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Sides, John – PS: Political Science and Politics, 2011
In November 2007, I helped found a blog, "The Monkey Cage", with two of my colleagues, David Park and Lee Sigelman. This site joined a nascent political science blogosphere that is now composed of at least 80 blogs (Farrell and Sides 2010). The goals of "The Monkey Cage" are to publicize political science research and use this research to comment…
Descriptors: Web Sites, Current Events, Political Science, Electronic Publishing
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Davis, Jim; Rocchio, Rosemary A. – EDUCAUSE Review, 2011
Mobile use of the Internet is on target to surpass fixed use by 2014. Three-fourths of all college/university students have purchased or intend to purchase an Internet-enabled handheld device within the next year. The smartphone market is changing almost monthly. Attempting to manage even just one or a few "devices" is becoming a lost…
Descriptors: Computer System Design, Internet, Educational Technology, Technological Advancement
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Grimley, Michael; Green, Richard; Nilsen, Trond; Thompson, David; Tomes, Russell – Active Learning in Higher Education, 2011
Computer games are fun, exciting and motivational when used as leisure pursuits. But do they have similar attributes when utilized for educational purposes? This article investigates whether learning by computer game can improve student experiences compared with a more formal lecture approach and whether computer games have potential for improving…
Descriptors: College Students, Student Experience, Teaching Methods, Video Games
Mann, Michelle – Learning & Leading with Technology, 2011
Adobe Youth Voices (AYV) is a global educational program sponsored by the Adobe Foundation, the philanthropic arm of software maker Adobe. The education-based initiative teaches underserved kids aged 13-18 how to use digital media to comment on their world, share ideas, and take action on the social issues that are important to them. The AYV…
Descriptors: Educational Technology, Community Organizations, Global Education, Adolescents
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Liu, Min; Horton, Lucas; Olmanson, Justin; Toprac, Paul – Educational Technology Research and Development, 2011
This study examines middle school students' learning and motivation as they engaged in a new media enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data, we investigated the effect of a new media environment on sixth graders' science learning, their…
Descriptors: Student Attitudes, Problem Based Learning, Student Motivation, Scores
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Al-Qirim, Nabeel – Computers & Education, 2011
This research evaluates the effectiveness of the Interactive White Board Technology (IWBT) in teaching in the Faculty of Information Technology (FIT) in UAE University. IWBT includes integrated hardware and software components to facilitate teaching process and hence, provides rich and interactive experience for both teachers and students.…
Descriptors: Information Technology, Educational Technology, Courseware, Performance Factors
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Bowers-Campbell, Joy – Journal of Adolescent & Adult Literacy, 2011
Fifteen graduate students enrolled in an English methods class were organized into three book clubs to participate in online literature discussion. Participants' posts about their reading included evidence of group harmony, text focus, text connections, and aesthetic responses. The findings suggest that an online format allows for natural,…
Descriptors: Graduate Students, Reader Response, Computer Uses in Education, Computer Mediated Communication
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Calvo, R. A.; O'Rourke, S. T.; Jones, J.; Yacef, K.; Reimann, P. – IEEE Transactions on Learning Technologies, 2011
Academic writing, individual or collaborative, is an essential skill for today's graduates. Unfortunately, managing writing activities and providing feedback to students is very labor intensive and academics often opt out of including such learning experiences in their teaching. We describe the architecture for a new collaborative writing support…
Descriptors: Architecture, Teaching Methods, Feedback (Response), Collaborative Writing
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Sugimoto, Masanori – IEEE Transactions on Learning Technologies, 2011
This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the…
Descriptors: Design Requirements, Robotics, Projection Equipment, Story Telling
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Lin, Meng-Fen Grace; Sajjapanroj, Suthiporn; Bonk, Curtis J. – IEEE Transactions on Learning Technologies, 2011
This study was conducted to better understand Wikibookian apprenticeship and identity as well as the environment or community they operate in. Our initial study explored the basic demographics, purpose and goals, ownership, collaborative work experiences, successes and failures, and advantages and disadvantages of wikibooks. Those initial results…
Descriptors: Educational Environment, Student Attitudes, Apprenticeships, Textbooks
Davies, Lawrence Bennett – ProQuest LLC, 2010
This research project was done as a preliminary investigation to find the relationship between organizational culture types and technology acceptance in an institution of higher education. Thirty-nine respondents out of a single population of 443 eligible participants returned usable data. Using an online survey, subjects responded to a series…
Descriptors: Higher Education, Organizational Culture, Educational Technology, Computer Uses in Education
Mahoney-O'Neil, Maryellen – ProQuest LLC, 2010
The technological generation gap is a societal phenomenon that also reaches into school classrooms. Typically when the generation gap in technology is discussed it puts students on one side of the gap and teachers on the other, with a clear demarcation implied based on age and assumed experience. This assumption does not account for the emergence…
Descriptors: Student Teachers, Computer Uses in Education, Age Differences, Interviews
Chang, Yoo Kyung – ProQuest LLC, 2010
Metacognition is widely studied for its influence on the effectiveness of learning. With Exploratory Computer-Based Learning Environments (ECBLE), metacognition is found to be especially important because these environments require adaptive metacognitive control by the learners due to their open-ended structure that allows for multiple learning…
Descriptors: Self Efficacy, Protocol Analysis, Construct Validity, Verbal Learning
Loong, Esther Yook-Kin – Mathematics Education Research Group of Australasia, 2010
This paper presents the results of a survey conducted with students (N=97) whose teachers have used the Web in their mathematics classes. The survey looked at students' attitudes towards learning mathematics and their responses to the use of the Internet for learning mathematics. Factor analyses were used to determine the constructs that underlie…
Descriptors: Mathematics Education, Student Attitudes, Foreign Countries, Internet
Zhai, Wei – ProQuest LLC, 2010
Women faculty members have been reported rating their level of knowledge and experience in using technologies lower than male faculty members. A closer examination revealed that women faculty members were likely to use technologies that fit into their pedagogy, met students. learning styles and needs, and facilitated their interactions with…
Descriptors: Women Faculty, Females, Knowledge Level, Teaching Methods
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