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Showing 1 to 15 of 32 results Save | Export
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Sondag, Tyler; Pokorny, Kian L.; Rajan, Hridesh – ACM Transactions on Computing Education, 2012
Students in all areas of computing require knowledge of the computing device including software implementation at the machine level. Several courses in computer science curricula address these low-level details such as computer architecture and assembly languages. For such courses, there are advantages to studying real architectures instead of…
Descriptors: Programming Languages, Computer Simulation, Computer Graphics, Computer Interfaces
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Dietze, Stefan; Gugliotta, Alessio; Domingue, John – International Journal of Distance Education Technologies, 2009
Current E-Learning technologies primarily follow a data and metadata-centric paradigm by providing the learner with composite content containing the learning resources and the learning process description, usually based on specific metadata standards such as ADL SCORM or IMS Learning Design. Due to the design-time binding of learning resources,…
Descriptors: Electronic Learning, Learning Processes, Educational Technology, Metadata
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Laverty, David M.; Milliken, Jonny; Milford, Matthew; Cregan, Michael – European Journal of Engineering Education, 2012
This paper presents a new laboratory-based module for embedded systems teaching, which addresses the current lack of consideration for the link between hardware development, software implementation, course content and student evaluation in a laboratory environment. The course introduces second year undergraduate students to the interface between…
Descriptors: Foreign Countries, Engineering Education, Student Evaluation, Computer Assisted Instruction
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Liu, Xiaolei; Liu, Haitao; Bao, Zhen; Ju, Bo; Wang, Zhenghong – Computers & Education, 2010
Self-testing is a means to check learning effect. Besides time-space restriction, there are many deficiencies in traditional offline self-testing. With the development of information technology, learners can have self-testing on the Internet. Self-testing on Internet, namely, web-based self-testing, overcomes time-space limitation of traditional…
Descriptors: Feedback (Response), Constructivism (Learning), Social Environment, Testing
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Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
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Waters, John K. – T.H.E. Journal, 2008
Data integration is one of the single most challenging tasks any district can face. Fortunately for school districts throughout the country with data scattered in disparate systems, an open specification known as the Schools Interoperability Framework (SIF) is mitigating that challenge. SIF has emerged as a cornerstone of K-12 data warehousing,…
Descriptors: Elementary Secondary Education, Computer Software, School Districts, Educational Cooperation
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Brasher, Andrew; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
This paper describes how digital talking books (DTBs) with embedded functionality for learners can be generated from content structured according to the OU OpenLearn schema. It includes examples showing how a software transformation developed from open source components can be used to remix OpenLearn content, and discusses issues concerning the…
Descriptors: Open Universities, Educational Resources, Costs, Web Sites
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
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Paquette, Gilbert; Leonard, Michel; Lundgren-Cayrol, Karin; Mihaila, Stefan; Gareau, Denis – Educational Technology & Society, 2006
This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphical language and a knowledge editor that has been adapted to support the construction of learning…
Descriptors: Learning Strategies, Computer Software, Programming, Instructional Design
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McClelland, Marilyn – Journal of Computing in Higher Education, 2004
Significant economies can be achieved in distributed learning systems architected with a focus on interoperability and reuse. The key building blocks of an efficient distributed learning architecture are the use of standards and XML technologies. The goal of plug and play capability among various components of a distributed learning system…
Descriptors: Standards, Metadata, Programming Languages, Internet
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Huang, Chenn-Jung; Chen, Chun-Hua; Luo, Yun-Cheng; Chen, Hong-Xin; Chuang, Yi-Ta – Educational Technology & Society, 2008
Recently, a lot of open source e-learning platforms have been offered for free in the Internet. We thus incorporate the intelligent diagnosis and assessment tool into an open software e-learning platform developed for programming language courses, wherein the proposed learning diagnosis assessment tools based on text mining and machine learning…
Descriptors: Foreign Countries, Feedback (Response), Programming Languages, Experiments
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Kamthan, Pankaj – Journal of Information Technology Education, 2007
Open Source Software (OSS) has introduced a new dimension in software community. As the development and use of OSS becomes prominent, the question of its integration in education arises. In this paper, the following practices fundamental to projects and processes in software engineering are examined from an OSS perspective: project management;…
Descriptors: Engineering, Computer Software, Quality Control, Computer Science
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Amorim, Ricardo R.; Lama, Manuel; Sanchez, Eduardo; Riera, Adolfo; Vila, Xose A. – Educational Technology & Society, 2006
In this paper, we present an ontology to represent the semantics of the IMS Learning Design (IMS LD) specification, a meta-language used to describe the main elements of the learning design process. The motivation of this work relies on the expressiveness limitations found on the current XML-Schema implementation of the IMS LD conceptual model. To…
Descriptors: Computer Software, Programming, Instructional Design, Programming Languages
Snyder, Robin – Association of Small Computer Users in Education (ASCUE), 2004
XML, Extensible Markup Language, is important as a way to represent and encapsulate the structure of underlying data in a portable way that supports data exchange regardless of the physical storage of the data. This paper (and session) introduces some useful and practical aspects of XML technology for sharing information in a educational setting…
Descriptors: Information Technology, Computer Uses in Education, Information Systems, Computer System Design
Baek, Yeongtae; Wang, Changjong; Lee, Sehoon – 2002
This paper proposes an adaptive hypermedia educational system using XML technologies, such as XML, XSL, XSLT, and XLink. Adaptive systems are capable of altering the presentation of the content of the hypermedia on the basis of a dynamic understanding of the individual user. The user profile can be collected in a user model, while the knowledge…
Descriptors: Computer System Design, Design Preferences, Educational Media, Educational Technology
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