Publication Date
In 2025 | 16 |
Since 2024 | 58 |
Since 2021 (last 5 years) | 161 |
Since 2016 (last 10 years) | 536 |
Since 2006 (last 20 years) | 752 |
Descriptor
Cooperative Learning | 761 |
Educational Technology | 761 |
Technology Uses in Education | 761 |
Foreign Countries | 354 |
Teaching Methods | 332 |
Student Attitudes | 192 |
College Students | 145 |
Online Courses | 144 |
Handheld Devices | 122 |
Telecommunications | 113 |
Interaction | 112 |
More ▼ |
Source
Author
Publication Type
Education Level
Location
Australia | 29 |
Taiwan | 27 |
China | 21 |
Canada | 20 |
Germany | 18 |
United Kingdom | 18 |
United States | 17 |
Finland | 16 |
Malaysia | 14 |
Spain | 13 |
Turkey | 13 |
More ▼ |
Laws, Policies, & Programs
Coronavirus Aid Relief and… | 1 |
Family Educational Rights and… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 1 |
Meets WWC Standards with or without Reservations | 1 |
Hunhui Na; Saeyan Yun – Educational Technology Research and Development, 2024
Augmented Reality (AR) has been continuously adopted in K-12 settings, showing its beneficial impact. Despite numerous studies highlighting the benefit of AR that can enhance students' motivation, no meta-analysis providing an in-depth look into AR's impact on students' motivation has been conducted, particularly in K-12 settings. In this…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Elementary Secondary Education
Siem Buseyne; Chaja Libot; Tim Van Lier; Annelies Raes – International Journal of Designs for Learning, 2024
Every teacher aspires to create the ideal lesson! You want to convey the knowledge and skills in the best possible way while also keeping learners motivated. In our design case, we focus on the complex skill of collaborative problem-solving (CPS). In today's complex world, the acquisition of CPS competencies is considered an important learning…
Descriptors: Cooperative Learning, Story Telling, Problem Solving, Children
Jamie I. Cross; Christine C. Boag-Hodgson – IEEE Transactions on Learning Technologies, 2025
The incorporation of immersive technologies into student pilot training has been hindered by a lack of empirical evidence to support their efficacy. Existing research on virtual reality flight simulators is limited in scope, predominantly focused on single-users in small, piston-engine aircraft, with little concern for its application to…
Descriptors: Flight Training, Aviation Education, Job Training, Air Transportation
Ziya Görkem Celasun; Senem Üstün Kaya – Turkish Online Journal of Educational Technology - TOJET, 2025
Gamification has emerged as a transformative approach in education, integrating game elements such as points, badges, leaderboards, and progress bars with traditional learning to enhance engagement and improve learning outcomes. By leveraging psychological principles of motivation, gamification fosters participation and persistence, making it a…
Descriptors: Gamification, Cognitive Processes, Anxiety, Self Esteem
Socratous, Chrysanthos; Ioannou, Andri – TechTrends: Linking Research and Practice to Improve Learning, 2022
Educational robotics (ER) has emerged as a novel educational tool that enables students to improve their thinking skills. The study aims to compare the effect of a structured versus an unstructured ER curriculum on students' group metacognition during collaborative problem-solving with ER. The authors' hypothesis is that an unstructured ER…
Descriptors: Cooperative Learning, Metacognition, Problem Solving, Robotics
Caulfield, Joan; Jennings, Wayne; May-Washington, Siabhan – Rowman & Littlefield Publishers, 2022
With this book, educators can access an updated and powerful resource to help students think more critically, use technology wisely, and engage in effective teaming. This book lays out in a detailed manner how to implement goals and strategies that will have beneficial outcomes for students and teachers.
Descriptors: Critical Thinking, Thinking Skills, Teamwork, Technology Uses in Education
Warli; Puji Rahayu; Imas Cintamulya – Mathematics Teaching Research Journal, 2025
This study aimed to describe students' ability to arrange proof of abstract algebra problems (Subgroups) after receiving Information Technology (IT)-assisted scaffolding materials. To achieve this objective, we conducted exploratory qualitative research with students of Mathematics Education, Universitas PGRI Ronggolawe Tuban, participating in the…
Descriptors: Mathematics, Algebra, Validity, Mathematical Logic
Federica Granello; Alessandro Cuder; Eleonora Doz; Sandra Pellizzoni; Maria Chiara Passolunghi – European Journal of Psychology of Education, 2025
Math self-competence beliefs, namely, math self-efficacy and math self-concept, are crucial factors in sustaining math learning. Since there is a lack of literature on interventions targeting math self-competence beliefs in middle school students, the aim of this systematic review is to provide a narrative synthesis of the characteristics of…
Descriptors: Mathematics Skills, Self Efficacy, Self Concept, Mathematics Instruction
Jian-Qiao Li; Jun Li; Fozia Ghouri; Khalid Mahmood – SAGE Open, 2025
The current study aims to investigate the impact of dyadic learning and digital transformation impact on knowledge exchange in the presence of CPEC as mediator and technological adaptation as moderating factor. The study underscores the critical role of dyadic learning, digital transformation, and technological adoption in optimizing the knowledge…
Descriptors: Cooperative Learning, Foreign Countries, Interpersonal Relationship, Technology Integration
Sebastian Simon; Iza Marfisi-Schottman; Sébastien George – International Association for Development of the Information Society, 2024
Technology to support collaborative learning has come a long way. Interactive tabletops support collaboration when correctly integrated in activity design. While these devices can now, in principle, be purchased by the general public, wide adoption in schools is hindered by their high cost and lack of mobility. In this paper, we analyze the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Samantha Burns; Elaine Hoan; Scott Hreno; Esther Yu; Leah Brathwaite; Joel P. Wiebe; Linda A. White; Elizabeth Dhuey; Michal Perlman – Educational Review, 2024
Early educational settings such as early childhood education and care and kindergarten (i.e. formal schooling) are important contexts to foster children's peer collaboration, an important skill for the twenty-first century. The prevalence of technology in early educational settings has continued to increase rapidly in ways that can support the…
Descriptors: Educational Technology, Technology Uses in Education, Early Childhood Education, Cooperative Learning
Li-Wei Peng; Cheun-Yeong Lee – Excellence in Education Journal, 2024
Numerous educators, instructional designers, and technology specialists utilize case study methodologies to achieve various objectives, such as elevating the profession's status, bridging theory and practice, applying knowledge to real-world classroom and workplace scenarios, honing decision-making skills, and inspiring future professionals. This…
Descriptors: Graduate Students, Case Studies, Animation, Technology Uses in Education
Parag Vichare; Balaji Aresh; Michele Cano; Marco Gilardi – Cogent Education, 2024
Today, Extended Reality (XR) technologies are exceedingly integrated into Architecture, Engineering and Construction (AEC) industries for collaboratively reviewing product design and development tasks. Reported study in this paper aims at integrating XR technologies in undergraduate programmes. This paper provides a descriptive analysis of…
Descriptors: Undergraduate Students, Engineering Education, Computer Simulation, Student Attitudes
Alberto A. P. Cattaneo; Frank De Jong; José L. Ramos; Sirpa Laitinen-Väänänen; Margus Pedaste; Äli Leijen; Alessia Evi-Colombo; Ricardo Monginho; Marije Bent; Erick Velasquez-Godinez; Rik Van Steenbergen – European Journal of Teacher Education, 2024
The educational potential of video is a long-lasting, multi-faceted topic, and the affordances of technological advancement have recently revitalised this discussion. However, teachers are still far from competently integrating or becoming accustomed to video-based pedagogy, especially in collaborative pedagogy. To provide teachers and teacher…
Descriptors: Foreign Countries, Higher Education, Teacher Education, Video Technology
Su, Fan; Zou, Di – Computer Assisted Language Learning, 2022
With the emergence of educational technology, technology-enhanced collaborative language learning had gained increasing attention from learners, educators, and researchers, and a large number of studies had been conducted to investigate the effects of technology-enhanced collaborative learning on students' development of language knowledge and…
Descriptors: Technology Uses in Education, Cooperative Learning, Second Language Learning, Educational Technology