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Ignacio Villagrán; Rocio Hernández; Gregory Schuit; Andrés Neyem; Javiera Fuentes; Loreto Larrondo; Elisa Margozzini; María T. Hurtado; Zoe Iriarte; Constanza Miranda; Julián Varas; Isabel Hilliger – Journal of Learning Analytics, 2024
Remote technology has been widely incorporated into health professions education. For procedural skills training, effective feedback and reflection processes are required. Consequently, supporting a self-regulated learning (SRL) approach with learning analytics dashboards (LADs) has proven beneficial in online environments. Despite the potential…
Descriptors: Feedback (Response), Independent Study, Skill Development, Learning Analytics
Jennifer D. Waid – ProQuest LLC, 2024
Advances in the use of technology in the classroom have not changed the fact that handwriting remains a primary occupation of students throughout their educational careers. A recent study stated that "up to 27% of children in elementary school are reported to have handwriting problems" (Steinhart et al., 2021, p.2). Despite this fact,…
Descriptors: Handwriting, Writing Readiness, Skill Development, Elementary School Students
Volodymyr Lazar – ProQuest LLC, 2022
Like many other areas of human knowledge, the field of language learning has undergone changes as a consequence of the application of digital technologies. Extensive exposure and anytime and anywhere access availability to data in a second or foreign language (L2) bring almost unlimited learning opportunities for digital age students, which…
Descriptors: Second Language Learning, Learning Strategies, Language Skills, Student Characteristics
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Hui-Hsuan Chung; Szu-Yin Chu; Shu-Hsuan Kung; Wan-Chen Lin – Child Language Teaching and Therapy, 2024
This study evaluated the effect of peer-assisted learning strategies (PALS) intervention on the language and story comprehension skills of two kindergartners with developmental delays from a special education class while reading a digital storybook. The study was conducted in Taiwan with participants who spoke Mandarin Chinese. This study was a…
Descriptors: Educational Technology, Story Reading, Reading Comprehension, Kindergarten
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Lu, Kaili; Yang, Harrison H.; Shi, Yinghui; Wang, Xuan – International Journal of Educational Technology in Higher Education, 2021
To understand the development of students' higher-order thinking skills (HOTS) in the smart classroom environment, a structural equation modeling analysis was used to examine the relationships between key factors that influence students' learning and their HOTS within a smart classroom environment. A sample of 217 first-year Chinese college…
Descriptors: Thinking Skills, Technology Uses in Education, Educational Technology, College Freshmen
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Taylor, Carrie D.; Shawver, Sandra K.; Lange, Eric J. – Journal of Physical Education, Recreation & Dance, 2022
Flipgrid provides a medium for PETE students to embrace technology within the classroom setting. The goal of this research was to integrate Flipgrid into PETE courses at a mid-size university, reviewing changes in student skill performance, peer interaction/engagement, and cognitive development.
Descriptors: Physical Education Teachers, Teacher Education Programs, Educational Technology, Open Educational Resources
Hoda Harati – ProQuest LLC, 2021
Adaptive Learning, as a new online learning environment, intends to individualize the learning experience for each individual learner. Adaptive Learning suffers many shortcomings, as the date of the publication of this dissertation, however, it is considered the next generation of the learning environment for at least the next twenty years;…
Descriptors: Learning Strategies, Academic Achievement, Student Attitudes, Self Management
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Kirkpatrick, Lori; Brown, Heather M.; Searle, Michelle; Smyth, Rachael E.; Ready, Emily A.; Kennedy, Kathleen – Computers in the Schools, 2018
The goal of this study was to add to the existing literature by examining the effect of 1:1 iPad integration on the achievement of Canadian Grade 7 students. The school board we worked with provided an iPad to each Grade 7 student in the district to keep for the remainder of their time in the district. We examined the impact of the iPads on…
Descriptors: Foreign Countries, Middle School Students, Grade 7, Handheld Devices
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Hu, Zhirong; Yang, Qiujing – Universal Journal of Educational Research, 2018
Autonomous learning ability is the ability of students to learn voluntarily. The book "The Learning Revolution" points out that one of the goals of education in the 21st century is to require students to understand learning strategies and learning methods and to put them into study practice. However, now the situation is that quite a…
Descriptors: Personal Autonomy, Learning Strategies, Vocational Education, Higher Education
Dakin, Glenn H. – Online Submission, 2018
Learning to learn should be a continual process of change. Learning skills are developed through conditioning in the learner's environment and their experiences in social environments. Students over time become dependent on their beliefs influencing decisions for how to engage with learning. Educator instructional strategy plays a significant role…
Descriptors: Learning Strategies, Skill Development, Teaching Methods, Student Centered Learning
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Samejima, Masaki; Hisakane, Daichi; Komoda, Norihisa – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to annotate an attribute of a problem, a solution or no annotation on learners' opinions automatically for supporting the learners' discussion without a facilitator. The case method aims at discussing problems and solutions in a target case. However, the learners miss discussing some of problems and solutions.…
Descriptors: Case Method (Teaching Technique), Teaching Methods, Electronic Learning, Opinions
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Hamlen, Karla R. – Computers & Education, 2012
Stochastic Frontier Regression Analysis was used to investigate strategies and skills that are associated with the minimization of time required to achieve proficiency in video games among students in grades four and five. Students self-reported their video game play habits, including strategies and skills used to become good at the video games…
Descriptors: Play, Video Games, Gender Differences, Time Factors (Learning)
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Razak, Rafiza Abdul; Hua, Khor Bee – Malaysian Online Journal of Educational Sciences, 2013
The purpose of this study is to find out whether the first year student nurses able to learn and develop the psychomotor skills for basic nursing care using web-based learning environment. More importantly, the researcher investigated whether web-based learning environment using self regulated learning strategy able to help students to apply the…
Descriptors: Nursing Education, Nursing Students, Independent Study, Learning Strategies
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Spencer, Vicky G.; Evmenova, Anya S.; Boon, Richard T.; Hayes-Harris, Laura – Education and Training in Autism and Developmental Disabilities, 2014
The purpose of this article is to provide a comprehensive review of the published research-based strategies used in content area instruction for students with autism spectrum disorders (ASD). Twenty-eight (N = 28) studies published from 2000-2012 that met the criteria for inclusion were located, reviewed, and synthesized. Findings revealed the…
Descriptors: Intervention, Pervasive Developmental Disorders, Autism, Teaching Methods
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Sethy, Satya Sundar – Turkish Online Journal of Distance Education, 2012
Learning is an ever-present phenomenon. It takes place irrespective of time and place. It engages learners in their interested topic/content. Learning absorbs many skills, such as; reading skills, writing skills, technological skills, emotional skills, behavioral skills, cognitive skills, and language skills. Out of all these, cognitive skills…
Descriptors: Educational Technology, Distance Education, Cognitive Ability, Technology Uses in Education
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