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Mandinach, Ellen B. – Teachers College Record, 2005
E-learning is an emerging field as a promising instructional medium as well as a ripe arena in which to conduct research on its impact on teaching and learning activities. The fundamental nature of e-learning as an instructional medium differs substantially from face-to-face delivery, thereby requiring new and hybrid methods for evaluating its…
Descriptors: Teaching Methods, Learning Processes, Evaluation Methods, Educational Technology
Danish, Joshua Adam – ProQuest LLC, 2009
Representations such as drawings, graphs, and computer simulations, are central to learning and doing science. Furthermore, ongoing success in science learning requires students to build on the representations and associated practices that they are presumed to have learned throughout their schooling career. Without these practices, students have…
Descriptors: Class Activities, Learning Activities, Interviews, Scientific Concepts
Boettcher, Judith V. – Campus Technology, 2009
When it comes to remote collaboration in eLearning, it's all about where people are now vs. where people are going. A 1999 innovation model presented by R.S. Rosenbloom describes three stages of development for any new technology: (1) imitation; (2) incremental improvement; and (3) transformation. Mapping these stages onto the current state of…
Descriptors: Cooperation, Learning Processes, Educational Change, Educational Principles
Tezci, Erdogan; Karaca, Denizhan; Sezginsoy, Burcu – Online Submission, 2008
Creativity is an important ability in teaching-learning process because of its contribution to the struggle to cope with complex problems, to ensuring satisfaction in life and to the improvement in professional development. Especially, creativity is one of the essential abilities that teachers need in teaching-learning processes in their…
Descriptors: Creativity, Measures (Individuals), Factor Analysis, Learning Processes
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Ang, Chee Siang; Avni, Einav; Zaphiris, Panayiotis – International Journal on E-Learning, 2008
This article reviews a range of literature of computer games and learning theories and attempts to establish a link between them by proposing a typology of games which we use as a new usability measure for the development of guidelines for game-based learning. First, we examine game literature in order to understand the key elements that…
Descriptors: Constructivism (Learning), Classification, Guidelines, Educational Technology
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Botzer, Galit; Yerushalmy, Michal – International Journal of Computers for Mathematical Learning, 2008
This paper examines the relation between bodily actions, artifact-mediated activities, and semiotic processes that students experience while producing and interpreting graphs of two-dimensional motion in the plane. We designed a technology-based setting that enabled students to engage in embodied semiotic activities and experience two modes of…
Descriptors: Nonverbal Communication, Graphs, Motion, Semiotics
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Nworie, John; Haughton, Noela – TechTrends: Linking Research and Practice to Improve Learning, 2008
The nature of disruptions encountered by classroom teachers is changing. In the past, disruptions were typically students chewing gum, eating or taking naps during class, engaging in acts of incivility including the occasional brawl, and the like. These disturbances, in many ways, pale in comparison to those accompanying the use of technologies in…
Descriptors: Classroom Environment, Teaching Conditions, Teaching Methods, Teacher Role
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Deaney, Rosemary; Chapman, Arthur; Hennessy, Sara – Curriculum Journal, 2009
Interactive whiteboards (IWBs) have rapidly become an integral feature of many classrooms across the UK and elsewhere, but debate continues regarding the pedagogical implications of their use. This article reports on an in-depth case-study from the wider T-MEDIA project (Teacher Mediation of Subject Learning with ICT: a Multimedia Approach). A key…
Descriptors: Grounded Theory, Cooperative Learning, Learning Processes, Teaching Methods
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Eysink, Tessa H. S.; de Jong, Ton; Berthold, Kirsten; Kolloffel, Bas; Opfermann, Maria; Wouters, Pieter – American Educational Research Journal, 2009
In this study, the authors compared four multimedia learning arrangements differing in instructional approach on effectiveness and efficiency for learning: (a) hypermedia learning, (b) observational learning, (c) self-explanation-based learning, and (d) inquiry learning. The approaches all advocate learners' active attitude toward the learning…
Descriptors: Instructional Design, Observational Learning, Learning Processes, Teaching Methods
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Kicken, Wendy; Brand-Gruwel, Saskia; van Merrienboer, Jeroen; Slot, Wim – Instructional Science: An International Journal of the Learning Sciences, 2009
In on-demand education, students often experience problems with directing their own learning processes. A Structured Task Evaluation and Planning Portfolio (STEPP) was designed to help students develop 3 basic self-directed learning skills: Assessing the quality of own performance, formulating learning needs, and selecting future learning tasks. A…
Descriptors: Portfolios (Background Materials), Independent Study, Learning Processes, Learner Controlled Instruction
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Gholson, Barry; Witherspoon, Amy; Morgan, Brent; Brittingham, Joshua K.; Coles, Robert; Graesser, Arthur C.; Sullins, Jeremiah; Craig, Scotty D. – Instructional Science: An International Journal of the Learning Sciences, 2009
This paper tested the deep-level reasoning questions effect in the domains of computer literacy between eighth and tenth graders and Newtonian physics for ninth and eleventh graders. This effect claims that learning is facilitated when the materials are organized around questions that invite deep-reasoning. The literature indicates that vicarious…
Descriptors: Intelligent Tutoring Systems, Physics, Grade 11, Grade 10
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Lee, Joon Sun; Ginsburg, Herbert P.; Preston, Michael D. – Australasian Journal of Early Childhood, 2009
The most pressing need in early childhood mathematics education in the United States is to improve early childhood teacher preparation. A Web-based video system, "Video Interactions for Teaching and Learning (VITAL)", is a novel and effective approach for teacher preparation integrated into early childhood mathematics education courses. With…
Descriptors: Education Courses, Young Children, Video Equipment, Video Technology
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Fan, Andy – International Journal of Education and Development using Information and Communication Technology, 2010
The Portuguese came to Macau in the 16th century, Macao has become part of China again since 1999. Under the strong economic growth in recent years, the Macao government has invested substantial human, material and financial resources for the implementation of IT in education in Macau since 2001. This paper reviewed the development of IT in…
Descriptors: Information Technology, Technology Integration, Foreign Countries, Economic Progress
Miller, Jon F.; Iglesias, Aquiles; Rojas, Raul – Brookes Publishing Company, 2010
Assessing the language development of bilingual children can be a challenge--too often, children in the complex process of learning both Spanish and English are under- or over-diagnosed with language disorders. SLPs can change that with "SALT 2010 Bilingual S/E Version" for grades K-3, the first tool to comprehensively assess children's language…
Descriptors: Language Impairments, Learning Processes, Language Acquisition, Bilingualism
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Daher, Wajeeh – Australasian Journal of Educational Technology, 2010
Although many researchers have examined knowledge building in traditional settings and distance learning, few have examined middle school students' building of mathematical knowledge using mobile phones. The present study uses two well-known models of knowledge building to carry out the examination: the interactive analysis model of knowledge…
Descriptors: Middle School Students, Mathematics Education, Internet, Mathematics Instruction
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