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Lars de Vreugd; Anouschka van Leeuwen; Marieke van der Schaaf – Journal of Computer Assisted Learning, 2025
Background: University students need to self-regulate but are sometimes incapable of doing so. Learning Analytics Dashboards (LADs) can support students' appraisal of study behaviour, from which goals can be set and performed. However, it is unclear how goal-setting and self-motivation within self-regulated learning elicits behaviour when using an…
Descriptors: Learning Analytics, Educational Technology, Goal Orientation, Learning Motivation
Peterson, Sarah E. – ProQuest LLC, 2023
Instructors are steadily incorporating collaborative learning technology into their online classes to help promote effective learning strategies. A learning management system (LMS), such as Blackboard, offers their own collaborative technologies, but some instructors are turning to free and open source system (FOSS) to conduct these collaborative…
Descriptors: Technology Integration, Learning Management Systems, Open Educational Resources, Cooperative Learning
Samantha G. Daley; Michelle E. Heckman; Rebecca L. Rosen; Halil I. Sari – Journal of Early Adolescence, 2025
The COVID-19 pandemic resulted in dramatic changes to the experiences of school for young people around the world as youth and adults navigated changes to instructional format and means of engaging in teaching and learning. School connectedness during the pandemic served a potentially protective role for adolescents during this uncertain time. In…
Descriptors: COVID-19, Pandemics, Student Attitudes, Interpersonal Relationship
Hui-Tzu Hsu; Chih-Cheng Lin – Journal of Computer Assisted Learning, 2024
Background: Behavioural intention (BI) has been predicted using other variables by adopting the technology acceptance model (TAM). However, few studies have examined whether BI can predict learning performance. Objectives: The present study used an extended TAM to investigate whether students' BI is a predictor of their listening learning…
Descriptors: Intention, Vocabulary Development, Handheld Devices, College Students
Villena-Taranilla, Rafael; Cózar-Gutiérrez, Ramón; González-Calero, José Antonio; Diago, Pascual D. – Technology, Pedagogy and Education, 2023
Virtual Reality (VR) is an emerging technology with an increasing number of studies assessing its benefits in educational settings. However, there is a shortage of empirical studies aimed at evaluating the acceptance of this technology in primary education. The authors propose an extended version of the Technological Acceptance Model to examine…
Descriptors: Educational Technology, Computer Simulation, Electronic Learning, Elementary School Students
Granic, Andrina – Education and Information Technologies, 2022
During the past decades a respectable number and variety of theoretical perspectives and practical approaches have been advanced for studying determinants for prediction and explanation of user's behavior towards acceptance and adoption of educational technology. Aiming to identify the most prominent factors affecting and reliably predicting…
Descriptors: Educational Technology, Technology Integration, Predictor Variables, Electronic Learning
Hakami, Tahani Ali; Al-Shargabi, Bassam; Sabri, Omar; Khan, Syed Md Faisal Ali – Journal of Educators Online, 2023
The information revolution has transformed higher education. After the COVID-19 pandemic, teachers and instructors were encouraged to improve technology-enhanced teaching methods. Furthermore, various factors influenced the adoption of internet and digital-based technologies as an aspect of teaching methodology, including its usefulness, ease of…
Descriptors: Foreign Countries, Educational Technology, Technology Integration, Electronic Learning
El-aasar, Said Abdelmawgoud; Farghali, Gomaa Farouk – International Journal of Education in Mathematics, Science and Technology, 2022
In the light of the accelerating trends in recent years towards the adoption of e-learning and its delivery platforms, e-learning has become a strategic solution to face many challenges, especially those imposed by the coronavirus pandemic (COVID-19). The findings of previous studies revealed the effectiveness of e-learning in reducing negative…
Descriptors: COVID-19, Pandemics, Educational Technology, Usability
Niu, Liwei; Wang, Xinghua; Wallace, Matthew P.; Pang, Hui; Xu, Yanping – Journal of Computer Assisted Learning, 2022
Background: In view of the widespread use of digital technologies in English as a foreign language (EFL) learning and the importance of students' approaches to learning (SAL) and digital competence, as well as the threats of technostress in digital settings, digital EFL learning requires a critical examination. Objectives: This study sought to…
Descriptors: English (Second Language), Educational Technology, Electronic Learning, Second Language Learning
Schroeder, Noah L.; Chiou, Erin K.; Siegle, Robert F.; Craig, Scotty D. – Journal of Educational Computing Research, 2023
Virtual humans are on-screen characters that are often embedded in learning technologies to deliver educational content. Little research has investigated how virtual humans can be used to correct common misconceptions. In this study, we explored how different types of narrative structures, refutation text and expository text, influence perceptions…
Descriptors: Robotics, Computer Simulation, Educational Technology, Error Correction
Ayça Fidan; Yasemin Koçak Usluel – Education and Information Technologies, 2024
It is pointed out that one of the main problems of online learning environments is determining whether students engage or not. As engagement is a complex and multifaceted concept, researchers have stated that engagement is effected by many factors (environmental conditions and learner characteristics) and changes according to the context. Among…
Descriptors: Online Courses, Electronic Learning, Metacognition, Emotional Response
Isaac Dunmoye; Olanrewaju Olaogun; Nathaniel Hunsu; Dominik May; Robert Baffour – IEEE Transactions on Education, 2024
Contribution: The study examines the predictive and mediating significance of social and teaching presences on cognitive presence in a Community of Inquiry (CoI) mediated by a desktop virtual reality (VR). The findings of this study have implications for how to leverage VR learning environments to support meaningful collaborative engagement.…
Descriptors: Computer Simulation, Engineering Education, Interpersonal Relationship, Cooperative Learning
Appel, Christine; Cristòfol Garcia, Blanca – Research-publishing.net, 2020
Due to the increasing use of technology to enhance Foreign Language (FL) education, research on learners' emotions in new learning environments is calling for more attention (Beirne, Mac Lochlainn, Nic Giolla, & Mhichíl, 2018). In this study, we focus on Foreign Language Anxiety (FLA), a debilitating emotion; and e-Tandem learning, a…
Descriptors: English (Second Language), Second Language Instruction, Anxiety, Student Attitudes
Ashtari, Sadaf; Taylor, Joseph – International Journal of Education and Development using Information and Communication Technology, 2021
The integration of game-based techniques, Internet, and mobile phone technology in teaching has been adapted recently in classes as a Game-based Classroom Response System (GCRS). Game-based technological tools can make the learning environment more appealing for students, increase their learning perception and level of engagement. This…
Descriptors: Game Based Learning, Audience Response Systems, Educational Technology, Handheld Devices
Ünal, Erhan; Güngör, Fatih – Asian Journal of Distance Education, 2021
Recently, mobile learning has become a potential approach in education due to its use inside and/or outside the classroom. Considering that the majority of mobile device users are 18-29 years old higher education students and English is the predominant language of the internet, this study aimed to predict the continuance intention of users toward…
Descriptors: Intention, Electronic Learning, Handheld Devices, Educational Technology