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Jagodzinski, Piotr; Wolski, Robert – Journal of Science Education and Technology, 2015
Natural User Interfaces (NUI) are now widely used in electronic devices such as smartphones, tablets and gaming consoles. We have tried to apply this technology in the teaching of chemistry in middle school and high school. A virtual chemical laboratory was developed in which students can simulate the performance of laboratory activities similar…
Descriptors: Computer Simulation, Virtual Classrooms, Science Laboratories, Computer Interfaces
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Philip, Judith – School Science Review, 2013
The relationship between the structure and function of proteins is an important area in biochemistry. Pupils studying A-level Biology are introduced to the four levels of protein structure (primary, secondary, tertiary and quaternary) and how these can be used to describe the progressive folding of a chain of amino acid residues to a final,…
Descriptors: Secondary School Science, Biology, Biochemistry, Foreign Countries
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Asunda, Paul A. – Journal of STEM Teacher Education, 2011
The past several decades have been times of widespread change in world economies. The 21st century has witnessed scientific technological innovations that have had an impact on almost every sector of our social institutions and the way we do things. To succeed in these changing economies and secure meaningful employment, STEM literacy and…
Descriptors: Educational Technology, Vocational Education, Courseware, Open Source Technology
Chin, Doris B.; Dohmen, Ilsa M.; Cheng, Britte H.; Oppezzo, Marily A.; Chase, Catherine C.; Schwartz, Daniel L. – Society for Research on Educational Effectiveness, 2010
Over the past several years, the authors have been developing an instructional technology, called Teachable Agents (TA), which draws on the social metaphor of teaching to help students learn. Students teach a computer character, their "agent," by creating a concept map of nodes connected by qualitative causal links. The authors hypothesize that…
Descriptors: Feedback (Response), Concept Mapping, Educational Technology, Science Curriculum
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Owen, Susanne; Ryan, Greg; Woulfe, Jim; McKauge, Leigh; Stupans, Ieva – Australasian Journal of Educational Technology, 2011
Academics preparing students for experiential placements within professional programs require considerable curriculum planning and pedagogical expertise. Communities of practice involving workshops and online processes provide opportunities for collaborative work in developing quality curriculum materials and also in supporting widespread…
Descriptors: Communities of Practice, Curriculum Development, Pharmacy, Experiential Learning
Edelson, Daniel; O'Neill, D. Kevin – 1994
The Collaboratory Notebook is a networked hypermedia database that allows students to collaborate on scientific inquiries across boundaries of time and space. Developed as part of the Learning Through Collaborative Visualization (CoVis) networking testbed, sponsored by the National Science Foundation, this software expands on the idea of…
Descriptors: Computer Mediated Communication, Computer Networks, Computer Software Development, Courseware