. Therefore, this study presents a systematic literature review of the scope of AR in educational settings by reviewing 72 research articles published in reputed journals…
Descriptors: Computer Simulation, Educational Technology, Literature Reviews, Technology Uses in Education
Baris Sezer – Turkish Online Journal of Distance Education, 2024
The aim is to investigate the effects of delivering group-based personalized teaching via an electronic performance support system (EPSS) in an online medical informatics course on medical students' academic achievement and community of inquiry levels. The basic working principle of EPSS is to provide the most appropriate teaching methods to the…
Descriptors: Group Instruction, Individualized Instruction, Computer Assisted Instruction, Medical Education
Karmel Davis – ProQuest LLC, 2023
This applied dissertation was designed to provide access to current information for administrators, teachers, and staff in an elementary school that is relevant to technology and assessments. The purposes of this study were: (1) to examine how the decomposed determinant factors of the DTPB influence the teachers' intention to adopt…
Descriptors: Elementary School Teachers, Student Evaluation, Technology Uses in Education, Outcomes of Education
Mustafa Metin; Neslihan Durmus – International Journal of Technology in Education and Science, 2024
The main purpose of the research is to determine teachers' views on the use of digital games in science education. In accordance with this purpose, the research was carried out with the phenomenology method which one of the qualitative research methods, was conducted with eight volunteer science teachers working in different public schools within…
Descriptors: Teacher Attitudes, Computer Games, Science Instruction, Teaching Methods