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Showing 1 to 15 of 31 results Save | Export
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Turan, Zeynep; Kucuk, Sevda; Karabey, Sinem Cilligol – Participatory Educational Research, 2022
This study aimed to investigate the pre-service teachers' behavioural intentions about using gamification tools and the critical factors affecting their usage. The data were collected from 313 pre-service teachers from two large-scale universities in Turkey through a questionnaire with seven constructs: perceived ease of use, usefulness,…
Descriptors: Preservice Teachers, Intention, Educational Games, Student Attitudes
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Shadiev, Rustam; Wang, Xueying; Huang, Yueh-Min – Educational Technology Research and Development, 2021
Cross-cultural learning projects were carried out in learning environments created using Web 1.0 or Web 2.0 technologies in previous related studies. However, such environments have a limited ability to provide learners with immersive learning experiences of a foreign culture and fail to make them feel virtually present in a foreign cultural…
Descriptors: Cross Cultural Training, Computer Simulation, Emotional Intelligence, Web 2.0 Technologies
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Teo, Timothy; Sang, Guoyuan; Mei, Bing; Hoi, Cathy Ka Weng – Interactive Learning Environments, 2019
In recent years, there has been an exponential growth of the explorations around the pedagogical use of Web 2.0 technologies in China. This study offers an alternate perspective by examining predictors of pre-service teachers' uptake of Web 2.0 technologies for teaching purposes. On the basis of prior related research focusing on the pedagogical…
Descriptors: Foreign Countries, Web 2.0 Technologies, Educational Technology, Technology Uses in Education
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Kalianne L. Neumann; Theodore J. Kopcha – International Journal of Designs for Learning, 2019
This paper presents a design case that describes the design, development, and user experience testing of a Google Docs revision add-on. The add-on is an instructional, peer review tool intended to help students distinguish surface-level feedback from text-based feedback in order to develop their revision task schema. Eleven secondary teachers…
Descriptors: Revision (Written Composition), Feedback (Response), Web 2.0 Technologies, Peer Evaluation
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Haworth, Ryan – TechTrends: Linking Research and Practice to Improve Learning, 2016
In this paper I discuss "personal learning environments" and their diverse benefits, uses, and implications for life-long learning. Personal Learning Environments (PLEs) are Web 2.0 and social media technologies that enable individual learners the ability to manage their own learning. Self-directed learning is explored as a foundation…
Descriptors: Independent Study, Web 2.0 Technologies, Social Media, Educational Technology
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Borboa, Danielle; Joseph, Mathew; Spake, Deborah; Yazdanparast, Atefeh – Journal of Learning in Higher Education, 2017
This study examines student views and use of technology in conjunction with university coursework. Results reveal that there is widespread use of Microsoft PowerPoint and certain learning management system (LMS) features; however, there are significant differences in views concerning the degree to which these LMS tools enhance learning based on…
Descriptors: Higher Education, Technology Uses in Education, Database Management Systems, Use Studies
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Kim, Kioh; Taylor, Michael – International Journal of Multidisciplinary Perspectives in Higher Education, 2017
The purpose of this study was to examine the relationship between Adult ELLs' perceived ease of use and usefulness of Edmodo and their intent to use the social learning network for language learning. The study also sought to examine how the Adult ELLs' perceptions of the ease of use and usefulness of Edmodo related to their language acquisition.…
Descriptors: Social Networks, Second Language Learning, English Language Learners, Student Attitudes
Cunningham, Kelly J. – ProQuest LLC, 2018
For second language writing (SLW) instructors, decisions regarding technology-mediated feedback are particularly complex as they must also navigate student language proficiency, which may vary across different areas such as reading or listening. Yet technology-mediated feedback remains an underexplored realm in SLW especially with regard to how…
Descriptors: Feedback (Response), Second Language Instruction, Writing Instruction, Computer Mediated Communication
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Gu, Jia – Educational Media International, 2014
This paper reports on the development of the "MobLearn@Work" App, which emerged from a study of informal learning among five employees at different companies in China. The purpose of the study was to develop a strategy for the design of mobile learning support tools that would enhance informal learning in the workplace. The App was…
Descriptors: Computer Oriented Programs, Electronic Learning, Foreign Countries, Educational Technology
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Miranda, Paula; Isaias, Pedro; Costa, Carlos J.; Pifano, Sara – Journal of Information Technology Education: Research, 2017
Aim/Purpose: As e-Learning 3.0 evolves from a theoretical construct into an actual solution for online learning, it becomes crucial to accompany this progress by scrutinising the elements that are at the origin of its success. Background: This paper outlines a framework of e-Learning 3.0's critical success factors and its empirical validation.…
Descriptors: Program Validation, Success, Qualitative Research, Performance Factors
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Liu, M.; Abe, K.; Cao, M. W.; Liu, S.; Ok, D. U.; Park, J.; Parrish, C.; Sardegna, V. G. – CALICO Journal, 2015
Although educators are excited about the potential of social network sites for language learning (SNSLL), there is a lack of understanding of how SNSLL can be used to facilitate teaching and learning for English as Second language (ESL) instructors and students. The purpose of this study was to examine the affordances of four selected SNSLL…
Descriptors: Social Media, Second Language Instruction, English (Second Language), Technology Uses in Education
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Sun, Yanyan; Gao, Fei – Journal of Information Technology Education: Innovations in Practice, 2014
Web annotation is a Web 2.0 technology that allows learners to work collaboratively on web pages or electronic documents. This study explored the use of Web annotation as an online discussion tool by comparing it to a traditional threaded discussion forum. Ten graduate students participated in the study. Participants had access to both a Web…
Descriptors: Web 2.0 Technologies, Notetaking, Electronic Publishing, Collaborative Writing
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Petrovic, Natasa; Jeremic, Veljko; Cirovic, Marko; Radojicic, Zoran; Milenkovic, Nemanja – American Journal of Distance Education, 2014
Very few research papers and case studies have shown successful integration of both Facebook and Moodle in the educational experience of students. This study sought to evaluate the educational benefits of the increasingly popular Facebook--which plays an important role in students' social life as well as their academic life--and to compare it with…
Descriptors: Foreign Countries, Technology Uses in Education, Student Surveys, Preferences
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Llorente Cejudo, María del Carmen – Journal of New Approaches in Educational Research, 2013
On the basis of the Research Project funded by the Spanish Ministry of Education under the title "Design, production and evaluation of a 2.0 learning environment for faculty training in the use of Information and Communication Technologies (ICTs)" (EDU2009-08 893), experts have used the external competence coefficient to evaluate the…
Descriptors: Educational Environment, Computer System Design, Technological Literacy, Faculty Development
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Hwang, Gwo-Haur; Chu, Hui-Chun; Chen, Beyin; Cheng, Zheng Shan – International Journal of Distance Education Technologies, 2014
The rapid progress of wireless communication, sensing, and mobile technologies has enabled students to learn in an environment that combines learning resources from both the real world and the digital world. It can be viewed as a new learning style which has been called context-aware ubiquitous learning. Most context-aware ubiquitous learning…
Descriptors: Web 2.0 Technologies, Electronic Learning, Educational Technology, Experiential Learning
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