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Kukul, Volkan; Aydin, Kazim Anil – Participatory Educational Research, 2021
The rapid development of technology has led changes in educational paradigms in many areas of daily life. With this change, the integration of technology into educational environments and the organization of resources and processes have gained more importance. This situation reveals the need for educational technologies. There is a need for…
Descriptors: Foreign Countries, Masters Theses, Doctoral Dissertations, Computer Science Education
OECD Publishing, 2025
Teachers play a critical role in shaping students' education outcomes in increasingly digital learning environments, in exploiting the benefits of education technology and in protecting students from the risks of digital resources. Rather than reproducing traditional teaching practices in a digital format, effective digital education requires…
Descriptors: Professional Continuing Education, Faculty Development, Teacher Education, Technology Education
Arwa Ahmed Qasem – Discover Education, 2025
Contemporary education calls for innovative strategies to move away from traditional teacher-centered methods to methods that engage students and enhance learning outcomes. This shift toward student-centered learning is crucial for achieving educational goals and making the next generation more adaptable to the modern era. This paper examines the…
Descriptors: Active Learning, Student Projects, Program Effectiveness, Programming Languages
Menolli, André; Neto, João Coelho – Education and Information Technologies, 2022
The adoption of computational thinking in the classroom has been growing in the last years. Its use needs to be supported by the correct digital technologies and teaching methods, and for this, is required, capable teachers. This work aims to understand how computational thinking is addressed by Computer Science Teacher Education courses in…
Descriptors: Foreign Countries, Computation, Thinking Skills, Computer Science Education
Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Jill H. Westerlund – ProQuest LLC, 2024
Computer science (CS) education has experienced rapid growth over the past decade with student demand leading to new courses or course pathways being offered in K-12 educational settings. Student demand has been matched by parent/community and technology industry support. Educators have quickly responded to the demand by expanding course…
Descriptors: Barriers, Computer Science Education, Educational Practices, Educational Technology
Michael Lachney; Briana Green; Aman Yadav; Matt Drazin; Madison C. Allen Kuyenga; Andre Harris – Educational Technology Research and Development, 2024
In the United States, culturally responsive computing is a framework that aims to support broadening the participation of racially and linguistically diverse children in computing and technology education through bottom-up interventions that are community-oriented, technology rich, and culturally dynamic. Despite the important role that youth…
Descriptors: Culturally Relevant Education, Computer Uses in Education, Athletics, Computer Science Education
Madhav Sharma; Andy Bowman – Journal of Information Systems Education, 2025
"Not only SQL" (NoSQL) databases have become widespread across organizations, enabling sophisticated, data-driven applications to be highly available, distributed, and cloud-based, such as e-commerce, social media, online multiplayer games, and video streaming. However, NoSQL is still sparsely found in MIS and analytics curricula. This…
Descriptors: Educational Technology, Technology Integration, Databases, Data Analysis
Naomi Blaushild; Raisa Blazquez; Steven McGee; Randi McGee-Tekula – Computer Science Education, 2025
This study investigated how Chicago Public Schools (CPS) computer science (CS) teachers and instructional coaches navigated remote professional development (PD) during the pandemic. Analyzing multiple sources of qualitative data, we explored how coaches adapted PD to address teachers' unique needs and how teachers experienced remote PD. We found…
Descriptors: Public School Teachers, Computer Science Education, Faculty Development, Distance Education
Yuwamon Prasretsung; Naruemon Thepnuan; Duangkamol Kaewdaeng – Turkish Online Journal of Educational Technology - TOJET, 2024
The objectives of this research were to: 1) develop online lessons with the Google Classroom application on computer system operation for secondary 2 (Grade 8) students; 2) study pre-test and post-test academic achievement; and 3) study the students' satisfaction with the online lessons with the Google Classroom application on computer system…
Descriptors: Computer Software, Electronic Learning, Computers, Curriculum Development
Lin, Chin-Tsai; Chang, Shih-Jui; Chen, Yung-Hui – Journal of Educational Computing Research, 2022
With the progress and innovation of digital technology, people's knowledge acquisition, information exchange, and communication modes have changed significantly. The universality of emerging technology media enables instructional designers to use digital media to provide different teaching materials and teaching methods to meet the needs of…
Descriptors: Introductory Courses, Computer Science Education, Computer Uses in Education, Educational Technology
Chen, Huan; Li, You; Wang, Ye; Lee, Yugyung; Petri, Alexis; Cha, Teryn – Journal of Ethnographic & Qualitative Research, 2022
Artificial intelligence (AI) has been widely adopted in higher education. However, the current research on AI in higher education is limited, lacking both breadth and depth. In the present study, we addressed this research gap by exploring students' perception of learning in AI-related courses facilitated by an open experiential AI platform.…
Descriptors: Artificial Intelligence, Technology Integration, Computer Science Education, Communications
Govind, Madhu – ProQuest LLC, 2022
In recent years there has been an increased push for K-12 computer science education. A major reason for this push is the growing evidence that introducing young children to coding can enhance their interest and promote their learning of foundational skills needed to thrive in today's technologically rich world. However, little research has…
Descriptors: Grade 2, Elementary School Teachers, Teacher Attitudes, Robotics
Andrea Beesley; Jared Boyce; Patrik Lundh; Carol Tate; Mindy Hsiao; Elise Levin-Guracar – SRI Education, a Division of SRI International, 2022
This study set out to answer research questions about the design of CPR2, the implementation of CPR2 in middle school classrooms, and the potential of CPR2 to improve both students' and teachers' abilities to engage in mathematical generalization. This report examines measures the extent to which CPR2 activities improved teachers' and students'…
Descriptors: Middle Schools, Middle School Mathematics, Curriculum Development, Teacher Education
Regina Célia Coelho; Matheus F. P. Marques; Tiago de Oliveira – Informatics in Education, 2023
Learning programming logic remains an obstacle for students from different academic fields. Considered one of the essential disciplines in the field of Science and Technology, it is vital to investigate the new tools or techniques used in the teaching and learning of Programming Language. This work presents a systematic literature review (SLR) on…
Descriptors: Electronic Learning, Programming, Computer Science Education, Logical Thinking

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