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Takami, Kyosuke; Flanagan, Brendan; Dai, Yiling; Ogata, Hiroaki – Smart Learning Environments, 2023
In the age of artificial intelligence (AI), trust in AI systems is becoming more important. Explainable recommenders, which explain why an item is recommended, have recently been proposed in the field of learning technology to improve transparency, persuasiveness, and trustworthiness. However, the methods for generating explanations are limited…
Descriptors: Artificial Intelligence, Personality, Cognitive Processes, Public Health
Hsu, Chia-Yu; Horikoshi, Izumi; Li, Huiyong; Majumdar, Rwitajit; Ogata, Hiroaki – Smart Learning Environments, 2023
The development of technology enables diverse learning experiences nowadays, which shows the importance of learners' self-regulated skills at the same time. Particularly, the ability to allocate time properly becomes an issue for learners since time is a resource owned by all of them. However, they tend to struggle to manage their time well due to…
Descriptors: Foreign Countries, Grade 7, Independent Study, Time Factors (Learning)
Yang, Christopher C. Y.; Ogata, Hiroaki – Educational Technology & Society, 2023
Blended learning (BL) is regarded as an effective strategy for combining traditional face-to-face classroom activities with various types of online learning tools (e.g., e-books). An effective feature of e-books is the ability to use digital notes. When e-books are used in BL, the strategic adoption of note-taking provides benefits that influence…
Descriptors: Blended Learning, Sequential Approach, Notetaking, Electronic Publishing
Wang, Jingyun; Shimada, Atsushi; Oi, Misato; Ogata, Hiroaki; Tabata, Yoshiyuki – Interactive Learning Environments, 2023
This study presents an ontology-based visualization support system for e-book learners which promotes both meaningful receptive learning and meaningful discovery learning. To examine the system effectiveness, two learning modes are used: (a) reception comparison mode, where at the outset learners are shown complete versions of expert-generated…
Descriptors: Visualization, Electronic Publishing, Books, Electronic Learning
Yang, Christopher C. Y.; Chen, Irene Y. L.; Ogata, Hiroaki – Educational Technology & Society, 2021
Precision education is now recognized as a new challenge of applying artificial intelligence, machine learning, and learning analytics to improve both learning performance and teaching quality. To promote precision education, digital learning platforms have been widely used to collect educational records of students' behavior, performance, and…
Descriptors: Learning Analytics, Individualized Instruction, Instructional Materials, Books
Yang, Yuanyuan; Majumdar, Rwitajit; Li, Huiyong; Akçapinar, Gökhan; Flanagan, Brendan; Ogata, Hiroaki – Research and Practice in Technology Enhanced Learning, 2021
Self-direction skill is considered a vital skill for twenty-first-century learners in both the learning context and physical activity context. Analysis skill for self-directed activities requires the students to analyze their own activity data for understanding their status in that activity. It is an important phase that determines whether an…
Descriptors: Data Analysis, Skill Development, Self Management, Independent Study
Majumdar, Rwitajit; Flanagan, Brendan; Ogata, Hiroaki – Canadian Journal of Learning and Technology, 2021
UNESCO reported that 90% of students are affected in some way by COVID-19 pandemic. Like many countries, Japan too imposed emergency remote teaching and learning at both school and university level. In this study, we focus on a national university in Japan, and investigate how teaching and learning were facilitated during this pandemic period…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
Shimada, Atsushi; Konomi, Shin'ichi; Ogata, Hiroaki – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this study is to propose a real-time lecture supporting system. The target of this study is on-site classrooms where teachers give lectures and a lot of students listen to teachers' explanations, conduct exercises, etc. Design/methodology/approach: The proposed system uses an e-learning system and an e-book system to…
Descriptors: Lecture Method, Electronic Learning, Feedback (Response), Electronic Publishing
Abou-Khalil, Victoria; Helou, Samar; Khalifé, Eliane; Chen, MeiRong Alice; Majumdar, Rwitajit; Ogata, Hiroaki – Education Sciences, 2021
We aim to identify the engagement strategies that higher education students, engaging in emergency online learning in low-resource settings, perceive to be effective. We conducted a sequential mixed-methods study based on Moore's interaction framework for distance education. We administered a questionnaire to 313 students engaging in emergency…
Descriptors: Electronic Learning, Online Courses, Distance Education, COVID-19
Shimada, Atsushi; Mouri, Kousuke; Taniguchi, Yuta; Ogata, Hiroaki; Taniguchi, Rin-ichiro; Konomi, Shin'ichi – International Educational Data Mining Society, 2019
In this paper, we focus on optimizing the assignment of students to courses. The target courses are conducted by different teachers using the same syllabus, course design, and lecture materials. More than 1,300 students are mechanically assigned to one of ten courses taught by different teachers. Therefore, mismatches often occur between students'…
Descriptors: Student Placement, Learning Activities, Learning Analytics, Cognitive Style
Lkhagvasuren, Erdenesaikhan; Matsuura, Kenji; Mouri, Kousuke; Ogata, Hiroaki – International Journal of Distance Education Technologies, 2016
Mobile and ubiquitous technologies have been applied to a wide range of learning fields such as science, social science, history and language learning. Many researchers have been investigating the development of ubiquitous learning environments; nevertheless, to date, there have not been enough research works related to the reflection, analysis…
Descriptors: Electronic Learning, Educational Technology, Computer Interfaces, Learning Activities
Ogata, Hiroaki; Hou, Bin; Li, MengMeng; Uosaki, Noriko; Mouri, Kousuke – International Association for Development of the Information Society, 2013
Ubiquitous Learning Log (ULL) is defined as a digital record of what you have learned in the daily life using ubiquitous technologies. This paper focuses on how to capture learning experiences in our daily life for vocabulary learning. In our previous works, we developed a system named SCROLL (System for Capturing and Reminding Of Learning Log) in…
Descriptors: Foreign Countries, Electronic Learning, Vocabulary Development, Educational Technology
Uosaki, Noriko; Ogata, Hiroaki; Mouri, Kousuke – International Association for Development of the Information Society, 2015
This paper tackles enhancing outside-class learning of JSL (Japanese as a Second Language) learners. The objective of this study is to examine the effectiveness of our developed learning log system called SCROLL (System for Capturing and Reminding of Learning Log) in terms of boosting up outside-class learning time of JSL learners in Japan. In our…
Descriptors: Japanese, Second Language Learning, Computer Uses in Education, Time on Task
Yin, Chengjiu; Song, Yanjie; Tabata, Yoshiyuki; Ogata, Hiroaki; Hwang, Gwo-Jen – Educational Technology & Society, 2013
This paper proposes a conceptual framework, scaffolding participatory simulation for mobile learning (SPSML), used on mobile devices for helping students learn conceptual knowledge in the classroom. As the pedagogical design, the framework adopts an experiential learning model, which consists of five sequential but cyclic steps: the initial stage,…
Descriptors: Electronic Learning, Scaffolding (Teaching Technique), Handheld Devices, Experiential Learning
Liu, Yuqin; Yin, Chengjiu; Ogata, Hiroaki; Qiao, Guojun; Yano, Yoneo – International Journal of Distance Education Technologies, 2011
In traditional classes, having many questions from learners is important because these questions indicate difficult points for learners and for teachers. This paper proposes a FAQ-based e-Learning environment to support Japanese language learning that focuses on learner questions. This knowledge sharing system enables learners to interact and…
Descriptors: Foreign Countries, Electronic Learning, Japanese, Second Language Instruction
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