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Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
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Pagen, John – AEDS Journal, 1970
Discusses the work and planning requisite to the success of an ambitious, developmental, computer-assisted instruction project. (JF)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Costs
Clark, Janis H. – Learning & Leading with Technology, 1996
Presents guidelines for student hypermedia projects that are based on experiences at the Singapore American Middle School. Topics include integrating technology into the curriculum; and the need for setting standards regarding content and design, including supplying references for sound and graphics sources. (LRW)
Descriptors: Citations (References), Computer Graphics, Computer Uses in Education, Curriculum Development
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Fabris, Marta E. – Journal of Educational Technology Systems, 1993
Discusses the use of multimedia technology in multicultural elementary and secondary school classrooms. Highlights include types of multimedia technology, including hypermedia, voice/sound digitizers, scanners, CD-ROMs, videodiscs, and other video equipment; lesson plans for teachers; ideas for student group projects; and sources for multimedia…
Descriptors: Computer Assisted Instruction, Computer Graphics, Educational Technology, Elementary Secondary Education
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Tomaskiewicz, Frank – Art Education, 1997
Relates the story of the creation of an exploratory art technology class at Hadley Junior High School (Illinois) and its development over the past decade. Describes the equipment required to conduct the course, resources available for teachers creating similar courses, and student projects. Suggests ways to make the course multidisciplinary. (DSK)
Descriptors: Art, Art Education, Computer Graphics, Computer Uses in Education
Slawson, Brian – 1994
The HyperGLOB project introduced university-level graphic design students to interactive multimedia. This technology involves using the personal computer to display and manipulate a variety of electronic media simultaneously (combining elements of text and speech, music and sound, still images, motion video, and animated graphics) and allows…
Descriptors: College Students, Computer Graphics, Computer Science Education, Computer Uses in Education
Reissman, Rose – Learning & Leading with Technology, 1998
Describes how grade 3-8 inner-city students created multimedia, multicultural dictionaries. Highlights student reflections on the project using Kid Pix software, and their ideas for future uses for the dictionaries. Argues that technology-driven lexicography can serve as a catalyst for engaging students. (PEN)
Descriptors: Active Learning, Computer Graphics, Computer Uses in Education, Cultural Pluralism
Griffin, Robert E., Ed.; And Others – 1997
This document contains 59 selected papers from the 1996 International Visual Literacy Association (IVLA) conference. Topics include: learning to think visually; information design via the Internet; a program for inner-city at-risk children; dubbing versus subtitling television programs; connecting advertisements and classroom reading through…
Descriptors: Advertising, Computer Graphics, Computer Simulation, Computer Software Development