Publication Date
In 2025 | 1 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 11 |
Since 2006 (last 20 years) | 30 |
Descriptor
Educational Technology | 129 |
Systems Approach | 129 |
Instructional Design | 96 |
Models | 28 |
Teaching Methods | 23 |
Instructional Systems | 20 |
Curriculum Design | 17 |
Computer Assisted Instruction | 15 |
Educational Media | 14 |
Foreign Countries | 14 |
Distance Education | 13 |
More ▼ |
Source
Author
Simonson, Michael, Ed. | 3 |
Carpenter, Polly | 2 |
Oliver, G. L. | 2 |
Simonson, Michael | 2 |
Adam Barton | 1 |
Ahern, Terence C. | 1 |
Albright, Michael | 1 |
Alison Twiner | 1 |
Amromin, Joel L. | 1 |
Anderson, Stephen J. | 1 |
Arrington, T. Logan | 1 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 4 |
Researchers | 3 |
Students | 2 |
Teachers | 2 |
Location
United States | 4 |
China | 3 |
United Kingdom | 3 |
Australia | 2 |
Florida | 2 |
Brazil | 1 |
Chile | 1 |
Colorado | 1 |
Ethiopia | 1 |
Georgia | 1 |
Germany | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
Lauren Eutsler; Christopher Sean Long – TechTrends: Linking Research and Practice to Improve Learning, 2024
Virtual reality is a rapidly growing technological innovation that continues to garner attention for use in education. This self-study of two teacher educators spans immersive head-mounted virtual reality implementation from 2014-2023 with middle-grades students, preservice teachers, and adult learners. Empirical data sources include learner…
Descriptors: Computer Simulation, Assistive Technology, Educational Technology, Middle School Students
Carr-Chellman, Davin J.; Carr-Chellman, Ali – TechTrends: Linking Research and Practice to Improve Learning, 2020
This paper explores the role and history of systems theory and thinking in the fields of instructional/educational technology and design. The foundations of ID/ET as fields are rich in behavioral, systematic, and positivist notions of process, but we assert that it is weaker in the reflective, thoughtful, deep and meaningful orientations. Woven…
Descriptors: Systems Approach, Role, Educational History, Educational Technology
Lockee, Barbara B.; Bond, M. Aaron; McGowin, Brooke Marton; Blevins, Samantha J. – Distance Education, 2022
Factors that drive delivery mode decisions are multifaceted and often necessarily go beyond instructional design needs. Additional influencing factors include logistical, technical, and policy considerations. The COVID-19 pandemic illuminated the many opportunities and challenges that accompany the chosen distance delivery mode, prompting the need…
Descriptors: Distance Education, Delivery Systems, COVID-19, Pandemics
Pepin, Birgit – ZDM: Mathematics Education, 2021
The argument of this theoretical paper is that the existence and availability of suitable digital curriculum resources, accelerated by the recent pandemic, have required a revision of the pedagogical landscape in terms of ways in which students can be empowered to (co-)design their own curriculum trajectories. For this purpose, I argue, students…
Descriptors: Mathematics Curriculum, Curriculum Design, Student Participation, Educational Technology
Hillier, Mathew – Distance Education, 2018
This paper explores a proposal for an off-line e-learning platform that will provide a bridge for digitally unconnected students and educators to join the contemporary information and communications technology (ICT) intensive world. Individual remote and unconnected learners face a chicken and egg problem for engagement with contemporary…
Descriptors: Distance Education, Electronic Learning, Program Proposals, Systems Approach
Arrington, T. Logan; Moore, Alison L.; Bagdy, Lauren M. – TechTrends: Linking Research and Practice to Improve Learning, 2021
This article presents the results of a collective case study exploring how K12 practitioners perceive the interaction of systems thinking, creativity, and learning from failure within their professional practice. In order to identify K12 practitioners who were well-versed in systems thinking, we targeted students within an instructional design and…
Descriptors: Teacher Attitudes, Case Studies, Creativity, Kindergarten
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2019
For the forty-second time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains papers dealing…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, Teaching Methods
Nordby, Anders; Øygardslia, Kristine; Sverdrup, Ulrik; Sverdrup, Harald – Electronic Journal of e-Learning, 2016
In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to teach Sustainability through System Thinking, and to give the students a real world experience with their…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Sustainability
Ellington, Henry – Simulation & Gaming, 2012
In this invited autobiography, the author describes the impact that educational gaming and simulation has had on his professional career. He begins by reviewing his early life and education in Aberdeen and his subsequent work as a research scientist, schoolteacher, and physics lecturer. He then shows how he changed disciplines from physics to…
Descriptors: Curriculum Development, Educational Games, Systems Approach, Autobiographies
Zhang, Yin; Chu, Samuel K. W. – International Review of Research in Open and Distributed Learning, 2016
In recent years, a number of models concerning problem solving systems have been put forward. However, many of them stress on technology and neglect the research of problem solving itself, especially the learning mechanism related to problem solving. In this paper, we analyze the learning mechanism of problem solving, and propose that when…
Descriptors: Web Based Instruction, Problem Solving, Foreign Countries, Information Processing
Conroy, George – ProQuest LLC, 2012
This quantitative, quasi-experimental study examined the application of a business simulation against training in support of an Enterprise Resource Planning (ERP) system. Defining more effective training strategies is a critical concern for organizational leaders and stakeholders concerned by today's economic challenges. The scope of this…
Descriptors: Quasiexperimental Design, Statistical Analysis, Training Methods, Educational Strategies
Narciss, Susanne – Digital Education Review, 2013
This paper describes the interactive tutoring feedback model (ITF-model; Narciss, 2006; 2008), and how it can be applied to the design and evaluation of feedback strategies for digital learning environments. The ITF-model conceptualizes formative tutoring feedback as a multidimensional instructional activity that aims at contributing to the…
Descriptors: Feedback (Response), Models, Intelligent Tutoring Systems, Electronic Learning
Saba, Farhad – Continuing Higher Education Review, 2012
In recent years, there has been a tremendous increase in the popularity of distance education among higher-education administrators. Students in growing numbers are also taking advantage of the flexibility and accessibility that distance education offers. This growth, however, has been a mixed blessing since it derives from using the Internet…
Descriptors: Computer Uses in Education, Educational Technology, Information Technology, Individualized Instruction
Bozkurt, Ipek; Helm, James – Advances in Engineering Education, 2013
This paper develops a systems engineering-based framework to assist in the design of an online engineering course. Specifically, the purpose of the framework is to provide a structured methodology for the design, development and delivery of a fully online course, either brand new or modified from an existing face-to-face course. The main strength…
Descriptors: Engineering Education, Online Courses, Curriculum Design, Program Implementation