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Zhi Liu; Huimin Duan; Shiqi Liu; Rui Mu; Sannyuya Liu; Zongkai Yang – Educational Technology & Society, 2024
Conversational agents (CAs) primarily adopt knowledge scaffolding (KS) or emotional scaffolding (ES) to intervene in learners' knowledge gain and emotional experience in online learning. However, the ill-defined design for KS and ES, as well as insufficient understanding of their interactive effects on learning outcomes, have hindered the…
Descriptors: Electronic Learning, Achievement Gains, Knowledge Level, Emotional Experience
Kapoor, Madhu; Yang, Zhanxia; Bers, Marina – Journal of Technology and Teacher Education, 2022
Prior work has shown a lack of quality professional development (PD) programs specifically targeted for early elementary teachers to improve their knowledge and self-efficacy around teaching coding in their classrooms. Whereas traditional PD programs in this area have relied upon in-person workshops, the COVID-19 pandemic necessitated the need to…
Descriptors: Elementary School Teachers, Faculty Development, Electronic Learning, Distance Education
Zacharis, N. Z. – IEEE Transactions on Education, 2011
This study investigated the effectiveness of virtual pair programming (VPP) on student performance and satisfaction in an introductory Java course. Students used online tools that integrated desktop sharing and real-time communication, and the metrics examined showed that VPP is an acceptable alternative to individual programming experience.…
Descriptors: Programming, Instructional Effectiveness, Achievement Gains, Electronic Learning
Kay, Robin – Canadian Journal of Learning and Technology, 2006
Previous research on online discussions has focused on university students learning higher level subjects. The purpose of the current study was to examine whether online discussions could be used effectively by secondary school students attempting to learn introductory level topics. Forty-five male students, ranging in age from 13 to 15 years…
Descriptors: Asynchronous Communication, Computer Mediated Communication, Electronic Learning, Programming

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