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Showing 1 to 15 of 39 results Save | Export
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El-Attar, Noha Ezzat; El-Ela, Niveen Abo; Awad, Wael A. – International Journal of Web-Based Learning and Teaching Technologies, 2019
Improving the performance of e-learning services to provide a scalable and effective e-learning system is a big challenge for the educational organizations. The e-learning system faces many challenges in pedagogical services (e.g. learning design and learning content problems), and technical services (e.g. resource provisioning and financial…
Descriptors: Electronic Learning, Individualized Instruction, Virtual Classrooms, Computer System Design
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Steele, Patricia; Burleigh, Cheryl; Kroposki, Margaret; Magabo, Myrene; Bailey, Liston – Journal of Educational Technology Systems, 2020
Developers and designers of virtual and augmented reality (VR/AR) products are expressing concerns regarding accountability for ethical design and use of VR/AR products in virtual learning environments. Within the field of education, more research is needed to determine how VR/AR designers make decisions regarding ethical issues, and particularly…
Descriptors: Ethics, Computer System Design, Computer Simulation, Instructional Design
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Harrison, Michelle – Open Praxis, 2018
Over the past decade we have seen a rise in the adoption and proliferation of social technologies, and along with these a move to build on the capacity to embrace new pedagogies and practices that can open our boundaries for both teaching and learning. How do we determine what we mean by space specifically in online environments and how can we…
Descriptors: Educational Environment, Online Courses, Electronic Learning, Online Systems
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Wang, Ning; Chen, Xuemin; Lan, Qianlong; Song, Gangbing; Parsaei, Hamid R.; Ho, Siu-Chun – IEEE Transactions on Learning Technologies, 2017
With the unprecedented growth of e-learning, more and more new IT technologies are used to develop e-learning tools. As one of the most common forms of social computing, Wiki technology has been used to develop the collaborative and cooperative learning platform to support multiple users learning online effectively. In this paper, we propose a new…
Descriptors: Engineering Education, Web 2.0 Technologies, Virtual Classrooms, Cooperative Learning
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da Silva Marques Ribeiro, Andrea; Rodrigues Oliveira, Esequiel; Fortes Mello, Rodrigo – Open Praxis, 2017
Blended learning, the combination of face-to-face teaching with a virtual learning environment (VLE), is the theme of this study that aims at describing and analyzing the implementation of a VLE in the Institute of Application Fernando Rodrigues da Silveira, an academic unit of the State University of Rio de Janeiro. This study's main contribution…
Descriptors: Foreign Countries, Virtual Classrooms, Educational Environment, Blended Learning
Rattanarungrot, Sasithorn; White, Martin; Newbury, Paul – International Association for Development of the Information Society, 2014
This paper describes the design of our service-oriented architecture to support mobile multiple object tracking augmented reality applications applied to education and learning scenarios. The architecture is composed of a mobile multiple object tracking augmented reality client, a web service framework, and dynamic content providers. Tracking of…
Descriptors: Handheld Devices, Electronic Learning, Learning Experience, Educational Experience
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Di Blas, N.; Bucciero, A.; Mainetti, L.; Paolini, P. – IEEE Transactions on Learning Technologies, 2012
Multi-User Virtual Environments (MUVEs) are often used to support learning in formal and informal educational contexts. A technology-based educational experience consists of several elements: content, syllabus, roles, sequence of activities, assignments, assessment procedures, etc. that must be aligned with the affordances of the technologies to…
Descriptors: Virtual Classrooms, Educational Technology, Cooperative Learning, Instructional Design
Kafadarova, Nadezhda; Sotirov, Sotir; Milev, Mihail – Online Submission, 2012
Technology nowadays enables the remote access to laboratory equipment and instruments via Internet. This is especially useful in engineering education, where students can conduct laboratory experiment remotely. Such remote laboratory access can enable students to use expensive laboratory equipment, which is not usually available to students. In…
Descriptors: Active Learning, Engineering Education, Telecommunications, Internet
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Woolson, Maria Alessandra – International Journal of Virtual and Personal Learning Environments, 2012
Middleverse de Español (MdE) is an evolving platform for foreign language (FL) study, aligned to the goals of ACTFL's National Standards and 2007 MLA report. The project simulates an immersive environment in a virtual 3-D space for the acquisition of translingual and transcultural competence in Spanish meant to support content-based and…
Descriptors: Language Acquisition, Virtual Classrooms, Computer System Design, Computer Simulation
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Chao, K.-J.; Hung, I.-C.; Chen, N.-S. – Journal of Computer Assisted Learning, 2012
Online learning has been rapidly developing in the last decade. However, there is very little literature available about the actual adoption of online synchronous assessment approaches and any guidelines for effective assessment design and implementation. This paper aims at designing and evaluating the possibility of applying online synchronous…
Descriptors: Electronic Learning, Student Evaluation, Online Courses, Computer Software
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Cetin, Aydin; Guler, Inan – Journal of Educational Technology Systems, 2011
Web3D presents many opportunities for learners in a virtual world or virtual environment over the web. This is a great opportunity for open-distance education institutions to benefit from web3d technologies to create courses with interactive 3d materials. There are many open source and commercial products offering 3d technologies over the web…
Descriptors: Distance Education, Decision Making, Virtual Classrooms, Internet
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Othman, Mahfudzah; Othman, Muhaini – Turkish Online Journal of Distance Education, 2012
This paper discusses the proposed model of the collaborative virtual learning system for the introductory computer programming course which uses one of the collaborative learning techniques known as the "Think-Pair-Share". The main objective of this study is to design a model for an online learning system that facilitates the…
Descriptors: Foreign Countries, Electronic Learning, Cognitive Style, Computer Assisted Instruction
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Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
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Burd, Stephen D.; Seazzu, Alessandro F.; Conway, Christopher – Journal of Information Technology Education, 2009
Current technology enables schools to provide remote or virtual computing labs that can be implemented in multiple ways ranging from remote access to banks of dedicated workstations to sophisticated access to large-scale servers hosting virtualized workstations. This paper reports on the implementation of a specific lab using remote access to…
Descriptors: Workstations, Educational Technology, Computer System Design, Computer Networks
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Sanders, Janet H.; Udoka, Silvanus J. – Simulation & Gaming, 2010
Fundamental concepts and definitions of electronic learning (eLearning) continue to emerge, and theories of eLearning that have been advanced thus far cover an array of academic perspectives including training and education, learning and knowledge, and technology and applications to specific market segments. Any study of the effectiveness and…
Descriptors: Electronic Learning, Program Effectiveness, Manufacturing, Virtual Classrooms
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