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Sreejun, Surang; Chatwattana, Pinanta – Journal of Education and Learning, 2023
The objectives of this research are (1) to study and synthesise the conceptual framework of the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products and digital empathy, (2) to develop the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products…
Descriptors: Inquiry, Computer Simulation, Creativity, Empathy
Sasinan Kanharin; Pinanta Chatwattana – Higher Education Studies, 2025
The inquiry-based learning platform mix game-based learning using metaverse, or IBL platform mixed with GBL using metaverse, was developed with an intention to enhance digital literacy and empathy skills, which are regarded as essential skills in the 21st century. The IBL platform mixed with GBL using metaverse was designed with the combination of…
Descriptors: Inquiry, Educational Technology, Game Based Learning, Computer Simulation
Chiara Elmi – School Science and Mathematics, 2025
Interactive digital technologies are playing an increasingly important part in education for enhancing collaborative learning processes and improving engagement. Social annotation (SA) tools and collaborative platforms are an innovative way to involve students to give and take feedback, annotate, and brainstorm on complex topics in science,…
Descriptors: Skill Development, Science Process Skills, Thinking Skills, Inquiry
Sri Hermawati Dwi Arini; Tuti Tarwiyah Adi – International Association for Development of the Information Society, 2024
In the current era of Society 5.0, technology is being used to enhance the quality of human life. This concept is in line with the ideas presented by Churches in 2009 when revising Bloom's Taxonomy, which evolved into Digital Bloom. In addition, the changing era also underscored the competencies that students need to acquire as stated by Trilling…
Descriptors: Skill Development, Educational Technology, Music Education, Foreign Countries
Candace M. Tabuchi – ProQuest LLC, 2023
The rapid shift to online teaching due to the COVID-19 pandemic impacted Institutions of Higher Education (IHE) across the globe. Educators faced an unprecedented shift from traditional to online classrooms. This basic interpretive study aimed to understand the experiences and perspectives of community college faculty in a public university system…
Descriptors: Community Colleges, College Faculty, Teacher Attitudes, COVID-19
Diniyyah, Mafazatud; Susilo, Herawati; Balqis, B.; Sudrajat, Ahmad Kamal – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Critical thinking and problem-solving skills are necessary skills in the 21st century learning. However, the initial tests of students' critical thinking and problem-solving skills showed low scores. Therefore, the purpose of this study was to improve students' critical thinking and problem-solving skills through the POGIL (Process Oriented Guided…
Descriptors: Problem Solving, Critical Thinking, Skill Development, 21st Century Skills
Koyunlu Unlu, Zeynep; Dokme, Ilbilge – Journal of Education in Science, Environment and Health, 2020
The general aim of this action research was to offer ways of making science and technology education more effective and solving problems in the related field. The specific purpose was to determine how inquiry-based learning supported by instructional technologies improves students' achievement and develops their scientific inquiry skills. Taking…
Descriptors: Active Learning, Inquiry, Instructional Effectiveness, Technology Integration
Scalise, Kathleen; Clarke-Midura, Jody – Journal of Research in Science Teaching, 2018
Science education frameworks in the United States have moved strongly in recent years to incorporate more dimensions of learning, including measuring student use of scientific practices employed during scientific inquiry. For instance, the Next Generation Science Standards and related multidimensional frameworks adopted or adapted recently by more…
Descriptors: Inquiry, Student Research, Science Process Skills, Scientific Concepts
Webb, C. Lorraine, Ed.; Lindner, Amanda L., Ed. – IGI Global, 2022
With the evolving technologies available to educators and the increased importance of including technologies in the classroom, it is critical for instructors to understand how to successfully utilize these emerging technologies within their curriculum. To ensure they are prepared, further study on the best practices and challenges of…
Descriptors: Preservice Teachers, Elementary Secondary Education, Technology Integration, Standards
Okada, Alexandra; Kowalski, Raquel Pasternak Glitz; Kirner, Claudio; Torres, Patrícia Lupion – Interactive Learning Environments, 2019
Responsible Research and Innovation (RRI) is a contemporary approach to promote science with and for society for aligning scientific innovations with societal needs. Literature about education for RRI is limited because it is not a widespread practice at the moment. To explore this gap, this study examines teachers' views about a novel inquiry…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Computer Simulation
Borge, Marcela; Toprani, Dhvani; Yan, Shulong; Xia, Yu – Computer Science Education, 2020
Background and Context: in this paper, we argue that integrating Human-Computer Interaction (HCI) into K-12 computing education can present learners with opportunities to develop human-centered design skills as well as higher-order thinking skills. Objective: to address the issues related to the development of HCI forms of expertise, we introduce…
Descriptors: Elementary Secondary Education, Design, Skill Development, Thinking Skills
Seglem, Robyn; Bonner, Sarah – Middle School Journal, 2016
This article highlights an inquiry project in an eighth-grade ELA class in a rural middle school. Using the novel "Monster" by Walter Dean Myers, we encouraged students to form questions relating the text to the larger world. To begin the unit, students participated in three anchor activities over a three-week period. Students blogged…
Descriptors: Inquiry, Grade 9, Rural Schools, Middle School Students
Ebbeck, Marjory; Waniganayake, Manjula – Oxford University Press, 2017
This book demonstrates clear links between play and Australian education policy and framework documents, including the Early Years Learning Framework and National Quality Standards. It provides clear and in-depth coverage of essential theories, including good coverage of the Reggio Emilia approach and provides real life examples of professional…
Descriptors: Foreign Countries, Play, Educational Policy, Early Childhood Education
Stover, Sheri; Pollock, Sean – International Journal of Teaching and Learning in Higher Education, 2014
The purpose of this case study was to assess a history instructor's attempt to redesign an introductory history survey course. Traditionally, it has been taught in a face-to-face environment within the university's core curriculum program. It was redesigned as a synchronous online course that provided students with opportunities to work…
Descriptors: Case Studies, History Instruction, Introductory Courses, Synchronous Communication
Dodds, Heather E. – ProQuest LLC, 2013
Online education has grown into a part of the educational market answering the demand for learning at the learner's choice of time and place. Inquiry skills such as observing, questioning, collecting data, and devising fair experiments are an essential element of 21st-century online science coursework. Virtual immersive worlds such as Second Life…
Descriptors: Online Courses, Inquiry, Simulated Environment, Computer Simulation