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Adkins-Jablonsky, Sarah J.; Shaffer, Justin F.; Morris, J. Jeffrey; England, Ben; Raut, Samiksha – CBE - Life Sciences Education, 2021
Anxiety can impact overall performance and persistence in college. Student response systems (SRSs), real-time active-learning technologies used to engage students and gauge their understanding, have been shown to elicit anxiety for some students. Kahoot! is an SRS technology that differs from others in that it involves gamification, the use of…
Descriptors: Audience Response Systems, Anxiety, Introductory Courses, Biology
Sawang, Sukanlaya; O'Connor, Peter; Ali, Muhammad – Journal of Learning Design, 2017
This paper aims to answer how we can increase students' engagement in a large class. We hypothesised that the use of KeyPad, an interactive student response system, can lead to enhanced student engagement in a large classroom. We tested a model of classroom technology integration enhancing the students' engagement among first year undergraduate…
Descriptors: Learner Engagement, Large Group Instruction, Hypothesis Testing, Audience Response Systems
Raja, Farhan – Journal of Education and Educational Development, 2017
Despite being competent in their field of work, professional's worldwide struggle due to lack of good public speaking skills. Their assessments and appraisals are often not depictive of their professional competitiveness; therefore, it is important for students to overcome public speaking anxiety before they transit from academic life to…
Descriptors: Foreign Countries, Public Speaking, Anxiety, Undergraduate Students
Cagande, Jeffrey Lloyd L.; Jugar, Richard R. – Issues in Educational Research, 2018
Reversing the traditional classroom activities, in the flipped classroom model students view lectures at home and perform activities during class period inside the classroom. This study investigated the effect of a flipped classroom implementation on college physics students' motivation and understanding of kinematics graphs. A Solomon four-group…
Descriptors: Science Instruction, College Science, Educational Technology, Technology Uses in Education
Smith, James R.; Chungh, Melleisha K.; Sadouq, Sara; Kandiah, Asarthan – Science Education International, 2017
The objective of this study was to enquire how the chemistry experience of pharmacy students can be enhanced and how the virtual learning environment (VLE) for chemistry-related pharmacy modules might be improved. All Master of Pharmacy students at the University of Portsmouth United Kingdom were asked to complete a project-designed online…
Descriptors: Chemistry, Pharmaceutical Education, Pharmacy, Science Instruction
Cleveland, Lacy M.; Olimpo, Jeffrey T.; DeChenne-Peters, Sue Ellen – CBE - Life Sciences Education, 2017
In response to calls for reform in undergraduate biology education, we conducted research examining how varying active-learning strategies impacted students' conceptual understanding, attitudes, and motivation in two sections of a large-lecture introductory cell and molecular biology course. Using a quasi-experimental design, we collected…
Descriptors: Teaching Methods, Science Instruction, Active Learning, Undergraduate Study
Mathiasen, Helle – Journal of Interactive Media in Education, 2015
Studies on the use of digital voting systems in large group teaching situations have often focused on the "non-anonymity" and control and testing functions that the technology provides. There has also been some interest in how students might use their votes tactically to gain "credits". By focusing on an empirical study of…
Descriptors: Foreign Countries, Voting, Educational Technology, Audience Response Systems
Chen, Min; Yu, Sheng Quan; Chiang, Feng Kuang – Interactive Learning Environments, 2017
Most ubiquitous learning researchers use resource recommendation and retrieving based on context to provide contextualized learning resources, but it is the kind of one-way context matching. Learners always obtain fixed digital learning resources, which present all learning contents in any context. This study proposed a dynamic ubiquitous learning…
Descriptors: Electronic Learning, Educational Technology, Instructional Materials, Models
Agbatogun, Alaba Olaoluwakotansibe – Education 3-13, 2014
This study examined the predictive power of teachers' perceived usefulness (PU), perceived ease of use (PEU), behavioural intention (BI) to use personal response system (PRS) and computer experience (CE) on teachers' acceptance and attitude towards using PRS in improving communicative competence in the classroom where English is taught as a second…
Descriptors: Audience Response Systems, Handheld Devices, Educational Technology, Prediction
Hutchings, Maggie; Quinney, Anne – Electronic Journal of e-Learning, 2015
The adoption of enabling technologies by universities provides unprecedented opportunities for flipping the classroom to achieve student-centred learning. While higher education policies focus on placing students at the heart of the education process, the propensity for student identities to shift from partners in learning to consumers of…
Descriptors: Educational Technology, Video Technology, Homework, Blended Learning
Morais, Adolfo; Barragués, José Ignacio; Guisasola, Jenaro – Journal of Computers in Mathematics and Science Teaching, 2015
This work describes the design and evaluation of a proposal to use Classroom Response Systems (CRS), intended to promote participative classes of Mathematics at University. The proposal is based on Problem Based Learnig (PBL) and uses Robert's six hypotheses for mathematical teaching-learning. The results show that PBL is a relevant strategy to…
Descriptors: Audience Response Systems, Handheld Devices, Educational Technology, Technology Uses in Education
Tlhoaele, Malefyane; Hofman, Adriaan; Naidoo, Ari; Winnips, Koos – Innovations in Education and Teaching International, 2014
What impact can interactive engagement (IE) activities using clickers have on students' motivation and academic performance during lectures as compared to attending traditional types of lectures? This article positions the research on IE within the comprehensive model of educational effectiveness and Gagné's instructional events model. For the…
Descriptors: Educational Technology, Audience Response Systems, Student Motivation, Interaction
DeSorbo, Alexandra L.; Noble, James M.; Shaffer, Michele; Gerin, William; Williams, Olajide A. – Health Education & Behavior, 2013
Background: The audience response system (ARS) allows students to respond and interact anonymously with teachers via small handheld wireless keypads. Despite increasing popularity in classroom settings, the application of these devices to health education programming has not been studied. We assessed feasibility, engagement, and learning among…
Descriptors: Audience Response Systems, Elementary Schools, Educational Technology, Handheld Devices
Heap, Tania; Minocha, Shailey – Research in Learning Technology, 2012
This research project investigated how openness and sharing of knowledge are manifested through scholarly blogging. We aimed to identify the academics' and researchers' motivations for starting a blog; the contribution of blogging to their personal and professional development; and any challenges. Twenty-six participants were recruited. A…
Descriptors: College Faculty, Professional Development, Web Sites, Electronic Publishing
Yeh, C. Rosa; Tao, Yu-Hui – Australasian Journal of Educational Technology, 2012
The use of personal response systems (PRS) in classrooms is gaining popularity in the higher education institutes of Taiwan. However, past research rarely adopts theories from the information system domains, and their focus was primarily on the UK and US context. Therefore, this study adopted a theory-based approach to explore the perceptions of…
Descriptors: Foreign Countries, Information Systems, College Students, Theories
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