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November, Alan – Technology & Learning, 2007
It is ironic that in too many schools, educators label students' personal tools or digital containers, such as blogs, iPod, Instant Messenger, YouTube, and video games as hindrances to teaching. They have decided that these effective learning tools are inappropriate for school and learning. If educators could get past their fear of the unknown and…
Descriptors: Global Approach, Video Games, Social Responsibility, Ethics
Dyrli, Odvard Egil; Kinnaman, Daniel E. – Technology & Learning, 1995
Defines features of multimedia (hypermedia, interaction, and user control) and discusses keys to multimedia (personal computers and CD-ROMs). Focuses on use of multimedia technology to bring authentic settings to classrooms via connections to activities outside the classroom. Sidebars present major categories of multimedia CD-ROM software and…
Descriptors: Classroom Environment, Computer Software, Computer Uses in Education, Electronic Classrooms
Dyrli, Odvard Egil – Technology & Learning, 1995
A collection of teacher-initiated telecommunication projects for use in elementary and secondary schools. Projects utilize electronic mail and the Internet to help students communicate with peers in class and all over the world, with scientists in the South Pole, researchers in Australia, and WWII veterans. Project descriptions include electronic…
Descriptors: Access to Information, Class Activities, Computer Mediated Communication, Computer Networks