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Wilson, David L. – Chronicle of Higher Education, 1992
A faculty member at the California Institute of Technology designs and teaches classes in computer animation that have helped revolutionize the way mathematics is taught through television and videotapes. The programs are widely used in high schools and colleges. Humor differentiates this work from other instructional packages. (MSE)
Descriptors: Animation, College Faculty, Computer Oriented Programs, Computer Software
Peer reviewedHiggins, James E. – Contemporary Education, 1991
Presents a first-person account of one teacher's experiences with computer hardware and software. The article discusses various programs and applications, such as integrated learning systems, database searching via CD-ROM, desktop publishing, authoring programs, and indicates future changes in instruction with increasing use of technology. (SM)
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Software, Computer Uses in Education
Peer reviewedPlomp, Tjeerd; Moonen, Jef, Eds. – International Journal of Educational Research, 1991
After an introductory overview of innovations in the use of computers in education, nine papers focus on the following aspects of computer use: (1) the computer in the curriculum; (2) factors influencing the introduction and integration of computers in education; and (3) research aspects, including needs for research. (SLD)
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Simulation, Computer Software Development
Butzin, Sarah M. – Computing Teacher, 1991
Project CHILD is a research and development project for grades K-5, which covers reading, language arts, thinking skills, and mathematics. Project CHILD provides the model, supporting materials, and applications of technology. Three classrooms form a CHILD cluster (K-2 and 3-5); each teacher becomes a subject specialist; and the children work in…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Elementary Education
Peer reviewedHaas, Mary E. – Social Education, 1993
Describes an interactive problem-solving videodisc program designed for the middle schools. Explains the interdisciplinary nature of the program that includes information from astronomy, geology, history, and meteorology. Contends that the product is an excellent example of well-designed educational software. (CFR)
Descriptors: Aerospace Education, Computer Simulation, Computer Software Evaluation, Computer Uses in Education
Peer reviewedDunnigan, Patrick – Music Educators Journal, 1993
Argues that music educators must begin to use computers in classroom management and instruction. Discusses the results of the Michigan Computer Music Survey that indicated that 50% of band and orchestra instructors were using computers in their work. Provides suggestions for purchasing and using computers in music education. (CFR)
Descriptors: Classroom Techniques, Computer Software, Computer Uses in Education, Curriculum Design
Elliot, Ian – Teaching Pre K-8, 1994
Describes how one seventh-grade science teacher at a Kansas middle school uses computer technology to teach such science units as science careers and the systems of the human body to his students. (BB)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Technology, Elementary Education
Peer reviewedTinker, Robert F. – Journal of Science Education and Technology, 1992
Analyzes the applicability to mathematics and science education of geographic information systems. Gives examples of possible applications involving aerosol detection in the atmosphere, verification of satellite images, and the Kidnet Project. Sketches out a research agenda and describes needed characteristics of the software when applied to…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Educational Technology
Peer reviewedKlemm, W. R. – T.H.E. Journal, 1998
Examines barriers to student participation in online conferences, including psychological/social forces and software limitations. Proposes the following ways to encourage student input: require participation; form learning teams; make activities interesting; don't settle just for opinions; structure activities; require hand-in assignments; know…
Descriptors: Assignments, Computer Mediated Communication, Computer Software, Cooperative Learning
Peer reviewedFitzgerald, Gail E.; Allen, Bryce L.; Reeves, Thomas C. – Journal of Interactive Learning Research, 1999
Describes a new scholarly review process for courseware and other interactive learning and information system products. The purpose is to provide a mechanism to support faculty in the creative scholarship of designing and developing interactive products, evaluating their quality, disseminating results, and providing opportunities for the…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer System Design, Courseware
Peer reviewedFoegen, Anne; Howe, Kathryn B.; Deno, Stanley L.; Robinson, Steven L. – Teacher Education and Special Education, 1998
In discussing distance education to address special-education teacher shortages, this paper examines three problems inherent in the delivery of distance education and uses the teacher-effectiveness literature to explore potential enhancements. It describes an inservice workshop in which distance education was supplemented with a groupware…
Descriptors: Case Studies, Computer Software, Computer Uses in Education, Disabilities
Peer reviewedHarper, Barry; Hedberg, John G.; Wright, Rob – Computers & Education, 2000
Discusses the use of constructivist frameworks to develop effective and successful learning environments, including educational software. Topics include technology supporting reform; virtuality and multimedia; attributes of interactive multimedia and virtual reality; and examples of context and learner active participation. (Contains 35…
Descriptors: Active Learning, Computer Software Development, Constructivism (Learning), Courseware
Peer reviewedSmith, Jonathan – Computers and the Humanities, 1996
Describes the use of George P. Landow's hypertext, "The Dickens Web," in an advanced undergraduate literature class and analyzes its practical and theoretical implications. Debates some of Landow's claims about the ease with which learning from hypertext occurs and examines difficulties encountered in using hypertext in the classroom. (DSK)
Descriptors: Computer Software, Computer Uses in Education, Cooperative Learning, Educational Technology
Ketterer, Kimberley; Giannone, Darby – Learning & Leading with Technology, 1996
Examines the uses of technology at Yujin Gakuen, a public elementary-level Japanese language immersion school located in Eugene, Oregon. Discusses goals that can be achieved through cooperative learning and instructional technology use, equipment and software, areas in which technology training and integration takes place, the role of educators,…
Descriptors: Computer Software, Computer Uses in Education, Cooperative Learning, Educational Technology
Peer reviewedChiero, Robin T. – Action in Teacher Education, 1996
Describes electronic performance support systems (EPSS) as an opportunity to view teacher preparation and support from a new perspective. EPSS are integrated, computer-based systems that provide timely information, useful advice, relevant instruction, and productivity tools when needed. Strengths and limitations of EPSS are discussed. (SM)
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Electronic Equipment


