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Gardner, Joel; Jeon, Tae – Journal of Educational Technology Systems, 2010
Merrill proposes First Principles of Instruction, including a problem- or task-centered strategy for designing instruction. However, when the tasks or problems are ill-defined or complex, task-centered instruction can be difficult to design. We describe an online task-centered training at a land-grant university designed to train employees to use…
Descriptors: Educational Strategies, Land Grant Universities, Web Based Instruction, Instructional Design
Calandra, Brendan; Brantley-Dias, Laurie – Educational Technology, 2010
The authors describe the generative process for using video editing for teachers' professional development. The article provides a rationale, a theoretical framework, and a critical review of the authors' work over the past five years.
Descriptors: Editing, Beginning Teachers, Professional Development, Vignettes
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Trumpower, David L.; Sarwar, Gul Shahzad – Journal of Educational Computing Research, 2010
Within the field of education, there has been an increasing recognition of the importance of formative assessment and of structural knowledge. In an effort to fill needs in each of these areas, this article describes an innovative feedback strategy intended to improve students' structural knowledge. Twenty-four high school physics students were…
Descriptors: Feedback (Response), Concept Mapping, Formative Evaluation, Physics
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Sanders, Janet H.; Udoka, Silvanus J. – Simulation & Gaming, 2010
Fundamental concepts and definitions of electronic learning (eLearning) continue to emerge, and theories of eLearning that have been advanced thus far cover an array of academic perspectives including training and education, learning and knowledge, and technology and applications to specific market segments. Any study of the effectiveness and…
Descriptors: Electronic Learning, Program Effectiveness, Manufacturing, Virtual Classrooms
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Yuan, Xiaohong; Vega, Percy; Qadah, Yaseen; Archer, Ricky; Yu, Huiming; Xu, Jinsheng – ACM Transactions on Computing Education, 2010
Using animated visualization tools has been an important teaching approach in computer science education. We have developed three visualization and animation tools that demonstrate various information security concepts and actively engage learners. The information security concepts illustrated include: packet sniffer and related computer network…
Descriptors: Computer Science Education, Visualization, Teaching Methods, Undergraduate Study
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Dalgarno, Barney; Lee, Mark J. W. – British Journal of Educational Technology, 2010
This article explores the potential learning benefits of three-dimensional (3-D) virtual learning environments (VLEs). Drawing on published research spanning two decades, it identifies a set of unique characteristics of 3-D VLEs, which includes aspects of their representational fidelity and aspects of the learner-computer interactivity they…
Descriptors: Experiential Learning, Knowledge Representation, Virtual Classrooms, Educational Research
Azeta, A. A.; Oyelami M. O. – Online Submission, 2008
With the vast development of various technologies, learning today is no longer confined to classrooms with lecture delivery as the only method of conveying knowledge, rather, an electronic means of learning has continued to evolve. Electronic learning (e-Learning), which facilitates education using communications networks, has made learning…
Descriptors: Computer Uses in Education, Computer Software, Computer Networks, Computer Mediated Communication
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Ozgun-Koca, S. Asli – Mathematics Educator, 2008
The use of technology to create multiple representations of a concept has become one of the significant instructional environments that the National Council of Teachers of Mathematics (2000) suggests strongly for mathematics teachers to consider. One example of this type of environment is educational software with linked multiple representations.…
Descriptors: Computer Software, Educational Technology, Grade 9, Mathematical Concepts
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Andrade, Javier; Ares, Juan; Garcia, Rafael; Rodriguez, Santiago; Seoane, Maria; Suarez, Sonia – Computers & Education, 2008
The current development approaches for e-learning systems fail to explain in a clear and consistent way the pedagogical principles that support them. Moreover, decisions with regard to the structuration of each component proposed by these approaches are mainly taken by the designer/developer. As a result, the ensuing e-learning systems reflect…
Descriptors: Knowledge Management, Educational Principles, Guidelines, Instructional Design
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Wong, Wylie – Community College Journal, 2008
Smart classrooms are just as popular on other community college campuses. Through a combination of PowerPoint presentations, videos, Web pages, and other technologies, faculty can engage students using multimedia to create a richer, more compelling learning experience. This article talks about the use of smart classrooms and the educational…
Descriptors: Computer Uses in Education, Educational Technology, Technology Integration, Community Colleges
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Martins, Antonio Constantino; Faria, Luiz; Vaz de Carvalho, Carlos; Carrapatoso, Eurico – Educational Technology & Society, 2008
This document is a survey in the research area of User Modeling (UM) for the specific field of Adaptive Learning. The aims of this document are: To define what it is a User Model; To present existing and well known User Models; To analyze the existent standards related with UM; To compare existing systems. In the scientific area of User Modeling…
Descriptors: Models, Standards, Intelligent Tutoring Systems, Hypermedia
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Gall, Marina; Breeze, Nick – International Journal of Educational Research, 2008
This paper draws on results of a research project InterActive Education: Teaching and Learning in the Information Age (see www.interactiveeducation.ac.uk). The overall aim of the project was to examine ways in which new technologies can be used in educational settings to enhance learning. Research was carried out across a range of school subjects:…
Descriptors: Music Education, Creative Teaching, Computer Software, Educational Technology
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Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – British Journal of Educational Technology, 2007
For some time now, computer games have played an important role in both children and adults' leisure activities. While there has been much written on the negative aspects of computer games, it has also been recognised that they have potential advantages and benefits. There is no doubt that computer games are highly engaging and incorporate…
Descriptors: Computer Software, Engineering, Computers, Games
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Tettegah, Sharon; Bailey, Brian P.; Taylor, Kona – Journal of Negro Education, 2007
A newly developed software application (Clover) is presented for constructing animated narrative vignette. The results have indicated that Clover is a viable tool for providing the process of self discovery, cognitions and identity by using animated narrative vignette simulations.
Descriptors: Computer Software, Computer Simulation, Animation, Educational Technology
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Hardin, Erin E. – Teaching of Psychology, 2007
Past research on the effects of presentation software has relied on small samples and experienced instructors. My research used a quasi-experimental pretest-posttest design to evaluate the impact of PowerPoint[R] on student learning, satisfaction, and engagement in an introductory psychology course taught by graduate student instructors. Results…
Descriptors: Educational Technology, Computer Software, Graduate Students, Psychology
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