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Huang, Wen-Chen; Chen, Ching-Wen; Weng, Richard – International Journal of Distance Education Technologies, 2015
In the conventional classroom, many obstacles hinder interaction between an instructor and students, such as limited class hours, fixed seating, and inadequate time for meetings after class. This work develops a novel multimedia mobile classroom feedback system (MMCFS) that instantly displays students' responses, such as class-related questions or…
Descriptors: Educational Technology, Technology Uses in Education, Feedback (Response), Interaction
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Hakkinen, Paivi; Hamalainen, Raija – Internet and Higher Education, 2012
The development of new tools for collaboration, such as social software, plays a crucial role in leisure time and work activities. The aim of this article is to summarize the research in the field of computer-supported collaborative learning (CSCL). This is done particularly from the perspective of the blurred line between individual (personal)…
Descriptors: Computer Assisted Instruction, Educational Practices, Cooperative Learning, Educational Research
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Zacharia, Zacharias C.; Loizou, Eleni; Papaevripidou, Marios – Early Childhood Research Quarterly, 2012
The purpose of this study was to investigate whether physicality (actual and active touch of concrete material), as such, is a necessity for science experimentation learning at the kindergarten level. We compared the effects of student experimentation with Physical Manipulatives (PM) and Virtual Manipulatives (VM) on kindergarten students'…
Descriptors: Prior Learning, Young Children, Kindergarten, Science Experiments
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Cain, Holly Reed; Giraud, Vivana; Stedman, Nicole L. P.; Adams, Brittany L. – Journal of Leadership Education, 2012
The objective of this research was to identify Facione's six critical thinking skills using graduate students blogs as a reflection tool in the context of leadership using structured and unstructured blogs. The skills researched were (a) Interpretation, (b) Analysis, (c) Evaluation, (d) Inference, (e) Explanation, and (f) Self-Regulation (Facione,…
Descriptors: Thinking Skills, Web Sites, Electronic Publishing, Critical Thinking
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Agostinho, Shirley; Tindall-Ford, Sharon; Roodenrys, Kylie – Computers & Education, 2013
Based on cognitive load theory, it is well known that when studying a diagram that includes explanatory text, optimal learning occurs when the text is physically positioned close to the diagram as it eliminates the need for learners to split their attention between the two sources of information. What is not known is the effect on learning when…
Descriptors: Instructional Materials, Learning Strategies, Learning Processes, Protocol Analysis
Sabo, Kent – ProQuest LLC, 2013
Concerted efforts have been made within teacher preparation programs to integrate teaching with technology into the curriculum. Unfortunately, these efforts continue to fall short as teachers' application of educational technology is unsophisticated and not well integrated. The most prevalent approaches to integrating technology tend to ignore…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Graduate Students, Teacher Education
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Tindall-Ford, Sharon; Agostinho, Shirley; Bokosmaty, Sahar; Paas, Fred; Chandler, Paul – Educational Technology & Society, 2015
This research investigated the viability of learning by self-managing split-attention worked examples as an alternative to learning by studying instructor-managed integrated worked examples. Secondary school students learning properties of angles on parallel lines were taught to integrate spatially separated text and diagrammatic information by…
Descriptors: Mathematics Instruction, Geometry, Computer Uses in Education, Self Management
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Holmgren, Robert – Australasian Journal of Educational Technology, 2015
This article reports on findings from a comparative study on firefighter students' learning processes in a technology-supported distance training course and a traditional campus training course in Sweden. Based on student interviews and observations of exercises, the article aims to describe and analyse the impact on learning processes when…
Descriptors: Foreign Countries, Fire Science Education, Fire Protection, Comparative Analysis
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Dalton, Bridget – Reading Teacher, 2013
The Common Core State Standards call for an expanded view of literacy instruction, one where children learn to critically consume and produce text using technology and media. This article describes how a Digital Writers' Workshop can be a vehicle for integrating multimodal composition into the classroom. It offers general workshop principles and…
Descriptors: State Standards, Educational Technology, Literacy, Technology Integration
Robison, Elizabeth Sharon – ProQuest LLC, 2012
Nursing education is experiencing a transition in how students are exposed to clinical situations. Technology, specifically human patient computer simulation, is replacing human exposure in clinical education (Nehring, 2010b). Kaakinen and Arwood (2009) discuss the need to apply learning theories to instructional designs involving simulation for…
Descriptors: Cognitive Style, Computer Simulation, Experiential Learning, Correlation
Parsons, Les – Stenhouse Publishers, 2012
Based on the most up-to-date research, "Back to Learning" presents straightforward analysis and practical guidance on confronting bullying, taming the digital universe, and changing the troublesome trend in students' entitled attitudes toward learning and grades. "Back to Learning" gives teachers the background they need to: (1) understand how the…
Descriptors: Educational Research, Bullying, Educational Technology, Student Attitudes
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Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia – Educational Technology & Society, 2012
The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…
Descriptors: Engineering, Learning Processes, Computer Assisted Design, Computer Software
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Veenstra, Baukje; van Geert, Paul L. C.; van der Meulen, Bieuwe F. – Mind, Brain, and Education, 2012
In this exploratory multiple case study, it is examined how a computer game focused on improving ineffective learning behavior can be used as a tool to assess, improve, and study real-time mouse behavior (MB) in different types of children: 18 children (3.8-6.3 years) with Autistic Spectrum Disorder (ASD), Attention Deficit/Hyperactivity Disorder…
Descriptors: Attention Deficit Hyperactivity Disorder, Autism, Disabilities, Children
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Bonestroo, Wilco J.; de Jong, Ton – Educational Studies, 2012
Is actively planning one's learning route through a learning domain beneficial for learning? Moreover, can learners accurately judge the extent to which planning has been beneficial for them? This study examined the effects of active planning on learning. Participants received a tool in which they created a learning route themselves before…
Descriptors: Computer Assisted Instruction, Learning, Planning, Statistics
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Joo, Young Ju; Joung, Sunyoung; Kim, Jiyeon – Interactive Learning Environments, 2014
Learning persistence in a cyber-learning environment is not only an index determining the success or failure of individual learners but also a source of important information to establish the management direction of educational programs in an organization. Accordingly, learners need to be motivated to continue to grow in order to ensure both…
Descriptors: Virtual Universities, Online Courses, Independent Study, Satisfaction
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