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Neo, Mai; Neo, Tse-Kian – Educational Technology & Society, 2009
This study was conducted in the Faculty of Creative Multimedia, Multimedia University, Malaysia and investigated students' perceptions while working on a multimedia project that was embedded within a constructivist-based learning environment. We studied the impact of using multimedia on students who have little experience with working in a…
Descriptors: Constructivism (Learning), Student Attitudes, Multimedia Materials, Multimedia Instruction
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Tuzun, Hakan; Yilmaz-Soylu, Meryem; Karakus, Turkan; Inal, Yavuz; Kizilkaya, Gonca – Computers & Education, 2009
The implementation of a computer game for learning about geography by primary school students is the focus of this article. Researchers designed and developed a three-dimensional educational computer game. Twenty four students in fourth and fifth grades in a private school in Ankara, Turkey learnt about world continents and countries through this…
Descriptors: Private Schools, Student Attitudes, Student Motivation, Achievement Tests
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Duncan, Ravit Golan; El-Moslimany, Hebbah; McDonnell, Janice; Lichtenwalner, Sage – Journal of Technology and Teacher Education, 2011
The development of inquiry and project-based materials is challenging in many ways, not the least of which is the design of supports for teachers implementing such materials. We report on the design of educative and just-in-time teacher supports for an online project-based unit in ocean science. The teacher supports were visible as tabs on the…
Descriptors: Student Projects, Oceanography, Active Learning, Teacher Attitudes
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Furner, Joseph M.; Marinas, Carol A. – EURASIA Journal of Mathematics, Science & Technology Education, 2007
This paper discusses insights for using geometry sketching software to teach geometric concepts for kindergarten to grade 4. The authors created hands-on resources that incorporate technology in a user-friendly environment. When working with "Geometer's Sketchpad" with middle and high school students, the teacher educators noticed the…
Descriptors: Technology Uses in Education, Educational Technology, Computer Software, Geometry
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Eastman, Jacqueline K. – College Teaching Methods & Styles Journal, 2007
This paper proposes that Interactive Technology can help professors enhance communication in the classroom so there is increased attention, interest, preparation, and retention of class materials by the students. Interactive Technology (also called audience response systems) involves students using individual response pads (clickers) to respond to…
Descriptors: Feedback (Response), Classroom Communication, Audience Response, Information Technology
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Vallance, Michael; Towndrow, Phillip A. – Journal of Curriculum Studies, 2007
PowerPoint, the widely-used slide-show software package, is finding increasing currency in lecture halls and classrooms as the preferred method of communicating and presenting information. But, as Adams [Adams, C. (2006) "PowerPoint, habits of mind, and classroom culture." "Journal of Curriculum Studies," 38(4), 389-411] attempts to show, users…
Descriptors: Computer Uses in Education, Educational Technology, Computer Software Evaluation, Instructional Effectiveness
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Cummings, Richard G.; Hsu, Maxwell – Journal of College Teaching & Learning, 2007
Does the use of student response systems (clickers) in the classroom increase student performance on exams? Do students perceive a benefit to using clickers in the classroom? This study investigates the effect of student response systems on accounting students' learning outcome and perceived satisfaction. Results show that, though the use of…
Descriptors: Student Attitudes, Computer Software, Computer Assisted Instruction, Student Reaction
Villano, Matt – Campus Technology, 2007
In the corporate world, the notion of customer relationship management (CRM) is nothing new. That particular technology sector is now jam-packed with software that enables organizations to monitor and manage every interaction with a customer, from the very first experience on, throughout the lifecycle of the relationship. That relationship spans…
Descriptors: Schools, Educational Technology, Higher Education, Colleges
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Baker, Michael; Andriessen, Jerry; Lund, Kristine; van Amelsvoort, Marie; Quignard, Matthieu – International Journal of Computer-Supported Collaborative Learning, 2007
In this paper we present a framework for analysing when and how students engage in a specific form of interactive knowledge elaboration in CSCL environments: broadening and deepening understanding of a space of debate. The framework is termed "Rainbow," as it comprises seven principal analytical categories, to each of which a colour is assigned,…
Descriptors: Relevance (Education), Cooperative Learning, Interaction, Visual Aids
Foster, Andrea L. – Chronicle of Higher Education, 2007
Learning is valuable, but in Africa it is more than that: It is prohibitively expensive. In Ethiopia, where the per-capita income is about $100 a year, a single textbook at Addis Ababa University can cost $50. In order to get more textbooks to students in developing nations, two people are leading an ambitious project to produce and freely…
Descriptors: Textbooks, Information Systems, Information Technology, Foreign Countries
Carson, Stephen – Educational Technology, 2007
OpenCourseWare (OCW) is one among several models for offering open educational resources (OER). This article explains the OCW model and its position within the broader OER context. OCW primarily represents publication of existing course materials already in use for teaching purposes. OCW projects are most often institutional, carrying the…
Descriptors: Educational Technology, Educational Resources, Courseware, Shared Resources and Services
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Glover, Ian; Xu, Zhijie; Hardaker, Glenn – Computers & Education, 2007
Annotation can be a valuable exercise when trying to understand new information. The technique can be used to create a "condensed" version of the original information for later review and to add additional information into the existing document. The growth in web-based learning materials and information sources has created requirement for systems…
Descriptors: Information Sources, Internet, Documentation, Notetaking
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John, Nigel W. – Computers and Education, 2007
This paper provides a survey of medical applications that make use of Web3D technologies, covering the period from 1995 to 2005. We assess the impact that Web3D has made on medical education and training during this time and highlight current and future trends. The applications identified are categorized into: general education tools; tools for…
Descriptors: Medical Education, General Education, Computer Software Evaluation, Educational Technology
Rathbun, Gail A.; Goodrum, David A. – 1994
A framework is proposed for the formative evaluation of multimedia. It describes techniques that have worked well in the evaluation of software development and gives examples of the use of evaluation results. The focus is primarily on the degree to which the instructional multimedia program supports the user's activities and tasks in the user's…
Descriptors: Computer Software Development, Computer Software Evaluation, Educational Media, Educational Technology
Baerman, Paul W. – 1991
This document is a report of a two-year effort by Duke University Press to make National Collegiate Software (NCS), a clearinghouse for faculty-authored liberal arts software for classroom use, a viable, scholastically respectable, self-supporting operation. NCS initially had been operated by North Carolina State University. When Duke University…
Descriptors: Change Agents, Computer Software, Computer Software Selection, Computer Uses in Education
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