NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Showing 556 to 570 of 1,208 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Douce, Christopher; Livingstone, David; Orwell, James – Journal on Educational Resources in Computing, 2005
Systems that automatically assess student programming assignments have been designed and used for over forty years. Systems that objectively test and mark student programming work were developed simultaneously with programming assessment in the computer science curriculum. This article reviews a number of influential automatic assessment systems,…
Descriptors: Electronic Learning, Programming, Curriculum, Computer Science
Peer reviewed Peer reviewed
Direct linkDirect link
Castro-Schez, J. J.; del Castillo, E.; Hortolano, J.; Rodriguez, A. – IEEE Transactions on Education, 2009
Educational software tools are considered to enrich teaching strategies, providing a more compelling means of exploration and feedback than traditional blackboard methods. Moreover, software simulators provide a more motivating link between theory and practice than pencil-paper methods, encouraging active and discovery learning in the students.…
Descriptors: Foreign Countries, Computer Software, Data Analysis, Web Based Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Dyson, Laurel Evelyn; Litchfield, Andrew; Lawrence, Elaine; Raban, Ryszard; Leijdekkers, Peter – Australasian Journal of Educational Technology, 2009
This article reports on an m-learning research agenda instituted at our university in order to explore how mobile technology can enhance active, experiential learning. Details of the implementation and results of four areas of m-learning are presented: mobile supported fieldwork, fostering interactivity in large lectures with mobile technology,…
Descriptors: Experiential Learning, Case Studies, Program Implementation, Curriculum Implementation
Peer reviewed Peer reviewed
Direct linkDirect link
Stauffer, Karen; Lin, Fuhua; Koole, Marguerite – International Journal of Distance Education Technologies, 2008
This article presents a methodology for developing learning objects for web-based courses using the IMS Learning Design (IMS LD) specification. We first investigated the IMS LD specification, determining how to use it with online courses and the student delivery model, and then applied this to a Unit of Learning (UOL) for online computer science…
Descriptors: Web Based Instruction, Educational Technology, Technology Uses in Education, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Sajaniemi, Jorma; Kuittinen, Marja; Tikansalo, Taina – Journal on Educational Resources in Computing, 2008
Students' understanding of object-oriented (OO) program execution was studied by asking students to draw a picture of a program state at a specific moment. Students were given minimal instructions on what to include in their drawings in order to see what they considered to be central concepts and relationships in program execution. Three drawing…
Descriptors: Freehand Drawing, Programming, Student Development, Misconceptions
Peer reviewed Peer reviewed
Direct linkDirect link
Greenes, Carole; Wolfe, Susan; Weight, Stephanie; Cavanagh, Mary; Zehring, Julie – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2011
With funding from NSF, the Prime the Pipeline Project (P[cube]) is responding to the need to strengthen the science, technology, engineering, and mathematics (STEM) pipeline from high school to college by developing and evaluating the scientific village strategy and the culture it creates. The scientific village, a community of high school…
Descriptors: Control Groups, Undergraduate Students, High School Students, Advanced Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Shih, Chien-Chou; Hwang, Lain-Jinn – IEEE Transactions on Education, 2011
The need for professional programmers in embedded applications has become critical for industry growth. This need has increased the popularity of embedded software design courses, which are resource-intensive and space-limited in traditional real lab-based instruction. To overcome geographic and time barriers in enhancing practical skills that…
Descriptors: Foreign Countries, Computer Software, Computer Assisted Instruction, Course Evaluation
Lansiquot, Reneta D. – IGI Global, 2013
Involving two or more academic subjects, interdisciplinary studies aim to blend together broad perspectives, knowledge, skills, and epistemology in an educational setting. By focusing on topics or questions too broad for a single discipline to cover, these studies strive to draw connections between seemingly different fields. Cases on…
Descriptors: Enrichment, Organizational Change, Teaching Methods, Interdisciplinary Approach
Bean, Margaret H., Ed. – 1985
This bibliography covers computer engineering and computer architecture for all sizes of computers. Not covered are areas of mathematical computer science or publications dealing specifically with microcomputers. This document is a survey of information sources in computer engineering and is intended to identify those core resources which can help…
Descriptors: College Science, Computer Science, Computer Science Education, Educational Technology
Rousseau, Rosemary, Comp. – 1985
With new developments constantly occurring in computer science, it is difficult for anyone to keep up with the changes and the material being published in the field. This document is a survey of information sources in computer science and is intended to identify those core resources which can help engineers and librarians to find information about…
Descriptors: College Science, Computer Science, Computer Science Education, Educational Technology
Hamblen, John W. – 1971
Data from a survey conducted with National Science Foundation support, which was published in December 1970, are reviewed. It is pointed out that, with regard to computers in higher education, national goals stated in the Rosser and Pierce Reports have not been attained. Inspection indicates that quality was lacking in hardware or courses in…
Descriptors: Computer Science, Computer Science Education, Computers, Data Processing
New Educational Technology, 1973
This collection reprints six articles which deal with mathematics and the ways in which computers can help teach even young children about mathematics. The subjects of the articles are: teaching children thinking; teaching children to be mathematicians versus teaching about mathematics; on making a theorem for a child; a computer laboratory for…
Descriptors: Cognitive Processes, Computer Programs, Computer Science, Computer Science Education
Peer reviewed Peer reviewed
Pastore, Carlo – Community and Junior College Journal, 1978
Advocates that in order to serve their community's needs, administrators must encourage instructors to increase their knowledge of technologies such as microcomputers by participating in workshops offered by computer training companies so that students who find microcomputers in equipment they handle on the job will have basic knowledge of them.…
Descriptors: Community Colleges, Computer Oriented Programs, Computer Science, Computer Science Education
Peer reviewed Peer reviewed
Kansky, Robert – Arithmetic Teacher, 1983
Computers are both understandable and controllable. Educators need some understanding of a computer's cognitive profile, component parts, and systematic nature in order to set it to work on some of the teaching tasks that need to be done. Much computer-related vocabulary is discussed. (MP)
Descriptors: Computer Literacy, Computer Science, Computer Science Education, Computers
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
Pages: 1  |  ...  |  34  |  35  |  36  |  37  |  38  |  39  |  40  |  41  |  42  |  ...  |  81