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Sugino, Chie – Education Sciences, 2021
As the coronavirus disease 2019 (COVID-19) pandemic expanded worldwide, most Japanese universities launched online learning as an emergent measure; hence, securing the quality of online learning remains a challenge. This study aimed to understand reasons behind students' preferred mode of online learning during the pandemic and to explore the…
Descriptors: Foreign Countries, COVID-19, Pandemics, Online Courses
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Kamali Arslantas, Tugba; Tabak, Burcu Yavuz; Tabak, Hasan – Research in Pedagogy, 2022
This collaborative project-based learning (CPBL) study concerns the design and development of educational material set by preservice teachers. During the study, Web 2.0 technologies were used as tools to support collaborative knowledge construction in terms of school health and safety. Based on the purpose of the study, mixed method was employed.…
Descriptors: Teaching Methods, Cooperative Learning, Student Projects, Preservice Teachers
Marianne Schoepflin – ProQuest LLC, 2022
This quasi-experimental mixed methods study investigated the interaction between social emotional competencies and mathematics performance for students in grades 9-12 in the 2020-2021 academic year. An intervention was designed to bolster specific social emotional competencies, and a corresponding survey was designed to measure them. Nine high…
Descriptors: Mathematics Instruction, Social Emotional Learning, Self Concept, Mathematics Skills
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Bannister, Nicole; Kalinec-Craig, Crystal; Bowen, Diana; Crespo, Sandra – Journal of Technology and Teacher Education, 2018
In this article the authors discuss the process of designing a digital experience to support prospective teachers to learn to enact an equity-based complex practice of mathematics teaching, namely to notice students' mathematical strengths rather than notice gaps and deficits in their thinking. Lesson"Sketch" is a web-based platform…
Descriptors: Preservice Teacher Education, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
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Kaewunruen, Sakdirat – Education Sciences, 2019
Interactive learning technology is an emerging innovation for future communication-aided teaching and learning that could positively enhance students' engagement and intrinsic motivation. Due to the virtue of interactive communication, classrooms are now anticipated to enable a variety of interaction-based learning technologies with diverse…
Descriptors: Engineering Education, Case Studies, Transportation, Educational Technology
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Chen, Sherry Y.; Chang, Li-Ping – Innovations in Education and Teaching International, 2016
Both individual learning (IL) and collaborative learning (CL) provide students with different benefits. However, previous research indicates that cognitive styles affect students' learning preferences. Thus, it is necessary to examine how cognitive styles influence students' reactions to IL and CL. Among various cognitive styles, Pask's…
Descriptors: Cooperative Learning, Cognitive Style, Independent Study, Questionnaires
Sheffield, Anneliese – ProQuest LLC, 2016
This research study investigated associations between online community college students' personal characteristics and experiences in online courses (n = 123). Specifically, students' personalities and cognitive styles were examined alongside the perceived quality and outcomes of collaboration. Negative correlations were found between the…
Descriptors: Two Year College Students, Community Colleges, Student Characteristics, Online Courses
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Raes, Annelies; Schellens, Tammy – Educational Technology Research and Development, 2015
This study deals with the implementation of a web-based collaborative inquiry (WISE) project in secondary science education and unravels the contribution and challenges of this learning approach to foster students' motivation to learn science, and its relation with student and class-level characteristics. An empirical mixed methods study in 13…
Descriptors: Cooperative Learning, Educational Technology, Inquiry, Secondary School Science
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Stanley, Denise; Zhang, Yi – Online Learning, 2018
Student engagement in online learning remains a challenge for the design of effective coursework. Additionally, few analyses have focused on student-produced activities in the online mode or upon how such class activity affects student subgroups differently. We conducted a randomized design experiment with student video production at a large…
Descriptors: Online Courses, Video Technology, Educational Technology, Technology Uses in Education
Katzlinger, Elisabeth; Herzog, Michael A. – Electronic Journal of e-Learning, 2014
In business education advanced collaboration skills and media literacy are important for surviving in a globalized business where virtual communication between enterprises is part of the day-by-day business. To transform these global working situations into higher education, a learning scenario between two universities in Germany and Austria was…
Descriptors: Foreign Countries, Cooperative Learning, Educational Technology, Technology Uses in Education
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Kuo, Yu-Chun; Belland, Brian R.; Schroder, Kerstin E. E.; Walker, Andrew E. – Distance Education, 2014
Blended learning is an effective approach to instruction that combines features of face-to-face learning and computer-mediated learning. This study investigated the relationship between student perceptions of three types of interaction and blended learning course satisfaction. The participants included K-12 teachers enrolled in a graduate-level…
Descriptors: Blended Learning, Interaction, Educational Technology, Satisfaction
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Terrazas-Arellanes, Fatima Elvira; Gallard, Alejandro J.; Strycker, Lisa; Walden, Emily – AERA Online Paper Repository, 2017
Even with recent advancements, education inequities in science remain for students with learning disabilities (SWLDs) and English learners (ELs), as evidenced through poor national assessment performance. When leveraged appropriately, educational technology provides a pathway for disadvantaged students to receive equal learning access. Project…
Descriptors: Equal Education, Students with Disabilities, Disadvantaged, Educational Technology
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Admiraal, Wilfried; Huizenga, Jantina; Heemskerk, Irma; Kuiper, Els; Volman, Monique; ten Dam, Geert – International Journal of Inclusive Education, 2014
Boys show a stronger preference for digital entertainment games than girls. For this reason, it may be that game-based learning is more acceptable to boys than to girls. Yet game-based learning might improve the performance of both boys and girls, depending upon the instructional design. In a quasi-experimental study with a secret-trail game,…
Descriptors: Gender Differences, Educational Games, Teaching Methods, Quasiexperimental Design
Nickel, Christine E. – ProQuest LLC, 2010
The purpose of this study was to examine whether cooperative versus collaborative strategies used for a group project had differential effects on students' achievement, process and solution satisfaction, value and preference for collaboration, and perceptions of community of inquiry in online and blended environments. The study sample consisted of…
Descriptors: Electronic Learning, Online Courses, Learning Strategies, Technology Integration
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Koh, Elizabeth; Lim, John – Computers & Education, 2012
In recent years, educators and students are increasingly employing online collaboration applications such as Google Docs[TM] and PBWorks[TM] for group projects and assignments. Yet, the effectiveness of these emerging technologies has not been rigorously examined. Anchoring upon and informed by the existing literature, two design…
Descriptors: Assignments, Academic Achievement, Cooperative Learning, Social Environment
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