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A Web-Based Lean Simulation Game for Office Operations: Training the Other Side of a Lean Enterprise
Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
Cobb, Aries – Quarterly Review of Distance Education, 2010
In the targeted school in the Cleveland Metropolitan School District, teachers focus on differentiating instruction with technology-based software. Differentiated instruction is the chosen teaching strategy over direct instruction because students and teachers alike prefer to work in cooperative groups while using technology in the classroom.…
Descriptors: Computer Software, Educational Technology, Reading Skills, Internet
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
Akbulut, Yavuz; Kiyici, Mubin – Online Submission, 2007
Web 2.0 can provide learners with increased interaction and online collaboration. Among its applications, weblogs have gained an increasing popularity as they allow bloggers to voice their own perspectives which can be delivered to a large audience through the Web. Weblogs can be integrated into teaching-learning process as they encourage…
Descriptors: Distance Education, Internet, Teaching Methods, Computer Mediated Communication
Technology & Learning, 2007
This article provides brief descriptions of the latest product releases in the education market. These products include hardware, software, and resources. The following products are presented in this article, but not limited to: (1) Radius Audio Learning System(www.learningresources.com); (2) The Indigo Learning System from LearningSoft, LLC…
Descriptors: Computer Software Reviews, Educational Technology, Educational Resources, Performance Technology
Vincent, Tony; van't Hooft, Mark – Social Education, 2007
In this article, the authors discuss podcasting and provide ways on how to create podcasts. A podcast is an audio or video file that is posted on the web that can easily be cataloged and automatically downloaded to a computer or mobile device capable of playing back audio or video files. Podcasting is a powerful tool for educators to get students…
Descriptors: Internet, Technology Integration, Hypermedia, Instructional Innovation
Tellez, Alberto Gonzalez – Interactive Technology and Smart Education, 2007
Purpose: The purpose of this paper is to describe the case of synchronized multimedia presentations. Design/methodology/approach: The proposal is based on SMIL as composition language. Particularly, the paper reuses and customizes the SMIL template used by INRIA on their technical presentations. It also proposes a set of free tools to produce…
Descriptors: Electronic Learning, Multimedia Materials, Computer Software, Multimedia Instruction
Amirian, Susan – Computers in the Schools, 2007
The purpose of this paper is to present the Digital Backpacks program, to discuss its design, development, and implementation. Digital Backpacks was created to give university faculty and partner K-12 teachers access to hardware and software to facilitate their own learning, to design learning activities for their classrooms, and then to bring the…
Descriptors: Elementary Secondary Education, Computer Software, Educational Technology, Social Environment
Mezei, Peter John – ProQuest LLC, 2009
Writing is a multifaceted, complex task that involves interaction between physical and cognitive skills. Individuals with physical disabilities vary in terms of both their physical and cognitive abilities. Often they must overcome one or more significant barriers in order to engage in the task of writing. Minimizing or eliminating barriers is…
Descriptors: Prediction, Computer Software, Educational Technology, Assistive Technology
Brese, Falk, Ed.; Carstens, Ralph, Ed. – International Association for the Evaluation of Educational Achievement, 2009
To support and promote secondary analyses, the International Association for the Evaluation of Educational Achievement (IEA) is making the SITES 2006 international database and accompanying User Guide available to researchers, analysts, and public users. The database comprises national contexts and school- and teacher-level data from 23 education…
Descriptors: Academic Achievement, Questionnaires, Information Technology, Educational Technology
Noel-Levitz, Inc, 2009
Have you updated your Web site today? Is it possible that answering "yes" to this simple question is the key to the success of your marketing and recruiting efforts? In the current recruitment arena, the ability to update and maintain this one high-value asset (your Web site) might be the key to the potency of your institutional…
Descriptors: Management Systems, Web Sites, Marketing, College Administration
Fluck, Andrew; Pullen, Darren; Harper, Colleen – Australasian Journal of Educational Technology, 2009
Electronic supported assessment or e-Assessment is a field of growing importance, but it has yet to make a significant impact in the Australian higher education sector (Byrnes & Ellis, 2006). Current computer based assessment models focus on the assessment of knowledge rather than deeper understandings, using multiple choice type questions,…
Descriptors: Computer Assisted Testing, Computer Software, Program Effectiveness, Information Technology
Hamilton, Ian Robert – Campus-Wide Information Systems, 2009
Purpose: The purpose of this paper is to report on the rationale behind the use of a unique paper-based individualised accounting assignment, which automated the provision to students of immediate formative and timely summative feedback. Design/methodology/approach: As students worked towards completing their assignment, the package provided…
Descriptors: Feedback (Response), Assignments, Accounting, Test Construction
Sha, Guoquan – Computer Assisted Language Learning, 2009
The aim of various approaches implemented, whether the classical "three Ps" (presentation, practice, and production) or communicative language teaching (CLT), is to achieve communicative competence. Although a lot of software developed for teaching spoken English is dressed up to raise interaction, its methodology is largely rooted in tradition.…
Descriptors: Animation, Computer Graphics, Oral Language, Criticism
Bruce-Lockhart, Michael; Norvell, Theodore; Crescenzi, Pierluigi – ACM Transactions on Computing Education, 2009
We propose an extension of the Teaching Machine project, called Quiz Generator, that allows instructors to produce assessment quizzes in the field of algorithm and data structures quite easily. This extension makes use of visualization techniques and is based on new features of the Teaching Machine that allow third-party visualizers to be added as…
Descriptors: Tests, Mathematics, Visualization, Test Construction

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