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Showing 1 to 15 of 26 results Save | Export
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J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning
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Glaser, Manuela; Knoos, Manuel; Schwan, Stephan – Instructional Science: An International Journal of the Learning Sciences, 2022
Based on previous research on multimedia learning and text comprehension, an eye-tracking study was conducted to examine the influence of audio text coherence on visual attention and memory in a multimedia learning situation with a focus on picture comprehension. Audio text coherence was manipulated by the type of LDI structure, that is, whether…
Descriptors: Multimedia Instruction, Multimedia Materials, Pictorial Stimuli, Reading Comprehension
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Fanguy, Mik; Costley, Jamie; Baldwin, Matthew; Lange, Christopher; Wang, Holly – International Review of Research in Open and Distributed Learning, 2019
Media diversity within video lectures has been shown to have an effect on students who participate in both flipped classes as well as online courses. While some research claims that content delivered through multiple sources leads to more learning, contrasting research makes the claim that too much media hinders cognitive processing. The present…
Descriptors: Teaching Methods, Lecture Method, Video Technology, Homework
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Rho, Edison; Chan, Kenney; Varoy, Elliot John; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2020
There is a pressing need for effective pedagogical methods of manual languages, as evident in the decline of manual languages, such as New Zealand Sign Language (NZSL). Despite being recognized as one of New Zealand's official languages, recent censuses have shown that fluent NZSL signers have been steadily decreasing. There is a cultural…
Descriptors: Experiential Learning, Computer Simulation, Educational Technology, Technology Uses in Education
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Venezia, Alexandra P.; Wirth, Christopher K.; Vinci, Debra M. – Physical Educator, 2019
Parents play a pivotal role in increasing children's physical activity levels and reducing time spent in sedentary activities. Positive role modeling of physical activity behaviors influences the amount of screen time use and engagement in at-home physical activity. This study aimed to determine the effectiveness and perceived usability of a…
Descriptors: Parent Role, Child Health, Health Promotion, Physical Activity Level
Hughes, Edith Allen – ProQuest LLC, 2017
Multimedia analysts are challenged by the massive numbers of unconstrained video clips generated daily. Such clips can include any possible scene and events, and generally have limited quality control. Analysts who must work with such data are overwhelmed by its volume and lack of computational tools to probe it effectively. Even with advances…
Descriptors: Multimedia Materials, Multimedia Instruction, Visual Stimuli, Attention
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Butler, Janine – Composition Forum, 2018
Informed by my embodiment as a Deaf instructor asking hearing students to challenge captioning conventions, this article shows how hearing composers can reimagine the design of their captioned videos, and appreciate students' embodied responses to new rhetorical situations. The embodied methodology and methods in this article incorporate embodied…
Descriptors: Deafness, Hearing Impairments, Video Technology, Visual Aids
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Wargo, Jon M. – Journal of Literacy Research, 2018
Drawing upon conceptual approaches in sound studies, posthuman literacies, and new materialisms, this article highlights how writing for young learners is always already an emplaced invention of "withness." Zeroing in on a diffractive experiment of young children reauthoring Showers's picture book, "The Listening Walk," this…
Descriptors: Writing (Composition), Literacy, Young Children, Educational Technology
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Alvarenga, Cacilda Encarnação Augusto; Ginestié, Jacques; Brandt-Pomares, Pascale – Education and Information Technologies, 2017
This study investigated the use of digital learning objects in elementary and secondary schools. The specific objectives were: a) to identify the frequency with which learning object are used by teachers, the type of object most frequently used, the teaching strategies that is more frequently adopted, the main reason for the use of learning…
Descriptors: Foreign Countries, Resource Units, Educational Technology, Technology Uses in Education
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Kim, SoHee – Research-publishing.net, 2016
This study examines the salient multimodal approaches for communicative competence and learners' reactions through storytelling tasks with three different modes: a silent movie clip, a movie clip with only sound effects, and a movie clip with sound effects and dialogue. In order to measure different multimodal effects and to define better delivery…
Descriptors: Educational Technology, Technology Uses in Education, Story Telling, Multimedia Instruction
Gandhi, Ankit; Biswas, Arijit; Deshmukh, Om – International Educational Data Mining Society, 2015
In this paper, we propose a visual saliency algorithm for automatically finding the topic transition points in an educational video. First, we propose a method for assigning a saliency score to each word extracted from an educational video. We design several mid-level features that are indicative of visual saliency. The optimal feature combination…
Descriptors: Video Technology, Technology Uses in Education, Educational Technology, Vocabulary
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Smith, Chad; Allman, Tamby; Crocker, Samantha – Online Learning, 2017
This study and discussion center upon the use of "YouTube's" automatic captioning feature with college-age adult readers. The study required 75 participants with college experience to view brief middle school science videos with automatic captioning on "YouTube" and answer comprehension questions based on material presented…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Middle Schools
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Ip, Horace H. S.; Lai, Candy Hoi-Yan; Wong, Simpson W. L.; Tsui, Jenny K. Y.; Li, Richard Chen; Lau, Kate Shuk-Ying; Chan, Dorothy F. Y. – Cogent Education, 2017
Previous research has illustrated the unique benefits of three-dimensional (3-D) Virtual Reality (VR) technology in Autism Spectrum Disorder (ASD) children. This study examined the use of 3-D VR technology as an assessment tool in ASD children, and further compared its use to two-dimensional (2-D) tasks. Additionally, we aimed to examine…
Descriptors: Autism, Pervasive Developmental Disorders, Simulated Environment, Educational Technology
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Siegel, Ellin B.; Lien, Susan E. – Focus on Autism and Other Developmental Disabilities, 2015
A single-subject, alternating treatment study compared the impact of two types of photograph displays of contrasting contextual complexity. The study examined the impact of high-context and no-context photographs, displayed on an iPad, on the ability of three preschool children with autism spectrum disorder (ASD) to transition to play activities.…
Descriptors: Autism, Pervasive Developmental Disorders, Photography, Visual Stimuli
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Goker, Hanife; Ozaydin, Latife; Tekedere, Hakan – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Early intervention and early education have a special place in educating the children with Impaired Hearing (IH). The advancements in information and communication technologies have led to adopting the view that such technologies could be applied in the educational process of the children with IH. Besides, the positive results acquired in the…
Descriptors: Early Intervention, Hearing Impairments, Computer Software, Young Children
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