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Showing 1 to 15 of 35 results Save | Export
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Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
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Mohsen Asgari; Fong-Chun Tsai; Linda Mannila; Filip Strömbäck; Kazi Masum Sadique – Discover Education, 2024
As programming emerges as a critical skill in the digital age and digital tools continue to evolve, understanding students' perspectives on the integration of such technologies into their education is crucial. This empirical study explores the perspectives of students in Sweden and Taiwan on the use of digital tools in their programming courses.…
Descriptors: Foreign Countries, Comparative Education, Student Attitudes, Technology Uses in Education
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Alves, Francisco Regis Vieira; Machado Vieira, Renata Passos – International Electronic Journal of Mathematics Education, 2020
The work deals with the study of the roots of the characteristic polynomial derived from the Leonardo sequence, using the Newton fractal to perform a root search. Thus, Google Colab is used as a computational tool to facilitate this process. Initially, we conducted a study of the Leonardo sequence, addressing it fundamental recurrence,…
Descriptors: Mathematical Concepts, Teaching Methods, Visualization, Educational Technology
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Kostadinov, Boyan; Thiel, Johann; Singh, Satyanand – PRIMUS, 2019
The goal of this paper is to promote the use of R and Python as high-level, free, open-source programming environments that can be used as a computational and visualization tool for teaching differential equations. Both R and Python also allow for creating reproducible dynamic documents using Markdown, which combines live code, plain text, and…
Descriptors: Mathematics Instruction, College Mathematics, Undergraduate Study, Programming
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Fairley, David – School Science Review, 2020
This article introduces the use of "VPython" (the "Python" programming language plus a 3D graphics module called "Visual") as a potentially valuable tool in teaching aspects of secondary school chemistry, which also provides an opportunity for students to gain some experience with manipulating and/or writing computer…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Chemistry
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Vosinakis, Spyros; Anastassakis, George; Koutsabasis, Panayiotis – British Journal of Educational Technology, 2018
Logic Programming (LP) follows the declarative programming paradigm, which novice students often find hard to grasp. The limited availability of visual teaching aids for LP can lead to low motivation for learning. In this paper, we present a platform for teaching and learning Prolog in Virtual Worlds, which enables the visual interpretation and…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Simulated Environment
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Kumalija, Elhard; Yi, Sun; Fatih, Ymran – International Association for Development of the Information Society, 2018
Dynamic program visualization tools helps to reduce the cognitive load of students in learning programming. However, to authors' understanding there is no dynamic program visualization tool that can be used in a widely available smartphones. In this study, we design a Dynamic visualization engine for java programs that is integrated to java code…
Descriptors: Programming, Visualization, Difficulty Level, Telecommunications
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Moreno-Marcos, Pedro Manuel; Alario-Hoyos, Carlos; Munoz-Merino, Pedro J.; Estevez-Ayres, Iria; Kloos, Carlos Delgado – IEEE Transactions on Learning Technologies, 2019
One of the characteristics of massive open online courses (MOOCs) is that the overall number of social interactions tend to be higher than in traditional courses, hindering the analysis of social learning. Learners typically ask or answer questions using the forum. This makes messages a rich source of information, which can be used to infer…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
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Laakso, Mikko-Jussi; Kaila, Erkki; Rajala, Teemu – Education and Information Technologies, 2018
Automatically assessed exercises with immediate feedback can be a powerful tool for enhancing the effectiveness of education. In this article, we discuss the design and implementation of a collaborative learning tool called ViLLE. The design is based on experiences gathered from a previously developed and thoroughly researched visualization tool.…
Descriptors: Feedback (Response), Cooperative Learning, Visualization, Design
Narasimhamurthy, Uma; Al Shawkani, Khuloud – Educational Technology, 2010
This article describes a model for teaching Java Programming Language through Dynamic Learning Objects. The design of the learning objects was based on effective learning design principles to help students learn the complex topic of Java Programming. Visualization was also used to facilitate the learning of the concepts. (Contains 1 figure and 2…
Descriptors: Programming Languages, Programming, Visualization, Schools
Fulgham, Susan M.; Shaughnessy, Michael F. – Educational Technology, 2014
Susan M. Fulgham and Michael F. Shaughnessy, Contributing Editors for this journal, present their interview with Marcia C. Linn, Professor of Development and Cognition, specializing in education in mathematics, science, and technology, in the Graduate School of Education at the University of California, Berkeley. Linn is currently investigating…
Descriptors: Interviews, Formative Evaluation, Summative Evaluation, Alternative Assessment
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Mather, Richard – IAFOR Journal of Education, 2015
This paper explores the application of canonical gradient analysis to evaluate and visualize student performance and acceptance of a learning system platform. The subject of evaluation is a first year BSc module for computer programming. This uses "Ceebot," an animated and immersive game-like development environment. Multivariate…
Descriptors: Multivariate Analysis, Program Evaluation, Visualization, Programming
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Schoeman, Marthie; Gelderblom, Helene; Muller, Helene – African Journal of Research in Mathematics, Science and Technology Education, 2013
Program visualization (PV) is one of the approaches to assist novices in introductory programming courses. We investigated the effect of a newly developed PV tool to teach tracing to first-year programming students at a South-African university. The tool takes the form of an interactive computer-based tutorial that teaches students how to draw…
Descriptors: Programming, Visualization, Distance Education, Educational Technology
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Cross, James H., II; Hendrix, T. Dean; Umphress, David A.; Barowski, Larry A.; Jain, Jhilmil; Montgomery, Lacey N. – ACM Transactions on Computing Education, 2009
jGRASP has three integrated approaches for interacting with its dynamic viewers for data structures: debugger, workbench, and text-based interactions that allow individual Java statements and expressions to be executed/evaluated. These approaches can be used together to provide a complementary set of interactions with the dynamic viewers. Data…
Descriptors: Textbooks, Interaction, Methods, Computer Science Education
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Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
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