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Korhan Kayisli; Ruhi Zafer Caglayan; Ilhami Colak – IEEE Transactions on Education, 2024
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques…
Descriptors: Engineering Education, Energy, Scientific Concepts, Teaching Methods
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Wolff, Karin; Kruger, Karel; Pott, Robert; de Koker, Nico – European Journal of Engineering Education, 2023
Enabling theory-practice bridging in engineering education is essential for developing twenty-first century graduate capabilities. Massification, resource constraints, and technological development have resulted in significant shifts to alternative forms of practical engagement, such as the use of online laboratories, but how do these contribute…
Descriptors: Engineering Education, Educational Technology, Teaching Methods, Instructional Effectiveness
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Aitor Ruiz de la Torre Acha; Rosa María Rio Belver; Javier Fernandez Aguirrebeña; Christophe Merlo – Education & Training, 2024
Purpose: This study explores the impact of new technologies, such as simulation and virtual reality, on the pedagogy and learning of engineering students. It aims to compare the effectiveness of these digital tools against traditional teaching methods in enhancing student learning experiences. Design/methodology/approach: Utilizing a quantitative…
Descriptors: Computer Simulation, Information Technology, Engineering Education, Learning Processes
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Chang, Yu-Shan – Educational Studies, 2022
This study explored the influence of Virtual Reality (VR) on Engineering Design (ED) creativity. This study adopted a quasi-experimental design with a pre-test and post-test. A teaching experiment was conducted in a high school in Taipei City, Taiwan. The main findings were: 1) the use of VR in ED instruction moderately and positively affected ED…
Descriptors: Computer Simulation, Engineering Education, Design, Creativity
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Özgül, Emre; Ocak, Mehmet Akif – Journal of Educational Technology and Online Learning, 2023
The Internet of Things (IoT) is one of those technologies with a wide range of applications, from planes to cars, from factories to homes. As IoT technology is an interdisciplinary field, it is generally one of the most difficult subjects to learn. Therefore, there is a need to use and develop new teaching methods to facilitate the teaching of IoT…
Descriptors: Internet, Technology Education, Distance Education, Asynchronous Communication
Rana Sanyal – ProQuest LLC, 2024
Purpose. Researchers have recommended using comprehensive visual materials in engineering courses, as visuals instill more information in students than auditory information and they have the ability to engage students more effectively than other types of content and to convey the nuances of non-verbal communication. The purpose of this study was…
Descriptors: Video Technology, Technology Uses in Education, Learner Engagement, Engineering Education
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Bhardwaj, Aashish; Gupta, Anu – International Journal of Educational Reform, 2023
Videos have come-up as self-learning tool in all forms of engineering education, including the formal, informal, and nonformal education. The article presents the different perspectives of using videos in teaching engineering courses. Most popular video lecture series have been discussed with their specific applications and popularity concerns.…
Descriptors: Engineering Education, Video Technology, Teaching Methods, Lecture Method
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Mukasheva Bayan Muratbekovna; Aydan Irgatoglu; Golovchun Alevtina Anatolievna; Karbozova Gulnara Kumisbekovna – Novitas-ROYAL (Research on Youth and Language), 2024
This study examines the effectiveness of problem-based learning (PBL) technology in forming a foreign language professionally oriented competence of students of non-linguistic specialities. It was conducted with 60 students divided into experimental and control groups, who were taught a professionally oriented foreign language. The experimental…
Descriptors: Problem Based Learning, Teaching Methods, Second Language Learning, Second Language Instruction
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Virginia Hernanz; Cecilia Latorre-Cosculluela; Cristina Suárez; Elena Lanchares-Sancho – Education and Information Technologies, 2024
Considering the innovative learning approach of incorporating gamification educational dynamics, this study focused on analyzing differences in the effects of using Quizizz depending on the degree of practical focus that different university degrees have. By applying game elements in non-game contexts, gamification has been recognized as a…
Descriptors: College Students, Handheld Devices, Self Efficacy, Student Motivation
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Joe Greenwood – Journal of Learning Development in Higher Education, 2023
With the pivot back to on-campus teaching, many students find themselves in an unfamiliar learning environment: the lecture theatre. This can result in low rates of participation in lectures, especially with a diverse student demographic, including English as an Additional Language students. This can result in exclusion from learning for these…
Descriptors: Educational Technology, Student Participation, Lecture Method, In Person Learning
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Dhesi Wulan Sari; Deri Herdawan; Fajar Sari Kurniawan; Marselia; Retno Anggoro – Journal of Education and Learning (EduLearn), 2025
Previous studies suggested that game learning method could assist students in improving English proficiency. However, Gen Z students in a semi-military maritime vocational school had a lack of motivation to enrich their maritime English mastery because of their many non-academic activities. The goal of this study was to present polimarlish.id as…
Descriptors: Game Based Learning, Web Sites, Educational Technology, English (Second Language)
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Sally Meech; Adrie A. Koehler – Online Learning, 2024
Instructor leadership is widely recognized as essential for facilitating meaningful online learning in higher education. While previous studies have applied organizational leadership theories to the study of instructor leadership, fewer studies have investigated online instructor leadership. This predictive correlational study detailed the…
Descriptors: Electronic Learning, Service Learning, Graduate Students, Engineering Education
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Urankar, Bernarda; Jamšek, Janez – Center for Educational Policy Studies Journal, 2022
When the COVID-19 pandemic started in March 2020, the educational process had to be redesigned to meet current needs. At the Faculty of Education of the University of Ljubljana, pre-service engineering and technology teachers (3rd and 4th years of undergraduate two-subject teachers' study programme) are obliged to complete a teaching practice in…
Descriptors: Engineering Education, Distance Education, Models, Elementary Schools
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Arslan, Okan; Kamali Arslantas, Tugba; Baran, Evrim – European Journal of Engineering Education, 2022
The main purpose of this study was to examine a case in the context of a Faculty Technology Mentoring (FTM) program that provided customised technology integration support to faculty members in different disciplines. The FTM was implemented as a university-wide professional development model to enhance faculty members' adoption of technology into…
Descriptors: Engineering Education, Faculty Development, Technology Integration, Mentors
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Elmira Saparbayeva; Marzhan Abdualiyeva; Yerlan Torebek; Nurlibay Madiyarov; Abay Tursynbayev – Cogent Education, 2024
This study investigated the impact of integrating design-technological activities on developing mathematical competencies among construction engineering students. A mixed methods approach compared curriculum delivery with and without digital tools across universities in Kazakhstan and Turkey. First, semi-structured interviews of faculty provided…
Descriptors: Educational Technology, Mathematics Instruction, Competence, Construction Industry
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