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Gubacs-Collins, Klara; Juniu, Susana – Journal of Physical Education, Recreation & Dance (JOPERD), 2009
Physical educators teaching in a gymnasium need mobile technology that supports the gathering and dissemination of information in a variety of formats and that can adapt to different settings, allowing freedom of movement. Notebook PCs and personal digital assistants (PDAs) are examples of common types of mobile technology, but they lack the…
Descriptors: Physical Education, Computer Uses in Education, Visual Learning, Active Learning
McLester, Susan – Technology & Learning, 2006
A major influence this generation of high school digital natives has had on the curriculum is their natural focus on visuals to convey information. They are driving the move toward visual information. In this article, one high school expands the learning environment from handhelds to videoconferencing. Sacred Heart has found that mixing the…
Descriptors: Visual Literacy, High Schools, Instructional Innovation, Educational Technology
GOTKIN, LASSAR G. – 1967
AN OLD CHILDREN'S GAME CAN BE USED AS A DEVICE TO TEACH YOUNGSTERS TO FOLLOW INCREASINGLY COMPLEX INSTRUCTIONS. ITS USE WILL INCREASE THE CHILDREN'S ABILITY TO RESPOND SELECTIVELY, PARTICULARLY TO VERBAL INSTRUCTIONS, BY REPLACING THE TYPICAL VISUAL DOMINANCE OF THE CHILD WITH A VERBAL ONE. THE CURRICULUM IS DESIGNED TO MOVE FROM THE SIMPLEST…
Descriptors: Children, Childrens Games, Curriculum, Educational Technology