Publication Date
In 2025 | 6 |
Since 2024 | 16 |
Since 2021 (last 5 years) | 51 |
Since 2016 (last 10 years) | 161 |
Since 2006 (last 20 years) | 210 |
Descriptor
Educational Technology | 221 |
Technology Uses in Education | 221 |
Programming | 203 |
Teaching Methods | 110 |
Foreign Countries | 102 |
Student Attitudes | 52 |
College Students | 46 |
Computer Science Education | 45 |
Computer Software | 44 |
Higher Education | 38 |
Online Courses | 36 |
More ▼ |
Source
Author
Publication Type
Education Level
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 2 |
Group Assessment of Logical… | 1 |
Study Process Questionnaire | 1 |
What Works Clearinghouse Rating
Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
Harry Barton Essel; Dimitrios Vlachopoulos; Henry Nunoo-Mensah; John Opuni Amankwa – British Journal of Educational Technology, 2025
Conversational user interfaces (CUI), including voice interfaces, which allow users to converse with computers via voice, are gaining wide popularity. VoiceBots allow users to receive a response in real-time, regardless of the communication device. VoiceBots have been explored in fields such as customer service to automate repetitive queries and…
Descriptors: Foreign Countries, Artificial Intelligence, Program Effectiveness, Undergraduate Students
Harnejan K. Atwal; Kenjiro W. Quides – Journal of Microbiology & Biology Education, 2024
Many 4-year public institutions face significant pedagogical challenges due to the high ratio of students to teaching team members. To address the issue, we developed a workflow using the programming language R as a method to rapidly grade multiple-choice questions, adjust for errors, and grade answer-dependent style multiple-choice questions,…
Descriptors: Programming Languages, Public Colleges, Grading, Holistic Evaluation
Kuuku Nyameye Wilson; Benjamin Ghansah; Patricia Ananga; Stephen Opoku Oppong; Winston Kwamina Essibu; Einstein Kow Essibu – Education and Information Technologies, 2025
This systematic literature review examines the use of computer games as instructional aids in the teaching and learning of programming. With the ubiquitous nature of technology permeating various aspects of modern life, the integration of gaming devices into educational settings has garnered increased attention. This paper investigates whether…
Descriptors: Literature Reviews, Computer Games, Technology Uses in Education, Educational Technology
Wahid Yunianto; Guillermo Bautista Jr.; Bungkus Dias Prasetyo; Zsolt Lavicza – International Journal for Technology in Mathematics Education, 2024
As computational thinking (CT) is new to teachers, they need support on how CT integration will work. This study examines the use of a hypothetical learning trajectory (HLT) to support teachers in integrating computational thinking into mathematics lessons utilizing GeoGebra. By employing the educational design research (EDR) methodology, the…
Descriptors: Computer Software, Mental Computation, Mathematics Instruction, Educational Technology
Johri, Aditya – Research in Learning Technology, 2022
There has been a conscious effort in the past decade to produce a more theoretical account of the use of technology for learning. At the same time, advances in artificial intelligence (AI) are being rapidly incorporated into learning technologies, significantly changing their affordances for teaching and learning. In this article I address the…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Affordances
Chiao Ling Huang; Lianzi Fu; Shih-Chieh Hung; Shu Ching Yang – Journal of Computer Assisted Learning, 2025
Background: Many studies have highlighted the positive effects of visual programming instruction (VPI) on students' learning experiences, programming self-efficacy and flow experience. However, there is a notable gap in the research on how these factors specifically impact programming achievement and learning intentions. Our study addresses this…
Descriptors: Attention, Self Efficacy, Visual Aids, Instructional Effectiveness
Hao-Chiang Koong Lin; Chun-Hsiung Tseng; Nian-Shing Chen – Educational Technology & Society, 2025
In recent years, learning programming has been a challenge for both learners and educators. How to enhance student engagement and learning outcomes has been a significant concern for researchers. This study examines the effects of AI-based pedagogical agents on students' learning experiences in programming courses, focusing on web game development…
Descriptors: Programming, Learner Engagement, Self Efficacy, Artificial Intelligence
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; George Chibuike Agbo; Chukwuma Mgboji; Saint Oliver Rotachukwu Ngwoke; Moeketsi Mosia – ACM Transactions on Computing Education, 2025
The integration of digital technology into various sectors has transformed education globally, yet its adoption in Nigeria remains constrained by a lack of adequately trained personnel. This study addresses this gap by developing a Project-Based Arduino Robot Application (PARA) for teaching Robotics Programming to preservice teachers. A Research…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Programming
Naya-Varela, Martin; Guerreiro-Santalla, Sara; Baamonde, Tamara; Bellas, Francisco – IEEE Transactions on Learning Technologies, 2023
This article presents the Robobo SmartCity model, an educational resource to introduce students to computational intelligence (CI) topics using educational robotics as the core learning technology. Robobo SmartCity allows educators to train learners in artificial intelligence (AI) fundamentals from a feasible and practical perspective, following…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Computation
Alonso Ogueda-Oliva; Padmanabhan Seshaiyer – International Journal of Mathematical Education in Science and Technology, 2024
In this paper, we introduce novel instructional approaches to engage students in using modelling with data to motivate and teach differential equations. Specifically, we introduce a pedagogical framework that will execute instructional modules to teach different solution techniques for differential equations through repositories and notebook…
Descriptors: Mathematical Models, Equations (Mathematics), Mathematics Instruction, Learning Modules
Lihui Sun; Junjie Liu – Education and Information Technologies, 2024
There has been a global consensus to develop computational thinking (CT) in primary education, but the biggest obstacle to promoting CT is teachers' lack of sufficient CT. This study explored the effects of micro: bit educational robotics (MER) programming activities on primary teachers' CT and programming attitudes (PA) while considering the…
Descriptors: Gender Differences, Elementary School Teachers, Robotics, Programming
Andrew Pilsch – Learning, Media and Technology, 2024
This article considers what 'minimal' might mean in the context of using minimal computing tools in the humanities classroom. Specifically, it recounts experiences teaching students to make websites using Jekyll, a popular minimal website generation tool, using different understandings of 'minimal.' In one, students were encouraged to use a Web…
Descriptors: Educational Technology, Technology Uses in Education, Humanities Instruction, Web Sites
Gonzalez, Fernando – Education and Information Technologies, 2023
The study of robotics has become a popular course among many educational programs, especially as a technical elective. A significant part of this course involves having the students learn how to program the movement of a robotic arm by controlling the velocity of its individual joint motors, a topic referred to as joint programming. They must…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Simulation
Emmanuel Anthony Kornyo – ProQuest LLC, 2021
Human beings by nature have a predisposition towards learning and the exploration of the natural world. We are intrinsically intellectual and social beings knitted with adaptive cognitive architectures. As Foot (2014) succinctly sums it up: "humans act collectively, learn by doing, and communicate in and via their actions" and they…
Descriptors: Technology Uses in Education, Artificial Intelligence, STEM Education, Educational Technology