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Harati, Hoda; Sujo-Montes, Laura; Tu, Chih-Hsiung; Armfield, Shadow J. W.; Yen, Cherng-Jyh – Education Sciences, 2021
Adaptive learning is an educational method that uses computer algorithms and artificial intelligence (AI) to customize learning materials and activities based on each user's model. Adaptive learning has been used for more than 20 years. However, it is still unique, and no other system could bring more or even similar capabilities than the ones…
Descriptors: Intelligent Tutoring Systems, Questionnaires, Self Management, Learning Strategies
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Beckers, Jorrick; Dolmans, Diana; van Merriënboer, Jeroen – Journal of Research on Technology in Education, 2022
This quasi-experimental study investigates the effects of using an electronic development portfolio (PERFLECT) with teacher-guided student self-coaching on the development of students' self-directed learning skills and motivation. In a 12-week program in senior vocational education, students in the PERFLECT group used the portfolio to help…
Descriptors: Independent Study, Learning Motivation, Portfolios (Background Materials), Comparative Analysis
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Zumbach, Joerg; von Kotzebue, Lena; Pirklbauer, Constanze – Journal of Educational Computing Research, 2022
Augmented Reality (AR) has become an emerging educational technology in classroom practice and science education. While most research and contemporary meta-analyses reveal benefits with regard to knowledge acquisition and motivation of Augmented Reality-based learning environments, most of the studies lack a clear and fair control condition. In…
Descriptors: Computer Simulation, Educational Technology, Science Education, Educational Environment
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Burner, Kerry J. – Technology, Instruction, Cognition and Learning, 2019
The study investigated the effect writing prompts designed to elicit reflective and reflexive thinking could have on participants' self-regulated learning strategies and academic performance. The reflection prompts asked the students to think about the way they were working for the class they were enrolled in and to identify important elements…
Descriptors: Journal Writing, Student Journals, Self Control, Academic Achievement
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Song, Donggil; Kim, Dongho – Journal of Research on Technology in Education, 2021
The aim of this study is to investigate whether an interactive self-regulation scaffolding increases levels of online learners' self-regulated learning skills, course participation, and learning performance. The intervention utilizes a dialog approach with an intelligent conversational agent to scaffold learners' self-regulated learning. Fifty-six…
Descriptors: Metacognition, Scaffolding (Teaching Technique), Student Participation, Learning Strategies
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Adkins-Jablonsky, Sarah J.; Shaffer, Justin F.; Morris, J. Jeffrey; England, Ben; Raut, Samiksha – CBE - Life Sciences Education, 2021
Anxiety can impact overall performance and persistence in college. Student response systems (SRSs), real-time active-learning technologies used to engage students and gauge their understanding, have been shown to elicit anxiety for some students. Kahoot! is an SRS technology that differs from others in that it involves gamification, the use of…
Descriptors: Audience Response Systems, Anxiety, Introductory Courses, Biology
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Lerma-Noriega, Claudia-A.; Flores-Palacios, María-L.; Rebolledo-Méndez, Genaro – Comunicar: Media Education Research Journal, 2020
InContext is a custom-designed mobile application for writing assignments intended for university students in journalism and research methodology courses. In these disciplines, it has been observed that there is a need for an educational and technological tool to guide the writing of text using preloaded templates in which students can input text…
Descriptors: Handheld Devices, Computer Software, Learning Strategies, Educational Technology
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Folkestad, James; Pilgrim, Mary E.; Sencindiver, Ben; Harindranathan, Priya – Journal of Educational Technology, 2019
Many factors play a role in a students' learning experience, but students' course interaction behaviors are particularly important toward fostering success. Instructors build learning tools (such as videos, online quizzes, etc.) that provide students with the opportunity to extend their learning outside the classroom. These tools require students…
Descriptors: Calculus, Educational Technology, Introductory Courses, Mathematics Instruction
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Yau, Jane Yin-Kim; Hristova, Zornitsa – Technology, Knowledge and Learning, 2018
In recent times, there has been an uptake of mobile learning (hereafter, abbreviated as m-learning), i.e. learning with mobile technologies, especially in the form of mobile apps. Apps are particularly useful as they are small applications usually with a single-purpose and allow the users to view learning content offline from their mobile devices.…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
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Van Horne, Sam; Curran, Maura; Smith, Anna; VanBuren, John; Zahrieh, David; Larsen, Russell; Miller, Ross – Technology, Knowledge and Learning, 2018
Instructional technologists and faculty in post-secondary institutions have increasingly adopted learning analytics interventions such as dashboards that provide real-time feedback to students to support student' ability to regulate their learning. But analyses of the effectiveness of such interventions can be confounded by measures of students'…
Descriptors: Chemistry, Science Instruction, Learning Strategies, Questionnaires
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Zeichner, Orit – Journal of Educational Technology, 2018
This paper deals with the field of "feedback intervention" in a distance learning environment. The study examines the influences of two types of feedback: cognitive content-oriented feedback designed to meet the student's cognitive needs relating to the curriculum, and non-cognitive feedback that refers to motivational-affective aspects…
Descriptors: Feedback (Response), Academic Achievement, Distance Education, Student Motivation
Kahyaoglu, Mustafa; Çetin, Ali – Online Submission, 2017
The purpose of this study is to investigate the effects of interactive boards applications supported by computer simulations on pre-service science teachers' self-regulated learning. Quasi-experimental research with pre test/post test control group design was used in the study. Pre-service science teachers in Siirt University, education faculty,…
Descriptors: Preservice Teachers, Science Teachers, Metacognition, Comparative Analysis
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Reyna, Jorge; Hanham, Jose; Vlachopoulos, Panos; Meier, Peter – Australasian Journal of Educational Technology, 2019
This research is a validation study of a survey instrument to assess student self-regulation which aims to fill a methodological gap by capturing self-regulation processes while completing learner-generated digital media (LGDM) assignments. For this purpose, the study developed and validated a self-regulation learning questionnaire. Data were…
Descriptors: Factor Analysis, Test Validity, Questionnaires, Factor Structure
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Ozonur, Mesut; Yanpar-Yelken, Tugba; Sancar-Tokmak, Hatice – Australasian Journal of Educational Technology, 2018
This study aims to compare the social presence and motivation of students taking a database II course using either the virtual world Second Life (SL) or the Enocta learning management system (LMS)/Adobe Connect. The study group consisted of 60 undergraduate sophomore students enrolled in a fully online computer programming program. Students were…
Descriptors: Online Courses, Programming, Experimental Groups, Control Groups
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de Palo, Valeria; Limone, Pierpaolo; Monacis, Lucia; Ceglie, Flavio; Sinatra, Maria – Australian Journal of Adult Learning, 2018
This study assesses the efficacy of e-learning content that has been adapted to cognitive styles in a sample of older adults. Since the personalisation of learning content has been generally associated with learning processes, it was hypothesised that intrinsic motivation, metacognition and self-regulated learning and learning strategies would…
Descriptors: Older Adults, Hypothesis Testing, Learning Motivation, Metacognition
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