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Michael, Kathy – Campus-Wide Information Systems, 2012
Purpose: The purpose of this study is to identify student and staff experiences with online learning at higher education (HE) using the software Elluminate Live! Design/methodology/approach: This paper adopts a qualitative approach, focusing on the reflections of participants (student and teacher) collated over a 12 month period of piloting online…
Descriptors: Learner Engagement, Electronic Learning, Feedback (Response), Curriculum Development
Webb, Sue – Journal of Workplace Learning, 2012
Purpose: What happens when computer software is designed to replace the teacher and the human role is to service the relationship between the software and the learner? Specifically, this paper aims to consider whether or not emotional labour is performed in contexts mediated by technology in the private sector. Design/methodology/approach: The…
Descriptors: Foreign Countries, Teachers, Computer Software, Teacher Role
Patti, Angela L.; Miller, Kevin J. – Rural Special Education Quarterly, 2011
Educational teams often are faced with the task of developing and implementing Behavioral Intervention Plans (BIPs) for students who present challenging and/or disruptive behaviors. This article describes the steps used to develop and implement a self-monitoring BIP that incorporated an innovative software system, iKidTools™. An authentic case…
Descriptors: Behavior Modification, Planning, Behavior Problems, Computer Software
McCall, Jeremiah – Routledge, Taylor & Francis Group, 2011
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and…
Descriptors: Educational Strategies, Video Games, Educational Games, Computer Simulation
Drijvers, Paul – Mathematics Teaching, 2011
Nowadays, many technological means are available to support teaching, such as the interactive whiteboard, class sets of laptop or netbook computers, and high speed internet access. For mathematics education there are advanced software packages for geometry, algebra, calculus, and statistics, which in many cases are available on line at no cost.…
Descriptors: Mathematics Education, Foreign Countries, Educational Technology, Grade 8
Ramdoss, Sathiyaprakash; Mulloy, Austin; Lang, Russell; O'Reilly, Mark; Sigafoos, Jeff; Lancioni, Giulio; Didden, Robert; El Zein, Farah – Research in Autism Spectrum Disorders, 2011
The purpose of this review is to provide a systematic analysis of studies investigating computer-based interventions (CBI) to improve literacy skills (e.g., reading, writing, and vocabulary) in students with autism spectrum disorders (ASD). This review synthesizes intervention outcomes, appraises the certainty of evidence, and describes software…
Descriptors: Autism, Computer Software, Effect Size, Literacy
Sung, Yao-Ting; Chang, Kuo-En; Yu, Wen-Cheng – Computers & Education, 2011
Assuring e-learning quality is of interest worldwide. This paper introduces the methods of e-learning courseware quality assurance (a quality certification system) adopted by the eLQSC (e-Learning Quality Service Centre) in Taiwan. A sequential/explanatory design with a mixed methodology was used to gather research data and conduct data analyses.…
Descriptors: Foreign Countries, Electronic Learning, Quality Control, Reliability
Ross, John A.; Bruce, Catherine D.; Sibbald, Timothy M. – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2011
Studies incorporating technology into the teaching of trigonometry, although sparse, have demonstrated positive effects on student achievement. The optimal sequence for integrating technology with teacher-led mathematics instruction has not been determined. Our research investigated whether technology has a greater impact on student achievement…
Descriptors: Educational Technology, Grade 11, Trigonometry, Mathematics Instruction
Ozgun-Koca, S. Asli; Edwards, Thomas G. – Mathematics Teaching in the Middle School, 2011
A common activity--having students collect data to measure the radius and circumference of circular objects--can be given a new twist. These data can be viewed virtually using technology. A dynamic geometry environment coupled with the powerful capabilities of a spreadsheet can greatly enhance student learning. The activity in this article…
Descriptors: Graphing Calculators, Geometric Concepts, Geometry, Data Collection
Smith, Marissa L.; Cline, Mark A. – Journal of Science Education and Technology, 2011
Radford University was recently configured with a campus-wide wireless local area network. Using these new capabilities, a classroom-based Honors section of Concepts of Biology was conducted solely using electronic technologies (paper was never transferred from professor to student). To accomplish this, students used common software and freeware.…
Descriptors: Biology, Instructional Effectiveness, Computer Software, Educational Technology
Chuang, Hui-Ya; Ku, Heng-Yu – Educational Media International, 2011
The purpose of this study was to examine second language learners' learning achievement and attitudes toward two different types of dual coding designs (text group: image plus on-screen text versus narration group: image plus narration) in Chinese character acquisition. A total of 66 college students who did not have prior knowledge of the Chinese…
Descriptors: Second Language Learning, Educational Technology, Computer Software, Instructional Design
Wang, Minhong; Jia, Haiyang; Sugumaran, V.; Ran, Weijia; Liao, Jian – IEEE Transactions on Education, 2011
Fierce competition, globalization, and technology innovation have forced software companies to search for new ways to improve competitive advantage. Web-based learning is increasingly being used by software companies as an emergent approach for enhancing the skills of knowledge workers. However, the current practice of Web-based learning is…
Descriptors: Testing, Web Based Instruction, Computer Software, Program Effectiveness
Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Gosper, Maree; Malfroy, Janne; McKenzie, Jo – Australasian Journal of Educational Technology, 2013
The pace of technological change accompanied by an evolution in social, work-based and study behaviours and norms poses particular challenges for universities as they strive to develop high quality and sustainable technology-rich learning environments. Maintaining currency with the latest advances is resource intensive, hence the costs incurred in…
Descriptors: Student Experience, Expectation, Foreign Countries, Technology Uses in Education
Rott, Susanne; Weber, Elizabeth Dolly – CALICO Journal, 2013
In this paper we outline an approach to learner preparation that provides a framework to effectively structure a collaborative and cooperative student research assignment using a wiki site as a writing platform. While students are familiar with posting pictures and videos online, they may not be aware of how to effectively integrate text and…
Descriptors: Computer Software, Educational Technology, Computer Uses in Education, Teaching Methods

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