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Khamitova, Aiman – TechTrends: Linking Research and Practice to Improve Learning, 2023
Current educational research and practice urge the reconceptualization of learning spaces' design, development, and usage. However, only some research studies address the formation of innovative learning spaces in higher education. This systematic mapping review (Grant & Booth. "Health Information & Libraries Journal," 26,…
Descriptors: Educational Innovation, Higher Education, Educational Environment, Classroom Design
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Tiffany Tseng; Matt J. Davidson; Luis Morales-Navarro; Jennifer King Chen; Victoria Delaney; Mark Leibowitz; Jazbo Beason; R. Benjamin Shapiro – ACM Transactions on Computing Education, 2024
Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to foster hands-on learning of dataset design practices, including how to design for data diversity and inspect…
Descriptors: Artificial Intelligence, Models, Data Processing, Design
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McPhee, Siobhán R. – Journal of Geography in Higher Education, 2022
Applied geography represents the dialectic relationship between theory and application (Pacione 1999, 2004). A well-informed rigorous pedagogy must represent this dialectical relationship (Pacione 1999). How then can the relationship between the theoretical and the applied be challenged within the "spaces" of the university? I provide a…
Descriptors: Holistic Approach, Geography Instruction, Educational Technology, Blended Learning
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Celeca A. Sukra – Journal of Research Initiatives, 2023
Technology has impacted every aspect of modern culture, including education. The influx of educational technology in schools presents opportunities to explore ways to engage students in the learning process fully. Although students may enjoy using technology in their daily lives, it is necessary to carefully consider how these students make sense…
Descriptors: Flipped Classroom, Video Technology, Instructional Materials, Technology Uses in Education
Kevin Morgan – Journal of Chemical Education, 2023
Practical classes are an important and essential part of undergraduate programs in Chemical Engineering, as each experiment provides an opportunity to reinforce the theory of discrete unit operations that are taught elsewhere in the course. While an expensive pedagogical method, when practical sessions are delivered well, they can be one of the…
Descriptors: Student Experience, Chemical Engineering, Science Laboratories, Laboratory Training
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Ostashewski, Nathaniel; Howell, Jennifer; Dron, Jon – Journal of Learning for Development, 2017
Since 2012 MOOCs have been heralded as a new way of learning outside of formal university programs of study and there has been much speculation regarding their impact. While MOOCs have provided millions of global learners with access to courses, they failed to deliver the types of learning experiences and completion requirements that were hoped…
Descriptors: Online Courses, Large Group Instruction, College Instruction, Case Studies
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Grimley, Michael; Green, Richard; Nilsen, Trond; Thompson, David; Tomes, Russell – Active Learning in Higher Education, 2011
Computer games are fun, exciting and motivational when used as leisure pursuits. But do they have similar attributes when utilized for educational purposes? This article investigates whether learning by computer game can improve student experiences compared with a more formal lecture approach and whether computer games have potential for improving…
Descriptors: College Students, Student Experience, Teaching Methods, Video Games
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Ethnicity, Educational Games, Specialists