Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Educational Technology | 5 |
Problem Solving | 5 |
Resource Units | 5 |
Teaching Methods | 4 |
Technology Uses in Education | 3 |
Animation | 2 |
Computer Software | 2 |
Electronic Learning | 2 |
Intelligent Tutoring Systems | 2 |
Programming | 2 |
Academic Achievement | 1 |
More ▼ |
Source
Canadian Journal of Learning… | 1 |
Education and Information… | 1 |
International Association for… | 1 |
International Journal of… | 1 |
Author
Basuhail, Abdullah | 1 |
Basuhail, Abdullah Ahmad | 1 |
Ifenthaler, Dirk, Ed. | 1 |
Isaias, Pedro, Ed. | 1 |
Rastegarmoghadam, Mahin | 1 |
Sampson, Demetrios G., Ed. | 1 |
Spector, J. Michael, Ed. | 1 |
Ziarati, Koorush | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Collected Works - Proceedings | 1 |
Computer Programs | 1 |
Guides - Non-Classroom | 1 |
Reports - Descriptive | 1 |
Education Level
Postsecondary Education | 3 |
Higher Education | 2 |
Adult Education | 1 |
Elementary Education | 1 |
Grade 7 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Practitioners | 1 |
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Myers Briggs Type Indicator | 1 |
What Works Clearinghouse Rating
Basuhail, Abdullah Ahmad – Canadian Journal of Learning and Technology, 2020
This paper presents an approach to implement learning objects for teaching and learning problem-solving techniques based on computer programming. The demonstrated approach exploits computer-based interactive animations and computer graphics. The main feature of this approach is its simplicity for exploring the concepts and structures of the…
Descriptors: Resource Units, Teaching Methods, Programming, Problem Solving
Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education
Rastegarmoghadam, Mahin; Ziarati, Koorush – Education and Information Technologies, 2017
Swarm intelligence approaches, such as ant colony optimization (ACO), are used in adaptive e-learning systems and provide an effective method for finding optimal learning paths based on self-organization. The aim of this paper is to develop an improved modeling of adaptive tutoring systems using ACO. In this model, the learning object is…
Descriptors: Teaching Methods, Problem Solving, Intelligent Tutoring Systems, Educational Technology
Minnesota Educational Computing Corp., Minneapolis. – 1995
This educational simulation is designed to develop planning, decision-making, problem-solving, and writing skills to teach students about U.S. history and geography as they travel the Oregon, California, and Mormon trails as emigrants. The manual is divided into two parts. Part 1, "Product Instructions," contains: (1) "The Product…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Computers, Decision Making
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory