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Sitthisak Champadaeng; Sun Yijia – International Journal of Education and Literacy Studies, 2025
The objectives of this study were to (i) examine the studies about history of development and the archaeological site of the ancient city of Xingcheng, and (ii) investigate students' learning of history of the archaeological site of Xingcheng using knowledge transfer via digital media. The data were collected from surveys, interviews,…
Descriptors: Foreign Countries, Asian History, History Instruction, Historic Sites
Xiangzhi Wang; Mo Chou; Xinyu Lai; Jingren Tang; Junyu Chen; Wai Kei Kong; Hung-Lin Chi; Michael C. H. Yam – Journal of Civil Engineering Education, 2024
The cave automatic virtual environment (CAVE) can provide a large-scale immersive and interactive virtual reality (VR) learning environment, which is suitable for the navigation of visualized learning objects and communication among teachers and students. Its applications have gained attention in the field of architecture, engineering, and…
Descriptors: Student Attitudes, Computer Simulation, Technology Uses in Education, Architecture
Asojo, Abimbola O.; Kartoshkina, Yuliya; Amole, Dolapo; Jaiyeoba, Babatunde – Journal of Teaching and Learning with Technology, 2019
One of the requirements for interior design students by the Council for Interior Design Accreditation is to be "prepared to work in a variety of contexts as well as across geographic, political, social, environmental, cultural, and economic conditions." To help with this preparation, faculty partners from two institutions--the University…
Descriptors: Interior Design, Online Courses, Educational Technology, Electronic Learning
Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
Kocaturk, Tuba – Journal of Problem Based Learning in Higher Education, 2017
This paper results from an educational research project that was undertaken by the School of Architecture, at the University of Liverpool funded by the Higher Education Academy in UK. The research explored technology driven shifts in architectural design studio education, identified their cognitive effects on design learning and developed an…
Descriptors: Social Cognition, Design, Blended Learning, Higher Education
Chan, Eric – European Journal of Educational Research, 2013
The millennial generation is facing challenges in their career path and they believe that tertiary education can help them to equip better to tackle against. However, some students find it difficult to rush back to classroom due to work commitment. Fortunately, flexible education developed these years allows students to capture knowledge anytime…
Descriptors: Teaching Methods, Delivery Systems, Architecture, Construction Management
Sextos, Anastasios G. – European Journal of Engineering Education, 2014
This paper presents the structure of an undergraduate course entitled "programming techniques and the use of specialised software in structural engineering" which is offered to the fifth (final) year students of the Civil Engineering Department of Aristotle University Thessaloniki in Greece. The aim of this course is to demonstrate the…
Descriptors: Foreign Countries, Undergraduate Students, Undergraduate Study, Civil Engineering
Shyr, Wen-Jye – Turkish Online Journal of Educational Technology - TOJET, 2011
The development of remote laboratory suitable for the reinforcement of undergraduate level teaching of mechatronics is important. For the reason, a Web-based mechatronics learning system, called the RECOLAB (REmote COntrol LABoratory), for remote learning in engineering education has been developed in this study. The web-based environment is an…
Descriptors: Foreign Countries, Educational Technology, Internet, Engineering Education
Soomro, Safeeullah, Ed. – InTech, 2010
Chapters in this book include: (1) E-Learning Indicators: A Multidimensional Model for Planning Developing and Evaluating E-Learning Software Solutions (Bekim Fetaji and Majlinda Fetaji); (2) Barriers to Effective use of Information Technology in Science Education at Yanbu Kingdom of Saudi Arabia (Abdulkareem Eid S. Alwani and Safeeullah Soomro);…
Descriptors: Educational Technology, Architecture, Teaching Methods, Instructional Design
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Toon, Andrew John; Samir, Attallah; Kheng, Jennifer Huang Mui; Chew, Lim Kin; Vythilingam, Moorthy; Kiat, Stephen Low Wee – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to investigate the blended learning preferences under which adult students study mathematics, electronics and industry certificate examinations like project management and e-SAP (systems, applications and products). Design/methodology/approach: The study is based on four case studies in mathematics,…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Blended Learning
Che, Pei-Chun; Lin, Han-Yi; Jang, Hung-Chin; Lien, Yao-Nan; Tsai, Tzu-Chieh – International Journal of Distance Education Technologies, 2009
The pervasive popularity of the Internet in the past decade has changed the way many students live and learn, in part, because modern technology has made it possible for learners to access Real-Time Multimedia information on the Internet, or research any topic of interest to them from virtually any computer anywhere in the world. Students can also…
Descriptors: Group Activities, Distance Education, Internet, Teaching Methods
Senyapili, Burcu; Basa, Yncy – International Journal of Technology and Design Education, 2006
There is a current vacillation in choosing hand or computer for design presentation in academia. Although the computer emerged as very powerful alternative presentation medium, it could not sweep away the hand totally. Believing that this vacillation cannot only be due to the positive and negative aspects of both media, we worked with a group of…
Descriptors: Architectural Education, Architecture, Educational Technology, Technology Education
Chiu, Jui-Man; Liu, Wei-Liang – Educational Technology & Society, 2008
The reasons that the current tutorial system (CTS) does not produce significant effects include the budgets and policies of schools, the greater independence of students, and the infrequent interaction of tutors with students. To reduce the deficiencies of the current tutorial system, this paper proposes a network tutorial system (NTS) and…
Descriptors: Questionnaires, Factor Analysis, Foreign Countries, Gender Differences
Arumi, Francisco N. – 1974
Computer programs capable of describing the thermal behavior of buildings are used to help architectural students understand environmental systems. The Numerical Simulation Laboratory at the Architectural School of the University of Texas at Austin was developed to provide the necessary software capable of simulating the energy transactions…
Descriptors: Architectural Education, Architectural Programing, Architecture, Building Design
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