NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)8
Since 2006 (last 20 years)21
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 22 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Orazalina, Zaure; Zavalko, Nadegda; Yessekeshova, Maral Duiseneevna; Tashkenbayeva, Zhuldyz Muhtarovna; Aldabergenova, Saule – International Journal of Environmental and Science Education, 2016
Present article provides the definition of the concept of "teacher's readiness for using virtual educational environment in credit educational technology". We defined the criterions and development levels of college teacher's readiness for using virtual educational environment, which are represented by three components - motivational,…
Descriptors: Foreign Countries, College Faculty, Readiness, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, S. N.; Luh, D. B. – International Journal of Technology and Design Education, 2018
Freehand sketching is one of the most important and commonly used methods of generating and sharing budding ideas during the conceptual development portion of the preliminary phase of design. To develop one's skills, prolonged practice, acquiring instant feedback and suggestions while practicing are invaluable. The two key and indispensable parts…
Descriptors: Drafting, Freehand Drawing, Concept Formation, Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alajmi, Maadi Mahdi; Al-Hadiah, Hanan Abdullah – Journal of Curriculum and Teaching, 2017
This study aims to examine the effectiveness of using the iPad in learning to acquire the mental and performance skills in teaching the social studies. Using experimental design method, the study compared two groups: (a) experimental, taught using the iPad, and (b) control group, taught using the traditional learning without iPad. A total of 48…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Peer reviewed Peer reviewed
Direct linkDirect link
Hooshyar, D.; Ahmad, R. B.; Yousefi, M.; Yusop, F. D.; Horng, S.-J. – Journal of Computer Assisted Learning, 2015
Intelligent tutoring and personalization are considered as the two most important factors in the research of learning systems and environments. An effective tool that can be used to improve problem-solving ability is an Intelligent Tutoring System which is capable of mimicking a human tutor's actions in implementing a one-to-one personalized and…
Descriptors: Flow Charts, Intelligent Tutoring Systems, Educational Technology, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Tsai, Chia-Wen; Shen, Pei-Di; Tsai, Meng-Chuan; Chen, Wen-Yu – Interactive Learning Environments, 2017
Much application software education in Taiwan can hardly be regarded as practical. The researchers in this study provided a flexible means of ubiquitous learning (u-learning) with a mobile app for students to access the learning material. In addition, the authors also adopted computational thinking (CT) to help students develop practical computing…
Descriptors: Foreign Countries, College Freshmen, Web Based Instruction, Computation
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Zhifeng; Lin, Chingszu; Kanai-Pak, Masako; Maeda, Jukai; Kitajima, Yasuko; Nakamura, Mitsuhiro; Kuwahara, Noriaki; Ogata, Taiki; Ota, Jun – IEEE Transactions on Learning Technologies, 2017
In the past few decades, simulation training has been used to help nurses improve their patient-transfer skills. However, the effectiveness of such training remains limited because it lacks effective ways of simulating patients' actions realistically. It is difficult for nurses to use the skills learned from simulation training to transfer an…
Descriptors: Robotics, Nursing Education, Training Methods, Skill Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
D'Amico, Antonella – International Journal of Emotional Education, 2018
"Developing Emotional Intelligence" is an Italian language multimedia tool created for children between 8 and 12 years of age. The software is based on the four 'branches' of model of emotional intelligence proposed by Mayer and Salovey and aims to evaluate and improve abilities in perception of emotions; using emotion to facilitate…
Descriptors: Emotional Intelligence, Educational Technology, Technology Uses in Education, Multimedia Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sirakaya, Mustafa; Cakmak, Ebru Kilic – International Journal for Research in Vocational Education and Training, 2018
This study aimed to test the impact of augmented reality (AR) use on student achievement and self-efficacy in vocational education and training. For this purpose, a marker-based AR application, called HardwareAR, was developed. HardwareAR provides information about characteristics of hardware components, ports and assembly. The research design was…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Academic Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Cooper, Darren; Higgins, Steve; Beckmann, Nadin – Journal of Educational Technology Systems, 2017
Online instructional videos are becoming increasingly common within education. This study adopts a quasi-experimental 2 × 2 crossover design (control and experimental groups) to evaluate the efficacy of instructional videos to teach practical rehabilitation skills. The students performed practical sessions in class and were formatively assessed by…
Descriptors: Video Technology, Educational Technology, Teaching Methods, Supplementary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, P. -S.; Van Dyke, M.; Chen, Y.; Smith, T. J. – Journal of Computer Assisted Learning, 2015
The purpose of this quasi-experimental study was to explore how seventh graders in a suburban school in the United States developed argumentation skills and science knowledge in a project-based learning environment that incorporated a graph-oriented, computer-assisted application. A total of 54 students (three classes) comprised this treatment…
Descriptors: Quasiexperimental Design, Grade 7, Suburban Schools, Persuasive Discourse
Peer reviewed Peer reviewed
Direct linkDirect link
Chu, Hui-Chun; Hung, Chun-Ming – International Journal of Distance Education Technologies, 2015
In this study, the game-based development approach is proposed for improving the learning motivation, problem solving skills, and learning achievement of students. An experiment was conducted on a learning activity of an elementary school science course to evaluate the performance of the proposed approach. A total of 59 sixth graders from two…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Elementary School Science
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Al Musawi, A.; Ambusaidi, A.; Al-Balushi, S.; Al-Balushi, K. – Turkish Online Journal of Educational Technology - TOJET, 2015
Computer and information technology can be used so that students can individually, in groups, or by electronic demonstration experiment and draw conclusion for the required activities in an electronic form in what is now called "e-lab". It enables students to conduct experiments more flexibly and in an interactive way using multimedia.…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Celikoz, Nadir; Gursoy, Fatma – Turkish Online Journal of Distance Education, 2014
The aim of this study is to find out the effect of distance education applications based on smart board in teaching pattern preparation techniques and its contribution to students' achievement and skills. An experimental model with a pretest-posttest experimental and control group was used with 34 students who attended the department of Ready-Made…
Descriptors: Foreign Countries, Distance Education, Educational Technology, Pretests Posttests
Peer reviewed Peer reviewed
Direct linkDirect link
Palao, Jose Manuel; Hastie, Peter Andrew; Guerrero Cruz, Prudencia; Ortega, Enrique – Technology, Pedagogy and Education, 2015
The purpose of this study was to assess the effectiveness of the use of video feedback on student learning in physical education, while also examining the teacher's responses to the innovation. Three classes from one Spanish high school participated in different conditions for learning hurdles in a track and field unit. These conditions compared…
Descriptors: Video Technology, Physical Education, Performance Based Assessment, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Papastergiou, Marina; Pollatou, Elisana; Theofylaktou, Ioannis; Karadimou, Konstantina – Education and Information Technologies, 2014
Research on the utilization of the Web for complex fine motor skill learning that involves whole body movements is still scarce. The aim of this study was to evaluate the impact of the introduction of a multimedia web-based learning environment, which was targeted at a rhythmic gymnastics routine consisting of eight fine motor skills, into an…
Descriptors: Psychomotor Skills, Motor Development, Web Based Instruction, Multimedia Instruction
Previous Page | Next Page »
Pages: 1  |  2