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Jiarui Hou; James F. Lee; Stephen Doherty – Journal of Computer Assisted Learning, 2025
Background: Recent research has demonstrated the potential of mobile-assisted learning to enhance learners' learning outcomes. In contrast, the learning processes in this regard are much less explored using eye tracking technology. Objective: This systematic review study aims to synthesise the relevant work to reflect the current state of eye…
Descriptors: State of the Art Reviews, Eye Movements, Electronic Learning, Handheld Devices
Yilun Yang; Tianqi Jiang; Liping Chen – Asia-Pacific Education Researcher, 2024
Language teachers cannot ignore the role of technology in young language learners' lives to engage and motivate them. Therefore, the current research investigated the mediating effect of students' learning and cognitive styles on the relationship between their emotions and situational motivation. 1089 respondents were selected from different…
Descriptors: Psychological Patterns, Metacognition, Educational Environment, Technology Uses in Education
Carme Grimalt-Álvaro; Mireia Usart – Journal of Computing in Higher Education, 2024
Sentiment Analysis (SA), a technique based on applying artificial intelligence to analyze textual data in natural language, can help to characterize interactions between students and teachers and improve learning through timely, personalized feedback, but its use in education is still scarce. This systematic literature review explores how SA has…
Descriptors: Formative Evaluation, Higher Education, Artificial Intelligence, Natural Language Processing
Chen, Zhi-Hong; Wang, Sheng-Chun – Educational Technology & Society, 2018
Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with…
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention
Theo Bastiaens, Editor – Association for the Advancement of Computing in Education, 2024
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in Brussels,…
Descriptors: Educational Technology, Foreign Countries, Elementary Secondary Education, Electronic Learning
Chen, Chih-Ming; Sun, Ying-Chun – Computers & Education, 2012
Multimedia materials are now increasingly used in curricula. However, individual preferences for multimedia materials based on visual and verbal cognitive styles may affect learners' emotions and performance. Therefore, in-depth studies that investigate how different multimedia materials affect learning performance and the emotions of learners…
Descriptors: Video Technology, Animation, Multimedia Materials, Learning Processes
Shen, Liping; Wang, Minjuan; Shen, Ruimin – Educational Technology & Society, 2009
Using emotion detection technologies from biophysical signals, this study explored how emotion evolves during learning process and how emotion feedback could be used to improve learning experiences. This article also described a cutting-edge pervasive e-Learning platform used in a Shanghai online college and proposed an affective e-Learning model,…
Descriptors: Feedback (Response), Student Attitudes, Learning Experience, Foreign Countries
Park, Sanghoon; Lim, Jung – Journal of Educational Multimedia and Hypermedia, 2007
The purpose of this paper was to explore the concept of interest, one of the critical positive emotions in learning contexts and to investigate the effects of different types of visual illustrations on learning interest, achievement, and motivation in multimedia learning. The concept of interest was explored in light of positive emotion; an…
Descriptors: Scientific Principles, Student Motivation, Illustrations, Educational Technology