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Semiral Öncü – Journal of Educational Technology and Online Learning, 2023
Videos as instructional materials have become an important part of higher education. The ability of videos to be shared and used in social and educational settings demonstrates their increasingly significant contemporary impact. Identifying the video features that affect student engagement as a success indicator can therefore contribute to the…
Descriptors: Computer System Design, Visual Aids, Computer Software, Courseware
Jeanette Abrahamsen; Glenn Gordon Smith; Vanya Tsvetkova – Quarterly Review of Distance Education, 2023
This interview study offers educators practical tips on using tools to improve online learning experiences. Eleven instructors, professors, and instructional designers were interviewed about the challenges they faced designing and teaching online university courses in Florida. This study aimed to explore how educators and instructional designers…
Descriptors: Videoconferencing, Learning Management Systems, Educational Technology, College Faculty
Fangfang Zhu; Zhongling Pi; Jiumin Yang – Educational Psychology Review, 2024
This meta-analysis explores the impact of positive instructors on learning from instructional videos. Both the contagion theory and the cognitive-affective theory of learning with media suggest that positive instructors can facilitate learning. This review analyzed 37 studies reporting various outcomes, including positive emotion, motivation,…
Descriptors: Video Technology, Teacher Attitudes, Positive Attitudes, Educational Technology
Gashoot, Moamer; Eve, Bob; Mohamed, Tahani – Journal of Education, 2023
In industrial design education, the curriculum should be structured to facilitate and advance student learning. The purpose of this work is to enhance the education by introducing mobile lectures and imbedded innovative approach to Bournemouth University (BU) Education, which will be employed by the lecturer in the years to come.
Descriptors: Industry, Design, Telecommunications, Handheld Devices
Pekyürek, Mehmet Fatih; Durak, Hatice Yildiz; Saritepeci, Mustafa; Aydogdu, Yildiz Özaydin; Yildiz, Eda Akdogdu – Journal of Learning and Teaching in Digital Age, 2023
A usability test during the development of learning material can reduce many usability problems. Furthermore, this can increase the quality and efficiency of the material. Therefore, the purpose of this study is to evaluate the usability of e-contents developed to increase parents' digital parenting competencies and awareness. In this study, a…
Descriptors: Usability, Instructional Materials, Material Development, Video Technology
Fyfield, Matthew; Henderson, Michael; Phillips, Michael – Australasian Journal of Educational Technology, 2022
Instructional videos are increasingly part of the teaching practices of educators across all sectors. The most common theoretical lens used to design and evaluate instructional videos has been to apply principles emerging from the cognitive theory of multimedia learning. However, these principles have been largely developed from research using…
Descriptors: Instructional Improvement, Instructional Design, Video Technology, Educational Technology
Characteristics and Recommendations for the Virtual Role Model Visit -- Based on a Literature Review
Skov, Mette; Lykke, Marianne – Journal of Science Education and Technology, 2023
In recent years, several role-modelling initiatives have been testing and exploring the use of digital technologies to facilitate young people's encounters with role models in the science, technology, engineering, and mathematics (STEM) fields. The aim of this article is twofold. Firstly, through a literature review, the article aims to provide an…
Descriptors: Role Models, STEM Education, Instructional Design, Educational Technology
Chantraine Braillon, Cécile; Idmhand, Fatiha – Education for Information, 2023
In the framework of DiMPAH (Digital Methods Platform for Arts and Humanities), an online course "e-spect@tor for performing arts" has been designed to make available digital methods created by the Digital Humanities project "The spectator's school" to the scientific community and the students. The main aim of this course is to…
Descriptors: Theater Arts, Art Education, Video Technology, Electronic Learning
Jason K. McDonald; Jonathan Balzotti; Melissa Franklin; Jessica Haws; Jamin Rowan – International Journal of Designs for Learning, 2023
In this design case, we report our design and playtest of a form of alternative reality, educational simulation that we call a playable case study (PCS). One of the features that make our simulations unique is how they are designed to implement a principle called This Is Not a Game, or TINAG, meaning that the affordances we design into the…
Descriptors: Computer Simulation, Program Design, Program Development, Barriers
Hamza Polat; Elif Taslibeyaz – Education and Information Technologies, 2024
During the COVID-19 pandemic, there was an increase in the use of online courses, which required improvements in their effectiveness. To address this, the online flipped model was suggested as a solution, and this study aimed to assess the efficacy of using interactive instructional videos within an online flipped course design. The study employed…
Descriptors: Video Technology, Interaction, Flipped Classroom, COVID-19
Joseph Wong; Lindsey E. Richland; Brad Hughes – AERA Online Paper Repository, 2024
Amidst the disruptions caused by COVID-19, maintaining learner engagement in traditional and online courses has become a significant concern. This study explores the use of embedded video questions in an undergraduate Biology course grounded in the Learning Experience Design (LXD) pedagogical paradigm with the objective to reduce cognitive load…
Descriptors: Learning Experience, Cognitive Processes, Student Behavior, Video Technology
Lawson, Alyssa P.; Davis Caylor R.; Son, Ji Y. – Journal of the Scholarship of Teaching and Learning, 2019
The flipped classroom has recently become a popular method used in both higher education and K-12 classrooms, yet research has not consistently demonstrated clear benefits of flipping a classroom. Also, any benefits seen might not be from the flipped design itself, but instead from the individual aspects of a flipped classroom (e.g., more active…
Descriptors: Video Technology, Homework, Educational Technology, Technology Uses in Education
Yung, Kevin Wai-Ho – Educational Studies, 2022
Private tutoring, or shadow education, has become a widespread phenomenon globally. Its growth can be attributed to the expansion of cram schools offering live and video tutoring. This study critically analyses students' perceptions of video-recorded classes. Specifically, it problematises students' preference for video-recorded classes by…
Descriptors: Tutoring, Private Education, Student Attitudes, Foreign Countries
Gillespie, Bruce – Teaching & Learning Inquiry, 2022
Research shows that high levels of engagement help students learn more effectively, feel better about their learning, and improve retention rates. One reason why students report low engagement is a perceived disconnect between theory (what they learn in class) and practice (what happens in the outside world). This paper reports on the results of a…
Descriptors: Story Telling, Educational Technology, Game Based Learning, Learner Engagement
Colasante, Meg – Australasian Journal of Educational Technology, 2022
While online teaching involves a range of contemporary digital tools, there are strong indicators for an ongoing place for video in a new digital learning world. For example, the use of video during the pandemic, to urgently translate on-campus lectures to online content, refocussed the argument on the role of video into the next phase of digital…
Descriptors: Video Technology, Technology Uses in Education, Electronic Learning, COVID-19