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Adil Hamamous; Nadia Benjelloun – Journal of Learning for Development, 2025
CAEx (Computer-Assisted Experimentation) enables real-time experiments to be carried out using a computer; it includes data acquisition and sensor systems, as well as real-time measurement of numerous physical properties. The use of computer-assisted experimentation in the teaching of physics and chemistry in Moroccan secondary schools underwent…
Descriptors: Computer Assisted Instruction, Science Education, Physical Sciences, Science Experiments
Mohd Kamal Othman; Sim Kah Ching – Education and Information Technologies, 2024
This study investigates the impact of gamified learning, specifically through computerised and paper-based board games, compared to conventional teaching methods on science education for 10-year-old students. We conducted an experimental design with 574 Malaysian Type Chinese Primary School participants, using pre-and post-tests, questionnaires,…
Descriptors: Gamification, Science Education, Learner Engagement, Student Motivation
Cathal Doyle; Stephen Ross; Cathy Buntting; Matt Boucher; Tanya Kotzé – set: Research Information for Teachers, 2023
This article reports on a case study from a larger project exploring ways in which online citizen science projects can enhance students' learning in science and in digital technology. In this case, two teachers integrated the digital technology curriculum with the science capability "interpreting representations" using the engaging…
Descriptors: Foreign Countries, Science Education, Grade 6, Grade 7
Emin Tamer Yenen; Oktay Kizkapan – Discover Education, 2025
This study seeks to explore the impact of learning scenarios on pre-service science teachers' (PSSTs) perceptions of constructivist learning and their dispositions toward instructional technologies. Adopting a single-group pretest-posttest experimental design, a quantitative research methodology was employed. The participants consisted of…
Descriptors: Vignettes, Preservice Teacher Education, Preservice Teachers, Student Attitudes
Kanyemba, Saara; Josua, Lukas Matati – Journal of Learning for Development, 2023
Student profiling on the use of technology for teaching, learning and assessment has the potential to enable educators to enhance their transformational teaching strategies. Therefore, this study explored the views of students on use of technology to facilitate online learning during COVID-19. The study employed a quantitative approach to collect…
Descriptors: Educational Technology, Science Education, COVID-19, Pandemics
Jennifer Newell-Caito; Edward Bernard – Journal of Chemical Education, 2024
Pedagogical research over the past decade has shown that chemistry courses have high failure rates and low accessibility. The implementation of novel active-learning approaches has great potential to offset these trends. Fundamental concepts that serve as "pinch points" are ripe targets for designing innovative, gamified course materials…
Descriptors: Game Based Learning, Educational Technology, Chemistry, Science Education
Bogomolova, Katerina; Sam, Amir H.; Misky, Adam T.; Gupte, Chinmay M.; Strutton, Paul H.; Hurkxkens, Thomas J.; Hierck, Beerend P. – Anatomical Sciences Education, 2021
In anatomical education three-dimensional (3D) visualization technology allows for active and stereoscopic exploration of anatomy and can easily be adopted into medical curricula along with traditional 3D teaching methods. However, most often knowledge is still assessed with two-dimensional (2D) paper-and-pencil tests. To address the growing…
Descriptors: Anatomy, Science Education, Teaching Methods, Educational Technology
Fan Chen; Gaowei Chen – Science & Education, 2025
Collaborative inquiry is an instructional approach that encourages student groups to engage in scientific inquiry processes, thereby enhancing their critical thinking and exploratory skills. The effective classroom implementation of this method requires ensuring student engagement in each inquiry stage, where technological tools and activity…
Descriptors: Technology Uses in Education, Elementary Secondary Education, Cooperative Learning, Science Education
Afrah Assi; Anat Cohen – International Journal of Science Education, 2024
The study implements and investigates an innovative learning approach that incorporates Flipped Classroom (FC) methodologies and electronic assessment (e-assessment) in Context-Based Learning (CBL) in chemistry among middle school students. The study incorporated mixed methods strategies and (a) examined learners' attitudes toward and perceptions…
Descriptors: Relevance (Education), Flipped Classroom, Middle School Students, Science Education
Halimeh Khattib; Dorit Alt – Education and Information Technologies, 2024
Digital technology has broadened educational opportunities in science, positioning gamification as a pivotal tool. However, its full potential in enhancing science education has not been thoroughly explored. Addressing this research gap, this study delves into the less examined aspects of gamification within science education. Employing a…
Descriptors: Educational Technology, Technology Uses in Education, Science Education, Gamification
Mustafa Metin; Neslihan Durmus – International Journal of Technology in Education and Science, 2024
The main purpose of the research is to determine teachers' views on the use of digital games in science education. In accordance with this purpose, the research was carried out with the phenomenology method which one of the qualitative research methods, was conducted with eight volunteer science teachers working in different public schools within…
Descriptors: Teacher Attitudes, Computer Games, Science Instruction, Teaching Methods
Yanmin Zhang; Chunyang Li; Chan Zhou – Advances in Physiology Education, 2025
While light microscopy (LM) and virtual microscopy (VM) are valuable pedagogical approaches in histology education, studies comparing their effectiveness have primarily emanated from North America. This research aimed to compare the performance, satisfaction, and perception of Chinese undergraduate dental students enrolled in a histology…
Descriptors: Outcomes of Education, Student Attitudes, Blended Learning, Learning Strategies
Mark W. Patterson; Teresa P. Raczek – Journal of Geography in Higher Education, 2025
To improve student outcomes in four-credit asynchronous online physical geography classes that included a lab component, we employed three different experimental techniques in spring 2022. Fifteen faculty who collectively taught 24 sections of Introduction to Landforms or Weather and Climate modified one element of their course to foster improved…
Descriptors: Physical Geography, Online Courses, Laboratory Experiments, Instructional Effectiveness
Juan Garzón; Georgios Lampropoulos – Interactive Learning Environments, 2024
The benefits of mobile learning for science education have been widely described; however, there is scarce evidence of its effect on student learning. This article presents a meta-analysis of 44 empirical studies to assess the effect of mobile learning on students' learning at K-12 levels. Moreover, the study considered the moderating effect of…
Descriptors: Handheld Devices, Educational Technology, Science Education, Elementary Secondary Education
Düzyol, Endam; Yildirim, Günseli; Özyilmaz, Güzin – Journal of Educational Technology and Online Learning, 2022
In this study, it is aimed to examine the effect of augmented reality application on preschool children's knowledge of space. A mixed method, which combines both quantitative and qualitative methods, was used in the study. The study group consists of 24 children aged 60-72 months. In the study, a 10-question form created in line with the opinions…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Preschool Children